kuniqs Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, -42, D:1) 5 silver javelins (11, -4, D:1) a +0 club (12, -28, D:1) a +0 short sword (13, 11, D:1) a +0 ring mail (24, -8, D:1) a +0 leather armour (24, 2, D:1) 5 stones (28, -12, D:1) a +0 dagger (31, -43, D:1) a +0 scale mail (32, 7, D:1) 2 stones (34, -38, D:1) 5 poisoned darts (35, -39, D:1) 2 poisoned darts (36, -45, D:1) a +0 club (38, -10, D:1) a +0 sling (45, -38, D:1) a +0 robe (46, -23, D:1) a +0 mace (51, -22, D:1) a +0 ring mail (54, -42, D:1) a +0 whip Level 2 of the Dungeon [Shop] Cufin's Weapon Boutique a +0 spear (42 gold) 5 stones (7 gold) a +0 falchion (42 gold) the +4 dagger "Morg" {pain, Will+ Int+5} (673 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. the +9 hand axe of Relolak {spect, rCorr Int+3} (999 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +0 short sword (42 gold) a +0 hand axe of electrocution (133 gold) a +0 vorpal broad axe (112 gold) 4 silver boomerangs (84 gold) (0, 0, D:2) 4 stones (7, -5, D:2) a +0 sling (16, -10, D:2) a +0 club 2 stones (18, -16, D:2) a +0 scythe a +0 robe (20, -18, D:2) a +0 short sword (21, -18, D:2) a +0 club (21, -7, D:2) a +0 ring mail (22, 1, D:2) a +0 club (30, 4, D:2) a +0 club (32, -23, D:2) a +0 dagger (40, -18, D:2) a +0 robe (42, -11, D:2) a +0 spear (44, 0, D:2) 2 stones (51, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 3, D:3) a +0 short sword (13, 24, D:3) 12 gold pieces (14, -6, D:3) 7 stones (14, 24, D:3) 3 poisoned darts (15, -2, D:3) 3 stones (15, 24, D:3) 12 gold pieces (28, 1, D:3) a +0 pair of gloves (30, 8, D:3) a +0 barding (31, -16, D:3) a +0 dagger (33, 7, D:3) a +0 leather armour (37, -16, D:3) a +0 short sword (42, -18, D:3) a +0 ring mail (44, -9, D:3) a +0 ring mail (44, 23, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -1, D:4) a +0 short sword (1, 0, D:4) a +0 dagger a +0 dagger (3, 2, D:4) a +0 dagger a +0 club a +0 dagger (4, 1, D:4) a +0 club a +0 dagger a +0 club (4, 2, D:4) a +0 club a +0 club a +0 animal skin (4, 6, D:4) a +0 dagger (5, -3, D:4) a +0 club (5, 3, D:4) a +0 club (7, -3, D:4) a +0 club (9, -5, D:4) a +0 short sword (12, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, 2, D:4) a +0 short sword 3 poisoned darts a scroll of identify 11 gold pieces (24, -25, D:4) a +0 robe (25, -12, D:4) a +0 dagger of flaming (31, -22, D:4) a +0 dagger (31, 27, D:4) the +8 mace "Nizxuotyze" {drain, Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). (32, -6, D:4) a +0 dagger (33, 23, D:4) a +0 club (35, -8, D:4) 3 stones (38, 2, D:4) 4 poisoned darts (39, 23, D:4) a +0 club (40, -6, D:4) a jackal corpse (40, 3, D:4) a +0 robe (40, 16, D:4) a +6 ring of dexterity (40, 18, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (45, 16, D:4) a +0 dagger (46, 21, D:4) a +0 club a goblin corpse (51, -1, D:4) 6 boomerangs of dispersal