Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11235203393284803684 113393 kuniqs the Severer (level 16, -7/149 HPs) Began as a Minotaur Delver on Aug 11, 2021. Mangled by a five-headed hydra (12 damage) ... on level 6 of the Lair of Beasts. The game lasted 00:43:48 (31818 turns). kuniqs the Severer (Minotaur Delver) Turns: 31818, Time: 00:43:48 Health: -7/149 AC: 33 Str: 21 XL: 16 Next: 13% Magic: 15/15 EV: 13 Int: 7 God: Gold: 1620 SH: 0 Dex: 15 Spells: 15/15 levels left rFire + . . SeeInvis . x - +0 scimitar (flame) rCold . . . Faith . (no shield) rNeg + . . Spirit . J - +10 plate armour "Moenerch" {rElec} rPois . Reflect . (helmet restricted) rElec + Harm . A - scarf {repulsion} rCorr . Rampage . V - +2 pair of gloves Will ++... I - +1 pair of boots Stlth .......... (no amulet) HPRegen 0.34/turn L - ring "Rumaf" {rN+ Will+, @q3@q6} MPRegen 0.14/turn p - ring of protection from fire {@q6} @: repel missiles A: horns 2, retaliatory headbutt a: no special abilities You were on level 6 of the Lair of Beasts. You visited 3 branches of the dungeon, and saw 23 of its levels. You visited the Abyss 1 time. You also visited: Bailey, Gauntlet and Volcano. You collected 2669 gold pieces. You spent 1049 gold pieces at shops. Inventory: Hand Weapons e - the +9 dagger "Lauffee" {vorpal, Str+8} (You found it on level 10 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+8). x - a +0 scimitar of flaming (weapon) W - a +2 battleaxe Missiles t - 3 throwing nets (quivered) Armour A - a scarf of repulsion (worn) I - a +1 pair of boots (worn) J - the +10 plate armour "Moenerch" (worn) {rElec} (You bought it in a shop on level 11 of the Dungeon) rElec: It insulates you from electricity. V - a +2 pair of gloves (worn) Y - a +2 chain mail of fire resistance {@q6} Jewellery p - a ring of protection from fire (right hand) {@q6} v - a ring of flight w - a ring of positive energy {@q6} L - the ring "Rumaf" (left hand) {rN+ Will+, @q3@q6} (You found it on level 9 of the Dungeon) [ring of willpower] rN: It protects you from negative energy. Will: It increases your willpower. S - a ring of resist corrosion {@q6} Z - a ring of ice {@q6} Wands g - a wand of digging (9) u - a wand of acid (7) C - a wand of flame (128) E - a wand of mindburst (12) H - a wand of charming (6) O - a wand of paralysis (13) P - a wand of iceblast (2) U - a wand of polymorph (22) Scrolls c - 5 scrolls of fog {@r5} d - 3 scrolls of magic mapping {@q3} h - 3 scrolls of vulnerability i - 2 scrolls of summoning m - 4 scrolls of teleportation {@r2} o - 2 scrolls of immolation r - 5 scrolls of enchant weapon s - 2 scrolls of enchant armour y - a scroll of blinking {@r3} M - 3 scrolls of holy word N - a scroll of silence T - 3 scrolls of fear {@r4} Potions a - a potion of flight f - 6 potions of haste {@q5} j - a potion of lignification k - 2 potions of ambrosia l - a potion of berserk rage n - 6 potions of heal wounds {@q2} q - a potion of cancellation z - 7 potions of curing {@q1} B - 6 potions of resistance {@q6} D - 2 potions of invisibility {@q4} F - a potion of magic {unknown} G - 3 potions of might {unknown} Q - 2 potions of mutation {unknown} R - a potion of brilliance {unknown} X - 2 potions of attraction Miscellaneous b - a phial of floods K - a tin of tremorstones (2/2) Skills: + Level 15.5 Fighting * Level 20.4 Axes + Level 15.2 Armour + Level 14.2 Dodging - Level 4.1 Stealth You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 99% 1 Apportation Tloc 0% N/A 99% 1 Corona Hex 0% N/A 99% 1 Foxfire Conj/Fire 0% 2x1d4 99% 1 Magic Dart Conj 0% 1d3 99% 1 Summon Small Mammal Summ 0% N/A 99% 1 Blink Tloc N/A N/A 100% 2 Corpse Rot Necr/Air N/A N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Poisonous Vapours Pois/Air 0% N/A 100% 2 Searing Ray Conj 0% 3d3 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Conjure Flame Conj/Fire 0% 6-21 100% 3 Frozen Ramparts Ice 0% 1d2 100% 3 Gell's Gravitas Tloc 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Spider Form Tmut/Pois 0% N/A 100% 3 Summon Guardian Golem Hex/Summ 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Animate Armour Summ/Erth 0% N/A 100% 4 Fulminant Prism Conj/Hex 0% 3d6 100% 4 Ice Form Ice/Tmut 0% N/A 100% 4 Leda's Liquefaction Hex/Erth 0% N/A 100% 4 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Blade Hands Tmut 0% N/A 100% 5 Bolt of Magma Conj/Fire/Erth 0% 4d4 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Manifold Assault Tloc 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Iron Shot Conj/Erth 0% 9d1 100% 6 Shadow Creatures Summ N/A N/A 100% 6 Simulacrum Ice/Necr 0% N/A 100% 6 Statue Form Tmut/Erth 0% N/A 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Storm Form Tmut/Air 0% N/A 100% 7 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Dragon's Call Summ 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (6/6) D:9 Shoals (0/4) Lair:3 Snake (0/4) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/5) D:15 Bailey (visited) Volcano (visited) Gauntlet (visited) Slime: Lair:5-6 Altars: Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom The Shining One Beogh Jiyva Shops: D:11 [ Orc:2 **?* Annotations: D:8 2 transporters D:9 exclusion: obsidian statue D:12 1 runed translucent door, puimuR's ghost, journeyman DsBe Lair:2 1 runed translucent door, radzia's ghost, journeyman TrFi Lair:3 3 runed translucent doors, exclusion: oklob plant, Deesahac's ghost, journeyman BaFi Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The six-headed hydra is heavily wounded. The six-headed hydra closely misses you. You riposte. You slash the six-headed hydra! You burn the six-headed hydra. The six-headed hydra is severely wounded. The six-headed hydra bites you but does no damage. x2 The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you but does no damage. x3 The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra closely misses you. The six-headed hydra misses you. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you but does no damage. There is a stone staircase leading up here. You barely miss the six-headed hydra. The six-headed hydra is heavily wounded. The six-headed hydra bites you but does no damage. The six-headed hydra barely misses you. The six-headed hydra closely misses you. The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. The six-headed hydra closely misses you. You lop one of the six-headed hydra's heads off! The flame cauterises the wound! You slash the five-headed hydra! You burn the five-headed hydra! You headbutt the five-headed hydra, but do no damage. The five-headed hydra is almost dead. The five-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra misses you. The five-headed hydra closely misses you. The five-headed hydra barely misses you. The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra barely misses you. The five-headed hydra bites you! You die... ###.##.#.## ###.........## ##............# ### ###.P..........## #P####P.#............# ........###..........##### ........####...........#P### .........####..............#### ..........# #...@.............# ..........# ##.