letownia Level 1 of the Dungeon (0, 0, D:1) a +0 mace (24, 38, D:1) a +0 ring mail (26, 22, D:1) a +0 ring mail (26, 38, D:1) 23 bolts (28, 16, D:1) a +0 leather armour (29, 23, D:1) a cursed +0 club a +0 short sword (29, 27, D:1) 18 stones (29, 39, D:1) 5 stones (33, 45, D:1) a +0 helmet (34, 19, D:1) a +0 club (36, 29, D:1) a stone (43, 28, D:1) a cursed +0 spear (50, 16, D:1) a stone (52, 19, D:1) 4 stones (57, 34, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 14 bolts (6, 23, D:2) a +0 dagger (14, 38, D:2) a +2 whip of venom (33, 31, D:2) a +0 robe (35, 42, D:2) 20 sling bullets (37, 0, D:2) a +0 club (39, 4, D:2) 18 stones (45, -1, D:2) a +0 spear (46, 32, D:2) 11 arrows (51, -17, D:2) a +0 flail (55, 34, D:2) a +9 club a +0 robe (57, 32, D:2) a +0 hand axe 30 stones a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 22 bolts (4, -23, D:3) a +0 dagger (24, -23, D:3) a +0 club (26, -14, D:3) 24 arrows (27, -34, D:3) a +0 flail (28, -34, D:3) a +0 short sword a +0 club a cursed -1 club (29, -30, D:3) a +0 dagger (37, -16, D:3) 3 stones (44, -16, D:3) a +0 club (45, -12, D:3) a cursed +0 ring mail (46, -4, D:3) a +0 falchion Level 4 of the Dungeon (6, -18, D:4) a stone (6, -17, D:4) a stone (6, 17, D:4) 21 arrows (7, -15, D:4) 15 stones a +0 club (7, -14, D:4) a +0 club (7, 8, D:4) a +0 flail (8, 2, D:4) a +0 halberd (14, -2, D:4) a cursed +0 flail (15, -2, D:4) a +0 spear (19, -4, D:4) 14 arrows (26, -1, D:4) a +0 giant club (28, -1, D:4) a +0 short sword a +0 robe (28, 9, D:4) a +0 hand axe a +0 flail (28, 10, D:4) a +0 war axe (31, 8, D:4) a +0 robe a cursed -2 dagger (35, -17, D:4) a +0 trident Level 5 of the Dungeon [Shop] Mawiegala's Antique Weapon Shop the cursed +2 morningstar "Dragonbane" {protect, rF+} (567 gold) It protects the one who uses it against injury (+AC on strike). It protects you from fire. It has a curse placed upon it. a +0 flail (77 gold) a +0 whip (55 gold) a +0 war axe (77 gold) a +0 hand axe (66 gold) a +0 spear (66 gold) a +0 short sword (66 gold) a +0 flail (77 gold) the +4 mace of the Depths {protect, Dex+6} (950 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+6). a cursed -1 morningstar (2 gold) (0, 0, D:5) a +0 mace 23 stones a +0 leather armour (1, 1, D:5) a stone (2, 1, D:5) a stone (3, -14, D:5) a +0 whip (3, -11, D:5) a +0 whip (4, -12, D:5) a +0 flail (4, -11, D:5) a +0 whip (18, -33, D:5) a +0 scale mail (22, -8, D:5) 17 stones (26, -35, D:5) 17 stones (28, -34, D:5) a +0 robe a +0 dagger (29, -35, D:5) a cursed -1 leather armour a +0 rapier (30, 2, D:5) a +0 spear (31, -30, D:5) a scroll of random uselessness (35, -6, D:5) 18 stones (36, -48, D:5) a +2 quarterstaff of chaos a cursed +0 cloak (36, -6, D:5) 29 sling bullets (37, -49, D:5) a +0 mace (51, -35, D:5) a +0 falchion (51, -23, D:5) 18 stones (56, -13, D:5) 8 bolts Level 6 of the Dungeon (0, 0, D:6) 16 bolts (6, 11, D:6) a +0 giant club (13, -28, D:6) a -5 ring of intelligence (14, -13, D:6) a +0 hand axe (18, 19, D:6) a +0 giant spiked club (26, 17, D:6) a +0 giant club (36, 6, D:6) a +0 plate armour a +0 short sword (37, -10, D:6) a +0 chain mail (37, 5, D:6) a +0 robe a +0 dagger (37, 6, D:6) a +0 leather armour a +0 short sword (39, 4, D:6) a +0 leather armour a cursed -3 flail (45, -6, D:6) a +0 ring mail (48, 16, D:6) a +2 mace of draining (54, -6, D:6) a +0 plate armour a +0 war axe (58, 2, D:6) a +0 hand axe (58, 5, D:6) a +0 short sword a +0 chain mail of poison resistance a +0 hand axe a +0 chain mail a +0 mace a +0 scale mail (59, -3, D:6) a +0 falchion (59, -2, D:6) a +0 robe a +2 dagger of flaming (66, 6, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of venom (6, -4, D:7) a +0 robe a +0 dagger a +0 robe a +1 dagger of venom (7, -4, D:7) a +0 robe a +0 dagger (7, -3, D:7) a +0 robe a +0 dagger (14, 0, D:7) a scarf of spirit shield (16, 11, D:7) a +0 battleaxe (17, -13, D:7) a +0 hunting sling (18, -15, D:7) 16 stones (19, -1, D:7) a +0 giant club (25, 0, D:7) 21 stones (27, 6, D:7) a +0 leather armour (29, -11, D:7) 21 arrows (31, -6, D:7) a +0 shortbow 10 arrows (32, 15, D:7) a +2 helmet (38, -10, D:7) an arrow (41, -8, D:7) a +0 leather armour (46, -8, D:7) a +2 shortbow of flaming Level 8 of the Dungeon (4, -22, D:8) a +0 leather armour a +0 mace (5, -22, D:8) a +0 short sword a +0 dagger a +0 robe (6, 23, D:8) a +0 long sword (8, 6, D:8) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (8, 8, D:8) a +0 falchion a +0 mace a +0 mace a +0 leather armour (9, -12, D:8) a +0 giant club a +0 great mace (18, -2, D:8) 14 sling bullets (34, -9, D:8) a +0 club 6 stones (34, -8, D:8) a stone (34, 10, D:8) 9 stones (35, -7, D:8) a +0 short sword (38, 26, D:8) 19 sling bullets (54, -16, D:8) a stone (55, -17, D:8) 15 stones a +0 dagger (55, -15, D:8) a stone a +0 mace (56, -14, D:8) a stone (56, 0, D:8) 7 sling bullets (57, -14, D:8) a +0 ring mail a +0 club (58, -1, D:8) a +0 giant club a +0 giant club (60, 19, D:8) 20 stones (60, 23, D:8) 20 stones Level 9 of the Dungeon [Shop] Dydog's General Store a +2 dagger of venom (259 gold) a royal jelly (36 gold) +2 swamp dragon scales (1116 gold) a wand of acid (4/15) (288 gold) a sack of spiders (360 gold) a +0 battleaxe of flaming (246 gold) a fan of gales (720 gold) 20 stones (36 gold) a +7 hand axe of electrocution (801 gold) (0, 0, D:9) a wand of acid (0/15) an uncursed amulet of harm a wand of random effects (0/48) (0, 18, D:9) a +0 whip (4, 6, D:9) a +0 morningstar (9, 6, D:9) a +0 animal skin a -1 glaive of venom (10, 6, D:9) a +0 scale mail (10, 11, D:9) a +0 whip (11, 7, D:9) 18 stones (12, -2, D:9) a +0 club (13, 15, D:9) a +0 short sword (14, 22, D:9) an uncursed ring of poison resistance (19, 3, D:9) a +0 war axe (26, 10, D:9) a stone (26, 11, D:9) a +0 long sword 26 stones a +0 chain mail (26, 14, D:9) a +0 robe (28, -3, D:9) 18 stones (29, 2, D:9) 22 arrows a +0 shortbow a +0 hand axe (37, 25, D:9) a +0 hand axe (39, 28, D:9) a +0 robe a cursed +3 trident (40, 30, D:9) a +0 robe a cursed +0 mace (40, 31, D:9) a +0 robe a +3 battleaxe (40, 32, D:9) a +0 robe a +0 dire flail (40, 34, D:9) a cursed +0 robe a +0 trident (52, 5, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 27 stones (1, -4, D:10) a +0 ring mail (16, -19, D:10) a +0 halberd a +0 robe (16, -18, D:10) a +0 hand axe a +0 robe (16, -13, D:10) a +0 chain mail (17, -16, D:10) a +0 dagger a +0 robe (25, -32, D:10) a +0 short sword (27, 2, D:10) 23 arrows (33, 10, D:10) a +0 whip 3 stones (36, 7, D:10) a +2 falchion of flaming (40, -31, D:10) 28 bolts (40, -28, D:10) a +0 robe (40, 6, D:10) a +0 halberd (42, -27, D:10) a +0 dagger a +0 robe a +0 flail 24 stones a +0 plate armour (48, -21, D:10) a stone (48, -16, D:10) a +0 dagger (50, -20, D:10) a cursed -3 short sword Level 11 of the Dungeon (0, 0, D:11) 27 arrows (0, 10, D:11) 27 arrows (1, -6, D:11) a +0 robe a cursed +0 halberd (1, 16, D:11) 19 stones (8, 27, D:11) a +0 halberd (9, -4, D:11) a +0 hand axe (9, 27, D:11) a +0 trident of protection a cursed +0 ring mail (9, 28, D:11) a +0 club (12, -5, D:11) a +0 falchion (14, 23, D:11) 18 stones (18, 19, D:11) a +0 flail (19, 19, D:11) a +0 club (23, 10, D:11) a +0 scale mail a +0 mace (25, 10, D:11) a +2 short sword of draining a +0 blowgun (25, 20, D:11) a +0 dagger (28, 28, D:11) a +3 halberd of freezing a +0 robe (30, -2, D:11) a +0 hand axe (33, -8, D:11) a +0 robe (34, -8, D:11) a +0 giant spiked club a +0 giant club (38, 26, D:11) an arrow (39, 29, D:11) an arrow (40, 29, D:11) a +0 shortbow 22 arrows (40, 31, D:11) a +0 shortbow 13 arrows (41, 14, D:11) 29 sling bullets (41, 30, D:11) a +0 shortbow a +0 shortbow 18 arrows (41, 31, D:11) a +0 shortbow 14 arrows (45, -1, D:11) a cursed +3 flail a +0 robe a +2 great sword a +0 robe (48, -1, D:11) a cursed -1 war axe a +0 robe (48, 0, D:11) a +5 short sword a +0 robe (50, -12, D:11) a book of Cantrips a book of Necromancy a book of Maledictions a book of Changes (50, -4, D:11) a +4 spear a +0 robe (51, -13, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (5, -40, D:12) a +0 hand axe a +0 mace (5, -39, D:12) a +0 scimitar of slicing (10, -32, D:12) a +0 giant club (13, -42, D:12) a +0 lajatang (13, -14, D:12) a +0 trident a +0 robe (14, -13, D:12) a cursed +0 mace a +0 robe (15, -15, D:12) a +0 spear a +0 robe a +2 flail a +0 robe (20, -3, D:12) a +0 hand crossbow (27, -47, D:12) 2 arrows (29, -35, D:12) a +0 chain mail (31, -17, D:12) an uncursed staff of earth 10 tomahawks (32, -48, D:12) 9 arrows a cursed +0 shortbow (32, -47, D:12) 3 arrows (34, -48, D:12) a +0 shortbow a +0 shortbow 46 arrows (34, -47, D:12) 21 arrows a cursed +0 shortbow (34, -29, D:12) a +0 chain mail (38, -53, D:12) a +0 ring mail (39, -39, D:12) a +0 morningstar (45, -3, D:12) 24 stones (48, -30, D:12) a +0 robe (51, -36, D:12) a +0 robe (53, -13, D:12) 12 arrows Level 13 of the Dungeon (0, 0, D:13) 13 arrows a cursed -2 shortbow (0, 9, D:13) 22 bolts (2, -22, D:13) an uncursed ring of poison resistance (2, -3, D:13) an arrow (3, -3, D:13) 3 arrows (5, -22, D:13) a +0 chain mail (5, -2, D:13) 5 large rocks (5, -1, D:13) a +0 robe a +0 dagger (9, -21, D:13) a +0 halberd a +0 chain mail (11, 10, D:13) an uncursed ring of resist corrosion (18, 16, D:13) a +0 short sword (24, -19, D:13) a +0 chain mail (27, -1, D:13) a +0 short sword (27, 3, D:13) a +0 mace (28, 2, D:13) the +1 cloak "Yxuner" {rF+ rC+ rN+} It protects you from fire. It protects