leebro123 Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (4, 2, D:1) 3 stones (10, -5, D:1) a +0 dagger (20, 0, D:1) a +0 dagger 5 stones (28, 1, D:1) a +0 ring mail (35, 11, D:1) a +0 leather armour (39, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -33, D:2) a +0 whip 13 stones (1, -2, D:2) a staff of poison {!a} a +0 leather armour a +0 animal skin (25, 9, D:2) a +0 dagger (45, 20, D:2) 2 poisoned darts Level 3 of the Dungeon (16, -17, D:3) a +0 whip a +0 whip (37, 15, D:3) 6 poisoned darts (49, -6, D:3) the +5 whip "Maetwinn" {holy, *Rage rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Level 4 of the Dungeon (43, 2, D:4) a stone (50, -2, D:4) a large rock {=f} (53, -4, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 3, D:5) a +0 dagger a +0 robe (0, 4, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 flail a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 4 large rocks (0, 2, D:6) 4 large rocks (2, 0, D:6) a +0 club a +0 dagger a +0 club (3, 1, D:6) a +0 dagger (4, 2, D:6) a +0 giant spiked club a +0 dagger a +0 club a +2 dagger of flaming a +0 club (5, -14, D:6) a +0 giant club (8, 29, D:6) a +0 leather armour (13, 23, D:6) a +0 orcbow (26, -12, D:6) a +0 leather armour (34, 21, D:6) a +0 ring mail (34, 22, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +2 rapier of speed Level 8 of the Dungeon (8, -48, D:8) a +0 dagger a +0 robe (9, -50, D:8) 3 darts of dispersal (11, -49, D:8) a +0 giant club a +0 whip (11, -48, D:8) a +0 flail a +0 scale mail a +0 dagger (11, 0, D:8) a +0 spear (12, 0, D:8) a +0 whip (13, -50, D:8) a +0 dagger (13, -49, D:8) a +0 whip (14, -50, D:8) a +0 halberd a +0 leather armour a +0 club (14, -49, D:8) a +0 flail a +0 robe a +0 club (19, -47, D:8) a +0 club a +0 giant club (21, -47, D:8) a +0 short sword 4 stones a +0 short sword (24, -49, D:8) a +0 spear (27, -34, D:8) a +0 club a +0 scale mail (27, -33, D:8) a +0 dagger a +0 robe a +0 dagger (30, -44, D:8) 4 poisoned darts (31, -9, D:8) a +0 dagger a +0 chain mail Level 9 of the Dungeon [Shop] Exzeac's Assorted Antiques a +1 great sword of electrocution (881 gold) a +0 ring mail (152 gold) a +0 whip (95 gold) a wand of digging (7) (1117 gold) a wand of flame (9) (239 gold) a +0 club (38 gold) (48, -41, D:9) a +0 flail (48, -3, D:9) a +0 flail (49, -2, D:9) a +0 dagger a +0 robe (49, -1, D:9) a +0 glaive a +0 plate armour (52, -22, D:9) 5 stones a +0 dagger a +0 short sword a curare-tipped dart {=f} a +0 dagger (52, -21, D:9) 5 stones a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (54, 22, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail a +2 hand axe of venom a +0 plate armour a +0 mace (1, 0, D:11) a +0 chain mail a +0 long sword (1, 1, D:11) a +0 short sword (2, 2, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (3, -32, D:11) a +0 great mace a +0 giant spiked club (3, 3, D:11) a +2 ring mail of poison resistance a +0 short sword a +0 robe a +0 dagger a +3 mace (10, -12, D:11) a +0 short sword a +0 chain mail (21, 3, D:11) a +0 short sword a +0 plate armour a +0 long sword a +0 chain mail a +0 mace (21, 4, D:11) a +0 hand axe a +0 plate armour a +3 great sword of draining a +0 chain mail a +0 hand axe (21, 5, D:11) a +0 leather armour a +0 whip a +0 plate armour 3 boomerangs a +0 dire flail a +0 giant spiked club a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (0, 2, D:12) a +0 chain mail of fire resistance (10, -8, D:12) 6 large rocks {=f} (12, -18, D:12) a +0 leather armour a +0 hand axe (14, -12, D:12) a +0 long sword a +0 chain mail a +0 scimitar (16, -13, D:12) the +3 scale mail of Maykh {rF+++ Regen+ Slay-3 Stlth+} Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (35, -18, D:12) a +0 dire flail (61, -40, D:12) a +0 great mace (63, -41, D:12) a +0 scale mail (69, -20, D:12) a +0 flail Level 13 of the Dungeon (11, -6, D:13) a +3 great sword 4 javelins a +0 chain mail (14, -2, D:13) the +1 leather armour of the Armoured One {rC- Regen+ Dex+2 Slay+2} Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. a +0 giant club a +0 giant spiked club (18, -17, D:13) a +0 leather armour (26, -10, D:13) a +0 ring mail (32, -10, D:13) a +0 trident (50, -26, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) the +0 helmet "Visoot" {Rampage rElec MP-9 Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Rampage: It bestows one free step when moving towards enemies. (2, 14, D:14) a +0 shortbow (14, 6, D:14) a +0 dire flail a +0 arbalest a +0 leather armour (29, 33, D:14) a +0 trident (30, 33, D:14) a +0 glaive a +0 chain mail (40, 1, D:14) a +0 trident (44, 19, D:14) 4 stones Level 15 of the Dungeon [Shop] Vierotsu's Distillery a potion of berserk rage (85 gold) a potion of invisibility (136 gold) 2 potions of invisibility (272 gold) a potion of brilliance (68 gold) (0, 0, D:15) a +0 long sword (2, 50, D:15) a +0 orcbow (60, -3, D:15) a +0 mace Level 1 of the Orcish Mines [Shop] Diygg's Book Shoppe a book of Death (484 gold) a book of Storms (286 gold) the Cyclopedia of the Vanishing Demons (286 gold) Spells Type Level a - Necrotise Necromancy 1 b - Jinxbite Hexes 2 c - Confusing Touch Hexes 3 d - Tukima's Dance Hexes 3 Ozocubu's Autobiography (264 gold) Sif Muna's Tractate on Reformed Angles (374 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Manifold Assault Translocation 4 c - Eringya's Noxious Bog Transmutation/Poison 6 the Folio of the Unstable Blink Frog (308 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Passwall Transmutation/Earth 2 c - Disjunction Translocation 8 a book of Dreams (242 gold) [Shop] Aripocei's Weapon Shop the +4 orcbow "Oshen" {speed, rElec rC- Str+3} (657 gold) Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a stone (1 gold) a +0 club (15 gold) a +0 mace (45 gold) a +2 whip of holy wrath (247 gold) a +0 halberd (60 gold) 9 stones (13 gold) a +0 spear (45 gold) a +0 falchion (45 gold) [Shop] Callav's Jewellery Shop a ring of protection from fire (450 gold) a ring of see invisible (270 gold) a ring of fire (450 gold) a ring of wizardry (540 gold) a ring of magical power (360 gold) an amulet of reflection (540 gold) a ring of resist corrosion (360 gold) a ring of flight (315 gold) (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 flail a +0 leather armour a +0 flail a +0 mace a +0 arbalest a +0 chain mail a +0 war axe a +0 leather armour a +0 hand axe a +0 short sword a +0 plate armour a +2 heavy hand axe (0, 2, Orc:1) a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail (6, -3, Orc:1) a +0 giant club (7, -3, Orc:1) a +0 giant spiked club a +0 leather armour a +0 hand axe (8, -2, Orc:1) a +0 hand axe (10, 0, Orc:1) a +0 robe a +0 dagger (20, 38, Orc:1) a +0 trident a +0 chain mail (20, 39, Orc:1) a +0 club a +0 leather armour a +0 falchion a +0 scale mail Level 2 of the Orcish Mines [Shop] Pora's Jewellery Boutique an amulet of faith (560 gold) a ring of resist corrosion (280 gold) the ring of Rewykh {rC+ Str+6 Dex+2} (758 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. a ring of ice (350 gold) an amulet of guardian spirit (420 gold) a ring of magical power (280 gold) a ring of resist corrosion (280 gold) an amulet of the acrobat (420 gold) [Shop] Qunguunk's Jewellery Shoppe