Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 9553296912089563501 13 leebro123 the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Apr 27, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (656 turns). leebro123 the Magician (Djinni Fire Elementalist) Turns: 656, Time: 00:00:43 Health: 0/22 AC: 3 Str: 7 XL: 2 Next: 50% Gold: 9 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.6 Fighting + Level 0.6 Armour + Level 2.4 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Conjure Flame Conj/Fire 10% 6-21 21% 3 f - Foxfire Conj/Fire 40% 2x1d6 7% 1 r - Inner Flame Hex/Fire 10% N/A 21% 3 X - Scorch Fire 20% 2d6 10% 2 Y - Flame Wave Conj/Fire 10% 2d5 54% 4 Your spell library was empty. Inventory: Hand Weapons c - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ......#.#####.#### .................. ......#...[....########..# ................##......# ...................###### ....................# ######...........#..##### #. #..................#... ##........h@###.......# #.........## #....[... #..........# #.....##. #..........####.#...... .. ...........##.......... ... ..............▒▒▒▒▒.▓▓ ▓.. .............▒ ▒.▓ ▓.. .......###..▒ +.▓ ▓.. ... #..▒ ▒.▓ ▓.† You could see a jackal. Message History You kill the kobold! * * * LOW HITPOINT WARNING * * * You hear a bark! x2 Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is lightly wounded. The foxfire hits the jackal. You kill the jackal! Your magical contamination has completely faded away. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. A jackal is nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the jackal. The jackal is almost dead. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 1 Cast: Foxfire || 33 Scorch || 1 Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_shops, nicolae_shop_statue_plus Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leebro123 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 369 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 656 | D:1 | Slain by a jackal Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 5 jackals (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (others) 51 foxfires (D:1) 51 creatures vanquished. Grand Total: 62 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 655 | 643 | 12 | 0 | 561 | 1 | 655.0 | Dungeon | 655 | 643 | 12 | 0 | 561 | 1 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 655 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------