you from cold. It protects you from negative energy. (29, 1, D:13) 9 sling bullets (29, 19, D:13) a +0 scale mail (31, -6, D:13) a +0 shortbow 10 arrows (33, -9, D:13) a +0 long sword a +4 chain mail of poison resistance (33, -7, D:13) 2 arrows (34, -7, D:13) an arrow (34, 5, D:13) a cursed +0 ring mail (37, -9, D:13) a +0 dagger a +3 short sword of draining (37, -5, D:13) an uncursed staff of cold a Young Poisoner's Handbook a manual of Long Blades (38, -11, D:13) a +0 giant club a +0 giant club (40, -9, D:13) a +0 robe the +4 short sword "Sokhlorogh" {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (43, -15, D:13) a +0 leather armour (43, -6, D:13) a +0 scale mail a +3 morningstar of protection a +0 giant club (44, -5, D:13) a large rock (45, -6, D:13) 2 large rocks (50, 8, D:13) a +0 cloak a +2 short sword of venom (51, -2, D:13) a +0 scale mail a +0 long sword (52, -10, D:13) a +0 giant spiked club a +0 giant club (58, -1, D:13) an uncursed ring of flight an uncursed ring of protection from magic Level 14 of the Dungeon (0, 0, D:14) a +0 war axe a +0 robe (0, 17, D:14) an arrow (0, 20, D:14) a +0 shortbow 12 arrows (1, 0, D:14) a +0 hand axe a +0 leather armour (1, 1, D:14) a +0 war axe a +0 leather armour (1, 14, D:14) an arrow (1, 17, D:14) an arrow (1, 46, D:14) 5 needles of paralysis 12 poisoned needles (1, 50, D:14) a wand of confusion (21/48) (2, 16, D:14) an arrow (2, 17, D:14) an arrow (2, 18, D:14) an arrow (2, 26, D:14) a +0 shortbow 4 arrows (3, 18, D:14) 2 arrows (3, 22, D:14) a +0 shortbow 14 arrows (3, 23, D:14) a cursed -1 shortbow 17 arrows a wand of flame (16/48) (4, 18, D:14) an arrow (5, 32, D:14) 21 stones (8, 19, D:14) a +0 scimitar (11, 20, D:14) a +0 flail (25, 37, D:14) a cursed -3 dagger a +0 robe (26, 36, D:14) a +0 dagger a +0 robe (26, 37, D:14) a +0 war axe a +0 chain mail (32, 51, D:14) a scroll of amnesia (33, 33, D:14) an arrow (34, 32, D:14) an arrow (35, 7, D:14) a +0 blowgun (37, 37, D:14) a +0 shortbow 18 arrows (39, 25, D:14) 3 large rocks (40, 25, D:14) a +0 shield (43, 25, D:14) a large rock (45, 42, D:14) an arrow (45, 44, D:14) 15 arrows a +0 chain mail a +0 dire flail a +0 dire flail a cursed -1 shortbow a +0 battleaxe (46, 47, D:14) an arrow (46, 51, D:14) the +4 battleaxe "Tehaa" {freeze, rF- Str+3 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to fire. (46, 52, D:14) an arrow (48, 51, D:14) a book of Misfortune Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail (4, -37, D:15) a +1 rapier of venom (6, -40, D:15) a +0 shortbow 15 arrows (8, -42, D:15) an arrow (10, -42, D:15) a +0 great mace a +2 ring mail of fire resistance (13, -10, D:15) 9 arrows (15, -37, D:15) a +0 rapier (18, -35, D:15) a +0 falchion (26, -18, D:15) a cursed +1 long sword of protection a +0 robe (26, -17, D:15) a +0 short sword a +0 robe (27, -18, D:15) a +0 spear a +0 robe (35, -21, D:15) a +0 dagger a +0 robe a +0 long sword (36, -21, D:15) a +0 whip a +0 rapier (36, -20, D:15) a +0 long sword a +0 leather armour (38, -39, D:15) 19 sling bullets (39, -23, D:15) a +0 dagger of electrocution a +0 robe (41, 5, D:15) a +2 arbalest of flaming 