Dungeon Crawl Stone Soup version 0.30-a0-122-g2a1322497e (webtiles) character file. Game seed: 6503706138945201801 28 kuniqs the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 17, 2022. Got out of the dungeon alive. The game lasted 00:02:28 (1816 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1816, Time: 00:02:28 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 6/6 EV: 12 Int: 21 God: Gold: 86 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . k - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ h - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1, sharp scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons k - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery h - an amulet of the acrobat (around neck) Scrolls i - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} f - 4 potions of curing {unknown} g - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +1 dagger of draining; a goblin corpse You sense an unholy aura. k - a +1 dagger of draining (weapon) You drop a +0 dagger. Magic restored. An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp scales grow over part of your body. (D) Dungeon Where to? (Enter - D:1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...##...#.>..#.# #.###.. ............##.# #.# ### .#.##..##.####.# #.# ### .#.##..##.# #.################.. .#........####.#.............>..# ............##.#..8..8..8..8...## ###########....#...............# ######..............## #@............># #..............## #...............# #..8..8..8..8...## #[............>... ###############[.# #### There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 2 ball pythons (D:2) 3 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins 4 jackals (D:1) A quokka (D:1) A kobold (D:1) 5 rats 24 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 544 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 544 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 676 | D:1 | Learned a level 2 spell: Searing Ray 1082 | D:2 | Found Jiprine's Antique Armour Emporium. 1700 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 1700 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1816 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: mumra_celtic_spiral_tile, layout_loops_ring, serial_shops, shop, serial_bayou_pond_d Action || total -------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 49 Armor: Robe || 6 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1643 | 173 | 492 | 896 | 2 | 908.0 | Dungeon | 1816 | 1643 | 173 | 492 | 896 | 2 | 908.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1312 daAuts D:2: 503 daAuts