lenfi Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 16, D:1) a +0 shield (16, 1, D:1) a +0 whip a +0 short sword a +0 trident (25, 22, D:1) a +0 ring mail (40, -5, D:1) a +0 dagger Level 2 of the Dungeon (17, -18, D:2) a +0 dagger (18, -20, D:2) a +0 dagger (26, -34, D:2) a +0 ring mail (36, -27, D:2) a +0 whip (36, 4, D:2) a +0 dagger (44, -29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 mace (9, 9, D:3) 17 bolts (31, -1, D:3) a -3 hunting sling (42, -16, D:3) a cursed -3 whip a +0 leather armour a +0 hand axe a +0 scale mail (44, -17, D:3) a +0 robe (48, -3, D:3) a +0 club (48, 11, D:3) a +0 club (50, 20, D:3) a +0 hand axe (50, 21, D:3) a +0 ring mail a +0 club a +0 dagger a cursed +0 robe (51, 22, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +4 short sword (0, 1, D:4) a +0 robe a +0 whip a +0 scale mail (0, 6, D:4) a +0 whip (11, -25, D:4) a +0 long sword (20, 7, D:4) a +0 ring mail (20, 9, D:4) a +0 rapier (22, 14, D:4) a +0 flail (27, 14, D:4) a +0 leather armour (30, -24, D:4) a +0 scale mail (30, 9, D:4) a +0 hand axe (35, -21, D:4) a +0 flail (39, 0, D:4) a +0 whip (40, -7, D:4) a +0 halberd (42, 4, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 scale mail (4, -12, D:5) a +0 giant club (5, 1, D:5) a +0 short sword (6, 2, D:5) a +0 short sword (8, 1, D:5) a +0 flail (28, 22, D:5) a scroll of noise (31, -9, D:5) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (39, 32, D:5) a wand of random effects (5) (39, 36, D:5) a +0 dagger (49, -7, D:5) a +0 robe (50, -15, D:5) a +0 club a cursed +0 ring mail (51, 40, D:5) a +0 shield (51, 42, D:5) a +0 dagger a +0 robe (51, 44, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail a +0 mace a +0 plate armour a +0 hand axe a +0 ring mail (0, 1, D:6) a +2 dagger of venom a +0 robe (13, -31, D:6) a +0 cloak (13, -28, D:6) a +0 long sword a +0 scale mail (23, 11, D:6) a +0 hand axe (25, 2, D:6) a +0 leather armour (26, -25, D:6) a +0 giant club (30, -8, D:6) a +0 mace (31, -10, D:6) a +0 mace (31, -9, D:6) a +0 mace (32, 5, D:6) a +0 dagger (33, -11, D:6) a +0 mace (33, -10, D:6) a -3 mace (40, -9, D:6) a +0 cloak a +4 quarterstaff of chaos (43, -38, D:6) a +0 giant club (43, -8, D:6) a +0 mace (44, -23, D:6) 18 bolts (48, 9, D:6) a +0 hand axe (57, 9, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a cursed -2 ring mail (6, -7, D:7) a +0 large shield (12, -16, D:7) a +0 giant club (13, -24, D:7) a +0 dagger (16, -11, D:7) a +0 dagger (29, -40, D:7) a +0 ring mail (38, -1, D:7) 18 bolts Level 8 of the Dungeon [Shop] Potrec's Serpentskin Sales a +0 blowgun (30 gold) a +0 leather armour of poison resistance (72 gold) a +0 blowgun (30 gold) 13 poisoned needles (62 gold) 16 poisoned needles (76 gold) 4 poisoned tomahawks (48 gold) 2 poisoned tomahawks (24 gold) (0, 0, D:8) a +0 giant club a +0 giant club (2, 17, D:8) a cursed -2 whip (2, 30, D:8) a +0 leather armour (3, 17, D:8) a +0 ring mail (18, 0, D:8) a +0 robe a +0 dagger (20, 1, D:8) a +0 flail a +0 ring mail a +0 mace a +0 short sword (26, 5, D:8) a +0 hand axe (26, 8, D:8) a +0 spear (28, 17, D:8) a +0 whip (30, 12, D:8) a +0 trident a +0 leather armour (40, -4, D:8) a +0 morningstar (40, 15, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, 2, D:9) a +0 giant club a +0 giant club (14, -12, D:9) a +0 giant club a cursed -3 giant club (16, 14, D:9) a +0 shortbow (18, 3, D:9) a +0 plate armour (18, 10, D:9) 14 sling bullets (21, 34, D:9) a +0 chain mail (25, -18, D:9) a +0 blowgun (31, 15, D:9) a +0 robe a +0 dire flail a +0 robe a +0 war axe a +0 robe a cursed +3 mace (31, 16, D:9) a cursed +0 robe a +0 falchion (33, -17, D:9) a +0 short sword (35, 0, D:9) a +0 giant club a +0 giant club (38, -19, D:9) 