15 bolts (44, 1, D:15) a bolt (45, 5, D:15) a bolt (49, -24, D:15) a +0 short sword a +0 leather armour (49, -22, D:15) 2 tomahawks (49, -18, D:15) a +0 war axe a +0 plate armour (50, -40, D:15) a +0 shortbow 25 arrows (50, -25, D:15) a +0 halberd a +0 plate armour (50, -24, D:15) a +0 scimitar 6 tomahawks a +0 chain mail (50, -17, D:15) a +0 whip a +0 scale mail a +0 long sword a +0 chain mail (58, -31, D:15) a +0 war axe a +0 plate armour a +0 longbow 16 arrows (59, -31, D:15) an arrow (59, -30, D:15) a +0 club a +0 leather armour (59, -29, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 halberd (1, 0, Orc:1) a +3 chain mail (1, 1, Orc:1) a +0 club (2, 0, Orc:1) a +0 chain mail a +0 flail (3, 0, Orc:1) a +0 robe a +0 dagger (4, 0, Orc:1) a +0 hand axe (5, 0, Orc:1) a +2 dagger of venom a +0 robe of positive energy (6, 4, Orc:1) a +0 hand axe (22, 22, Orc:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (27, 21, Orc:1) a +0 giant spiked club (38, 21, Orc:1) a +0 hand axe (40, 22, Orc:1) a cursed -2 giant club (45, 23, Orc:1) a +0 robe a +0 dagger (54, 27, Orc:1) a +0 whip a +0 ring mail (54, 28, Orc:1) a +0 ring mail (54, 29, Orc:1) a +0 hand axe a +0 battleaxe a +0 chain mail Level 2 of the Orcish Mines [Shop] Fecogruu's General Store a scroll of magic mapping (42 gold) a +0 blowgun (30 gold) a +2 trident of venom (194 gold) a scroll of torment (90 gold) 7 needles of confusion (42 gold) 18 stones (21 gold) a scroll of identify (24 gold) the cursed +2 rapier "Hydrabane" {flame, Fragile Dex+4} (288 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It will be destroyed if unequipped. It has a curse placed upon it. 20 poisoned needles (96 gold) a meat ration (60 gold) a scroll of blinking (90 gold) 17 arrows (40 gold) [Shop] Mostrocu's Antique Weapon Shop a +1 falchion of holy wrath (421 gold) a +0 spear (102 gold) a +2 vampiric demon whip (1938 gold) a +0 battleaxe (221 gold) a +0 great sword (221 gold) a +0 dire flail (136 gold) a +0 hunting sling (51 gold) a +0 war axe (119 gold) a +0 falchion (102 gold) a +1 lajatang of electrocution (1513 gold) [Shop] Asokyg's Jewellery Shop a +4 ring of evasion (396 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of guardian spirit (330 gold) the amulet of Atyuduif {RegenMP rF+ rN+ MR+} (591 gold) [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. the amulet "Buntotz" {RegenMP rN+ Str+5 Int-5 SInv} (499 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+5). It affects your intelligence (-5). It protects you from negative energy. It lets you see invisible. an uncursed ring of ice (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of fire (275 gold) an uncursed ring of poison resistance (220 gold) a cursed -4 ring of intelligence (22 gold) [Shop] Narchu's Antique Armour Shop a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +3 scale mail (651 gold) a +0 leather armour (62 gold) a +0 troll leather armour (465 gold) the +5 scale mail "Iluis" {rElec rC+ Int+3} (1745 gold) It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. a +0 ring mail (124 gold) a +0 buckler (139 gold) (0, 0, Orc:2) a +0 plate armour a +0 