kuniqs Level 1 of the Dungeon [Shop] Muag's Jewellery Emporium a serpent talisman (560 gold) a ring of ice (350 gold) a ring of resist corrosion (280 gold) a ring of magical power (280 gold) a +6 ring of dexterity (504 gold) a ring of protection from cold (350 gold) a ring of see invisible (210 gold) a ring of ice (350 gold) an amulet of faith (560 gold) a ring of protection from fire (350 gold) (11, -24, D:1) 4 stones (21, 29, D:1) a +0 spear (29, 5, D:1) a +0 mace (31, 17, D:1) a +0 club (33, -18, D:1) a +0 dagger (37, 14, D:1) 9 stones (49, -1, D:1) a +0 dagger (53, 19, D:1) a flux talisman Level 2 of the Dungeon [Shop] Kioffilom's Assorted Antiques a scroll of enchant armour (135 gold) a +0 whip (45 gold) a serpent talisman (720 gold) the +3 sling "Oleikh" {drain, Will+ Dex+2} (621 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a +0 leather armour of fire resistance (162 gold) a scroll of identify (36 gold) (0, 0, D:2) a +0 dagger (9, 0, D:2) a +0 spear (33, 13, D:2) a +0 dagger a +0 sling (34, 10, D:2) a +0 dagger (43, 4, D:2) a +0 leather armour (47, 6, D:2) a +0 short sword (49, -13, D:2) a +0 club (50, 8, D:2) a +0 club Level 3 of the Dungeon (2, -18, D:3) 3 atropa-tipped darts (9, -15, D:3) a +0 short sword (12, 3, D:3) a +0 hand axe (36, 13, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (0, 12, D:4) a +0 trident (32, 21, D:4) a +0 flail (33, 21, D:4) a +0 leather armour (33, 22, D:4) a +0 club (36, -5, D:4) a +0 robe (43, 6, D:4) 7 stones (46, 33, D:4) 7 stones (50, 9, D:4) a staff of earth (56, 23, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 hand axe (0, 23, D:5) a +0 hand axe a +0 short sword (1, 0, D:5) a +0 leather armour a +0 dagger (1, 1, D:5) a +0 club a +0 short sword (3, 17, D:5) a +0 club (3, 18, D:5) a +0 whip (25, 12, D:5) a +0 spear (46, -6, D:5) the +0 ring mail of Midwinter {rElec rF- rCorr Int+7} Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (0, 1, D:6) a +0 ring mail (3, -5, D:6) a +6 ring of intelligence (13, -6, D:6) a +0 quarterstaff (14, -16, D:6) a +0 giant spiked club (21, -1, D:6) 9 stones (45, 9, D:6) 3 stones (47, 13, D:6) a +0 chain mail (55, 7, D:6) a +0 whip (59, 19, D:6) a staff of death Level 7 of the Dungeon [Shop] Raxtaj's General Store a +0 mace (33 gold) a scroll of immolation (44 gold) a wand of mindburst (1) (15 gold) 2 throwing nets (66 gold) a potion of haste (110 gold) a wand of paralysis (4) (105 gold) a scroll of blinking (82 gold) a +0 war axe (38 gold) (0, 0, D:7) 10 gold pieces (4, -18, D:7) a +0 dagger a +2 chain mail of cold resistance (6, -15, D:7) a +0 mace a +0 leather armour (10, -23, D:7) a +0 falchion (11, -21, D:7) a +0 dagger a +0 robe (13, -20, D:7) an amulet of faith (18, -2, D:7) 6 javelins (40, 3, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (skeletalised by now) (4, 26, D:8) a hornet corpse (7, -5, D:8) a +0 leather armour (22, 23, D:8) 6 stones (24, 26, D:8) a +0 spear (28, 21, D:8) 5 stones (29, 27, D:8) 2 stones