Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4ccc (webtiles) character file. Game seed: 13008276421185508290, levelgen mode: deterministic 2 larifari the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Jan 17, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (158 turns). larifari the Grave Robber (Demonspawn Necromancer) Turns: 158, Time: 00:01:04 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Missiles b - 11 stones (quivered) Armour a - a +0 robe (worn) Comestibles c - a ration d - 3 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 10% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Agony Necr ###..... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal is severely wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. Throwing (i - inventory) b - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone closely misses the jackal. The jackal barely misses you. Throwing (i - inventory) b - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#.. #.#.# #.#.# #.#.#. ###.#h#.###### #...#.#...... #(.....##..# #####..#####รท.# ...(.....(>.h@.# ..############.##.# #.....# #.##### #.# #.# #.## #..## ###.# ###### You could see a jackal. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) A kobold (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | larifari the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Learned a level 1 spell: Animate Skeleton 158 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minivault_23 D:2: layout_rooms, first_ration, chequers_ecumenical_altar_twisty, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Unarmed || 2 Throw: Stone || 3 Cast: Pain || 8 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------