hand axe (0, 1, Orc:2) a +0 ring mail (1, 0, Orc:2) a +0 robe a cursed -1 dagger (2, -2, Orc:2) a +0 giant club (6, -12, Orc:2) a +0 giant club (7, 19, Orc:2) a +0 flail (8, 15, Orc:2) a +0 dagger a +0 robe a +0 club a +0 short sword a +0 chain mail (8, 16, Orc:2) a +0 plate armour a +0 scimitar (9, 14, Orc:2) a +0 falchion a +0 ring mail (10, 12, Orc:2) a +0 giant club (10, 13, Orc:2) a +0 dagger (10, 15, Orc:2) a +0 dagger (10, 16, Orc:2) a +0 plate armour a +0 war axe (10, 17, Orc:2) a +0 leather armour a +0 flail (11, 14, Orc:2) a +0 trident (11, 30, Orc:2) a +0 hand axe (11, 31, Orc:2) a +0 leather armour a +2 dagger of speed (12, 30, Orc:2) a +2 chain mail of cold resistance a +0 glaive (12, 32, Orc:2) a +1 robe of cold resistance a +0 dagger (13, 32, Orc:2) a +0 leather armour a +0 dagger (13, 33, Orc:2) a +0 chain mail a cursed -2 trident (14, 31, Orc:2) a cursed +0 leather armour (14, 32, Orc:2) 2 tomahawks (14, 33, Orc:2) a +0 plate armour a +0 halberd (15, 25, Orc:2) a +0 ring mail 3 tomahawks of returning a +0 falchion (15, 31, Orc:2) a +0 ring mail a +3 trident of venom (16, -10, Orc:2) a +0 mace a +0 plate armour (16, -8, Orc:2) a +0 dagger a +0 robe (16, 3, Orc:2) a wand of acid (0/15) (16, 25, Orc:2) a +0 chain mail a +0 halberd (17, 4, Orc:2) an uncursed staff of summoning an uncursed staff of poison (17, 26, Orc:2) a +0 robe a +0 dagger (18, 1, Orc:2) a +4 great mace of protection a +0 plate armour (18, 3, Orc:2) a tomahawk (19, -25, Orc:2) a +0 giant club (20, 2, Orc:2) a +0 robe a +0 dagger (20, 3, Orc:2) a tomahawk (20, 32, Orc:2) a tomahawk (21, 6, Orc:2) a +0 chain mail a +0 hand axe (22, 10, Orc:2) a +0 giant club a +0 plate armour a +0 battleaxe (24, 10, Orc:2) a cursed +0 robe a +1 dagger of venom (25, -20, Orc:2) a +0 giant spiked club (26, -22, Orc:2) a cursed -1 war axe a +0 plate armour a +0 club a cursed +0 ring mail (26, -20, Orc:2) a +0 robe a +0 dagger a +0 hand axe a +0 plate armour (27, -21, Orc:2) a +0 long sword a +0 chain mail (28, -21, Orc:2) a +0 war axe a +0 chain mail (28, 12, Orc:2) a +0 chain mail a +0 great sword (29, 11, Orc:2) a +0 chain mail a +0 dire flail (29, 12, Orc:2) a +0 war axe a +0 chain mail (30, 1, Orc:2) a +0 short sword a +0 club (30, 12, Orc:2) a +0 flail of holy wrath a +2 ring mail of cold resistance a +0 mace (31, 1, Orc:2) a +0 trident (31, 3, Orc:2) a +0 hand axe (31, 7, Orc:2) a tomahawk (31, 8, Orc:2) a +0 scimitar a +0 chain mail (32, -1, Orc:2) a +0 dagger a +0 robe (32, 4, Orc:2) a +1 war axe of chopping a +0 chain mail (32, 6, Orc:2) a +0 mace a +0 chain mail (32, 7, Orc:2) a +0 chain mail a +0 battleaxe (32, 8, Orc:2) a +0 trident a +0 chain mail a +0 dagger a +0 robe (32, 10, Orc:2) a +0 scale mail a tomahawk (32, 12, Orc:2) a +0 robe a +0 dagger (33, 11, Orc:2) 2 tomahawks (33, 13, Orc:2) a tomahawk (39, 9, Orc:2) a silver tomahawk (42, 1, Orc:2) a +0 plate armour a +0 chain mail a +0 long sword a +0 chain mail a +0 dire flail a +0 club a +0 glaive a +0 plate armour (42, 2, Orc:2) a +0 plate armour a +0 robe a +0 halberd a +0 chain mail a cursed +0 short sword a +0 dagger (42, 6, Orc:2) a +0 trident a +0 plate armour (43, 2, Orc:2) a +0 plate armour a +0 long sword (43, 6, Orc:2) a +0 glaive a +0 robe (45, -1, Orc:2) a +0 whip a +0 leather armour (46, 0, Orc:2) 2 tomahawks (47, -5, Orc:2) a +0 dagger a +0 robe (48, 0, Orc:2) 4 tomahawks (50, -13, Orc:2) a +0 club (50, -12, Orc:2) a +0 war axe a +0 chain mail (51, -12, Orc:2) an uncursed ring of ice an uncursed ring of ice 3 fruits (51, 12, Orc:2) a +0 glaive a +0 leather armour (52, -12, Orc:2) a +0 flail (53, -12, Orc:2) a +0 club (54, 4, Orc:2) a cursed -3 scimitar 6 silver tomahawks a +3 chain mail (54, 5, Orc:2) a +0 scimitar a +0 chain mail (56, 5, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (0, 48, Lair:1) a +0 buckler (26, 1, Lair:1) a +0 leather armour (26, 12, Lair:1) a +0 pair of gloves (32, 34, Lair:1) a +0 cloak (36, 4, Lair:1) 17 stones (36, 15, Lair:1) a +2 helmet of intelligence (40, 11, Lair:1) 16 stones (44, 32, Lair:1) 43 gold pieces (unseen) Level 2 of the Lair of Beasts [Shop] Tanooc's Armour Boutique a +1 shield of protection (247 gold) a +2 troll leather armour (405 gold) a +1 leather armour of poison resistance (165 gold) a +3 chain mail of magic resistance (397 gold) a +1 scale mail of fire resistance (240 gold) a +0 scale mail of poison resistance (120 gold) a +2 buckler of fire resistance (322 gold) the cursed +1 ring mail "Ruaxt" {*Drain Int+5} (268 gold) It affects your intelligence (+5). It causes draining when unequipped. It has a curse placed upon it. the cursed +1 leather armour of the Fife {rElec Regen+ Str-2} (207 gold) It affects your strength (-2). It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. the +1 cloak of Elitism {rPois rCorr Dex+4} (520 gold) It affects your dexterity (+4). It protects you from poison. It protects you from acid and corrosion. [Shop] Qihossink's Book Shop a book of Debilitation (640 gold) a Necronomicon (1766 gold) a book of Ice (1040 gold) a manual of Crossbows (1766 gold) a book of Enchantments (800 gold) a book of Fire (1040 gold) a book of Annihilations (1766 gold) a book of Dreams (1200 gold) a book of the Dragon (1440 gold) a book of Minor Magic (320 gold) the Papyrus of the Traveller (736 gold) Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Lesser Beckoning Translocation 3 e - Force Lance Conjuration/Translocation 4 [Shop] Daishac's Jewellery Shoppe the ring "Ijuckix" {rElec rN+ Dex+3} (564 gold) [ring of positive energy] It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. an uncursed ring of see invisible (210 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of fire (350 gold) a +3 ring of dexterity (219 gold) an uncursed ring of flight (245 gold) a cursed amulet of inaccuracy (28 gold) a cursed -3 ring of strength (28 gold) a +4 ring of evasion (504 gold) an uncursed amulet of regeneration (420 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of harm (420 gold) [Shop] Lopadwig's Jewellery Shop an uncursed amulet of faith (400 gold) the amulet of Trog's Vengeance {RegenMP Stlth+} (398 gold) [amulet of magic regeneration] It increases your magic regeneration. It makes you more stealthy. the ring of the Enemy {rC+ MR++ Str-2 