Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1024 (webtiles) character file. Game seed: 11022172449136714008, levelgen mode: deterministic 18 larifari the Skirmisher (level 2, -2/24 HPs) Began as a Formicid Abyssal Knight on Jan 29, 2020. Was a Follower of Lugonu. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (554 turns). larifari the Skirmisher (Formicid Abyssal Knight) Turns: 554, Time: 00:02:30 Health: -2/24 AC: 3 Str: 16 XL: 2 Next: 90% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 37 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: flying A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles i - 22 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions j - a potion of haste {unknown} Comestibles c - 3 rations f - 2 chunks of flesh Skills: + Level 3.5 Fighting * Level 2.5 Axes - Level 2.1 Armour + Level 1.2 Dodging + Level 2.5 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The leopard gecko is almost dead. The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko is almost dead. The leopard gecko hisses menacingly. The leopard gecko bites you but does no damage. You closely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you but does no damage. Unknown command. Okay, then. It was a potion of flight. You feel very buoyant. You fly up into the air. The leopard gecko bites you. You die... ################## #................. #.################ #@# #########l### [........g..# ............# ............# ############...## #...########...# #.........##...# +........[.†...# ## You could see a leopard gecko and a goblin. Vanquished Creatures An ooze (D:1) A ball python (D:1) 2 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | larifari the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 15 | D:1 | Escaped the Abyss 253 | D:1 | Reached skill level 1 in Dodging 283 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 554 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, hangedman_decor_push D:2: wander_river, layout_loops_corners, marbit_many_paths, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.2 Fighting | | 3.5 Axes | | 2.5 Armour | | 2.1 Invocations | | 2.5 Action || total -------------------------++------- Melee: Hand axe || 50 Use: Potion || 1 Armor: Leather armour || 27 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------