a ring of protection from fire (350 gold) an amulet of reflection (420 gold) the ring of Fuufang {rC+ Str+6} (700 gold) [ring of strength] Str+6: It affects your strength (+6). rC+: It protects you from cold. a ring of see invisible (210 gold) a ring of ice (350 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) [Shop] Faco Lory's Antique Weapon Boutique a +0 morningstar (132 gold) a +3 great sword of distortion (1095 gold) a +0 mace (99 gold) a +0 falchion (99 gold) a +0 rapier (132 gold) the +11 dagger "Uneasch" {drain, Int+2 Dex+4} (2580 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). a +0 arbalest (148 gold) a +0 flail (115 gold) [Shop] Mannoc's Antique Armour Shoppe a +0 robe (16 gold) a +2 ring mail of cold resistance (504 gold) a +1 chain mail of poison resistance (324 gold) a +0 tower shield (108 gold) (23, 26, Orc:2) a +0 flail a +0 chain mail Level 1 of the Lair of Beasts (26, -32, Lair:1) a +0 orcbow a +0 shortbow (26, -31, Lair:1) a +0 shortbow (27, -32, Lair:1) a +0 orcbow (43, -26, Lair:1) 4 stones (44, 24, Lair:1) a +0 flail Level 2 of the Lair of Beasts (37, -14, Lair:2) 4 stones Level 3 of the Lair of Beasts (9, -43, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 poisoned darts (4, -2, Lair:4) a +0 plate armour (7, 0, Lair:4) a +0 ring mail (16, -20, Lair:4) a +0 robe (19, 6, Lair:4) a +0 leather armour (23, -33, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 stones (1, -13, Lair:5) 2 stones (10, -11, Lair:5) a +0 robe (14, -11, Lair:5) 4 stones (27, -4, Lair:5) +0 fire dragon scales (54, -52, Lair:5) a +0 robe (56, -43, Lair:5) +0 steam dragon scales (62, -54, Lair:5) a book of Armaments (62, -53, Lair:5) 4 boomerangs (63, -54, Lair:5) a +0 flail (63, -53, Lair:5) a +0 halberd (65, -54, Lair:5) 5 stones (66, -53, Lair:5) 5 stones Level 2 of the Swamp (28, -20, Swamp:2) a +0 spear Level 3 of the Swamp Level 4 of the Swamp (0, 0, Swamp:4) an alligator corpse (0, 2, Swamp:4) a +0 spear a +0 buckler (19, 15, Swamp:4) a wand of charming (12) an eleionoma corpse (skeletalised by now) (37, -8, Swamp:4) a swamp drake corpse (skeletalised by now) (40, -6, Swamp:4) a +0 spear 3 curare-tipped darts {=f} (43, -5, Swamp:4) a +0 spectral quarterstaff a +0 robe Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (29, -6, Slime:5) the +2 orcbow "Ultimatum" {freeze, rN+ Will+++ rCorr Stlth-} rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (29, 14, Slime:5) the +5 glaive of Currency {vamp, rF+} rF+: It protects you from fire. (30, -7, Slime:5) the ring of Lexeurim {rC- Will+ Int+4} [ring of willpower] Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. the staff "Golep" {Fragile rElec rPois rC++ rN+ rCorr SInv Necro, !a} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (30, 12, Slime:5) the +0 acid dragon scales of the Swan {+Blink rCorr Str+3} Str+3: It affects your strength (+3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (31, -6, Slime:5) the +4 orcbow "Plog" {drain, rElec MP+9 Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (45, -18, Slime:5) the amulet "Gaogiece" {-Tele Fly rElec Regen+ Int+5} [amulet of regeneration] Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. the ring "Rabeenorgh" {Ice rElec Int+2 Dex+2 SInv} [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. the amulet "Burhoak" {Faith Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. (50, 4, Slime:5) the +10 flail of Eternal Vigilance {freeze, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (51, 2, Slime:5) the +1 long sword of the End of Times {heavy, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison