Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7347055274833379583 9 kuniqs the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:00:39 (319 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 319, Time: 00:00:39 Health: 20/20 AC: 6 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 9 Int: 19 God: Gold: 16 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . j - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . g - +0 ring mail rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.06/turn d - ring of poison resistance {@q6} MPRegen 0.09/turn e - ring of wizardry @: no status effects A: foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons f - a +0 dagger j - a +0 quarterstaff (weapon) Armour a - a +0 robe g - a +0 ring mail (worn) h - a +0 pair of boots (worn) Jewellery d - a ring of poison resistance (left hand) {@q6} e - a ring of wizardry (right hand) Scrolls b - a scroll of identify {unknown} Potions c - a potion of invisibility {unknown} i - a potion of cancellation {unknown} Skills: + Level 0.6 Fighting - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 7% 2 Dazzling Flash Conj/Hex 18% N/A 28% 3 Call Imp Summ 2% N/A 32% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 38% 3 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. An endoplasm is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Stealth skill increases to level 2! You see here a ball python corpse. A ball python comes into view. The ball python hisses angrily. You see here a frilled lizard corpse. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. You sock the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You see here a hobgoblin skeleton. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##>## ##'## ######...######...## ...................# ......⌠........⌠..# ..................# #####...######...## #####'##### ##### #.........# #..♣..@..♣..# ##.........## ########### There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Found a faded altar of an unknown god. 271 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 319 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, hellmonk_ecumenical_altar_arch_garden, chequers_jeans Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.6 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Quarterstaff || 1 Cast: Magic Dart || 10