25 sling bullets (43, -10, D:9) a +0 robe (44, 32, D:9) a +0 dagger (53, -9, D:9) a +0 club (54, 20, D:9) a +0 robe a +0 battleaxe of venom (57, 10, D:9) a +0 giant spiked club (60, -16, D:9) a +0 blowgun (62, 12, D:9) 26 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +1 dagger of protection a +2 robe of cold resistance (7, 6, D:10) a +0 vampiric whip (8, 5, D:10) a +0 hand axe a +0 leather armour (15, 11, D:10) a +0 trident a +0 mace a +0 ring mail a +2 vampiric scimitar a +0 chain mail (17, 11, D:10) 23 sling bullets (18, 9, D:10) a +0 plate armour a +0 ring mail a +0 robe a +0 dagger a +2 leather armour of poison resistance (19, -1, D:10) a +0 ring mail a +0 leather armour 4 javelins a cursed +0 flail a +0 trident (20, 16, D:10) a +0 chain mail a +0 war axe (20, 20, D:10) a +0 short sword (21, 19, D:10) a +0 chain mail a cursed +0 long sword (25, 16, D:10) a +0 leather armour of positive energy (26, -3, D:10) 2 poisoned javelins (26, 15, D:10) a +0 robe a +0 dagger (27, 16, D:10) a +0 plate armour a +0 glaive (28, -6, D:10) a +0 mace (28, 14, D:10) a +0 whip (still there?) a cursed +0 robe (still there?) a +0 dagger (still there?) (28, 15, D:10) a +0 short sword (29, 14, D:10) a +0 short sword (29, 16, D:10) a +1 flail of holy wrath a +0 leather armour a +0 flail (30, 14, D:10) a +0 leather armour a +0 chain mail a +0 long sword (30, 15, D:10) a +0 club (30, 16, D:10) a +0 robe a +0 dagger a +0 dagger a +0 leather armour a cursed -3 club (31, -13, D:10) 20 bolts (31, -5, D:10) a +0 club (31, 0, D:10) 15 sling bullets (32, -15, D:10) a +0 short sword (32, -5, D:10) a +0 spear a +0 scale mail a +0 shield (33, -5, D:10) a +0 spear a +4 halberd (37, 15, D:10) a +0 plate armour a +0 club a +3 flail of holy wrath (41, -1, D:10) a +0 plate armour (41, 16, D:10) a +0 mace (44, 8, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) 19 bolts (8, 1, D:11) 2 large rocks (8, 2, D:11) a large rock (8, 4, D:11) a large rock (11, 40, D:11) a +0 leather armour (12, -10, D:11) a +0 giant club (27, 26, D:11) a +0 whip a +0 leather armour (29, 17, D:11) a scroll of noise (31, -3, D:11) a +0 club (31, -2, D:11) a +0 robe a +0 dagger (65, 11, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a bolt (1, 5, D:12) a +0 club (2, 5, D:12) a bolt (4, -1, D:12) a bolt (4, 5, D:12) a bolt (5, -1, D:12) a bolt (5, 5, D:12) a bolt (7, -2, D:12) a bolt (9, -3, D:12) a +0 leather armour (12, -7, D:12) a silver tomahawk (12, -3, D:12) a silver tomahawk (12, 0, D:12) a poisoned javelin (12, 5, D:12) a +0 hand axe a +0 leather armour (18, 9, D:12) a poisoned javelin (21, -25, D:12) a +0 giant spiked club a +0 giant club (24, -23, D:12) 2 arrows (26, -22, D:12) an arrow Level 1 of the Orcish Mines (0, 0, Orc:1) 20 gold pieces (28, 1, Orc:1) a +0 chain mail (29, 2, Orc:1) a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (30, 1, Orc:1) a +0 chain mail a +2 glaive of chopping a +0 halberd a +0 plate armour (30, 2, Orc:1) a +0 plate armour a +0 mace a +0 short sword (30, 3, Orc:1) a +0 trident Level 2 of the Orcish Mines (0, 0, Orc:2) 15 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) the cursed +0 robe of the Distant Future {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (8, -16, Lair:1) 22 stones (14, -3, Lair:1) a +0 dagger (17, -27, Lair:1) 3 large rocks (29, -51, Lair:1) a +0 long sword (31, -31, Lair:1) a hippogriff skeleton (33, -49, Lair:1) a +0 rapier (46, -5, Lair:1) 12 stones (50, 4, Lair:1) a +0 shield (53, 8, Lair:1) 18 sling bullets (62, 3, Lair:1) a potion of resistance Level 3 of the Abyss (0, 0, Abyss:3) the +9 arbalest of Capital Punishment {freeze, rElec rPois rF+++ Str-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison.