Dungeon Crawl Stone Soup version 0.30.0-2-g1aa4bd4387 (webtiles) character file. Game seed: 13622501885947575353 16 kuniqs the Chiller (level 2, -1/17 HPs) Began as an Octopode Ice Elementalist on May 7, 2023. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (983 turns). kuniqs the Chiller (Octopode Ice Elementalist) Turns: 983, Time: 00:01:14 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 58% Magic: 5/5 EV: 13 Int: 23 God: Gold: 55 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Missiles h - 5 boomerangs (quivered) Magical Staves e - a staff of death Jewellery c - a +6 ring of intelligence (left tentacle) Scrolls g - a scroll of fear {unknown} i - a scroll of identify {unknown} Potions b - a potion of flight {unknown} d - a potion of degeneration {unknown} f - 3 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 6% 3 Ozocubu's Armour Ice 23% N/A 6% 3 Sublimation of Blood Necr 2% N/A 19% 2 Wereblood Tmut 2% N/A 19% 2 Summon Ice Beast Ice/Summ 12% N/A 45% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead) You freeze the gnoll! You kill the gnoll! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection and quivering stones You freeze the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. The gnoll barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection and quivering stones (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you with a +0 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You aren't carrying any items that you can evoke. Magic courses through your body. The gnoll hits you from afar with a +0 spear. You die... ..........## #....# #. .....g.....# #....# #. ...........## #....# #. ...........)###....# #. ##........#..##....# #. #........##'##....# ## #........†...#....### ######.......###....# #....g..gg@..#.## #.......####.#..######## #.......# #.......#...# ######### ###.###...#.# #.......#.# #####...#.# ## ###>#.#.#. ###.#... #.###. You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An endoplasm (D:2) A kobold (D:2) 3 ball pythons A bat (D:1) A frilled lizard (D:2) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 27 | D:1 | You fall into a shaft and drop 1 floor! 870 | D:2 | Reached XP level 2. HP: 16/17 MP: 0/5 983 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_lost_god, kennysheep_nondescript Action || total ---------------------------++------- Melee: Staff || 10 Constrict || 2 Tentacles || 1 Throw: Boomerang || 2 Cast: Freeze || 8 Use: Potion || 1 Stab: Sleeping || 3 Armour: Skin || 1 Dodge: Dodged || 8