Dex+3 SInv} (395 gold) [ring of see invisible] It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring of Hutezac {rF+ rC+ MR+} (446 gold) [ring of protection from fire] It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. an uncursed amulet of the gourmand (300 gold) the ring of Cipapah {rCorr rF+ rN+ Int+5} (487 gold) [ring of resist corrosion] It affects your intelligence (+5). It protects you from fire. It protects you from negative energy. the ring "Ysoramm" {rPois rN+++ Str-3 Int+2 SInv} (501 gold) [ring of poison resistance] It affects your strength (-3). It affects your intelligence (+2). It protects you from poison. It renders you almost immune to negative energy. It lets you see invisible. [Shop] Tuvow's Jewellery Shop a cursed -4 ring of strength (40 gold) the ring "Tuocs" {Fire MR- Int+6 Dex+7} (1102 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. an uncursed amulet of harm (600 gold) a +4 ring of strength (540 gold) an uncursed ring of see invisible (300 gold) a +5 ring of intelligence (824 gold) an uncursed amulet of rage (800 gold) an uncursed ring of poison resistance (400 gold) the ring "Heust" {Slay+3 Stlth-} (542 gold) [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you less stealthy. an uncursed ring of flight (350 gold) a cursed -5 ring of evasion (40 gold) a cursed -2 ring of protection (40 gold) the ring of Kefax {rElec rF+ EV+4} (1140 gold) [ring of evasion] It affects your evasion (+4). It protects you from fire. It insulates you from electricity. [Shop] Sinaf's Antique Weapon Boutique a +1 vampiric lajatang (1560 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (1110 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 quarterstaff of protection (204 gold) a +0 shortbow of velocity (195 gold) a +1 arbalest of velocity (411 gold) the +6 mace of Entrepreneurial Spirit {pain, *Contam rPois Str+9 Int+2} (1986 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+9). It affects your intelligence (+2). It protects you from poison. It causes magical contamination when unequipped. the +5 hunting sling "Juthro" {velocity, rElec rF++ MR+ Stlth-} (1887 gold) Any stone fired from it inflicts extra damage. It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. a +7 scimitar of venom (1254 gold) the +8 shortbow "Qughit" {freeze, rF+ rN+} (1908 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. a +1 glaive of protection (444 gold) a +2 rapier of distortion (660 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (3162 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (0, 0, Lair:2) 19 stones (0, 54, Lair:2) a scroll of vulnerability 6 scrolls of enchant weapon 2 scrolls of amnesia a wand of polymorph (8/24) a wand of acid (0/15) 2 javelins of returning 76 poisoned needles a +2 demon blade of pain (2, 11, Lair:2) a +5 great sword a +1 scale mail of fire resistance (2, 13, Lair:2) 19 arrows (2, 38, Lair:2) a +0 hunting sling (29, 17, Lair:2) a +0 leather armour (31, 19, Lair:2) a +0 ring mail (39, 1, Lair:2) 29 stones (43, 50, Lair:2) 24 stones (44, 57, Lair:2) a +0 robe (46, 46, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (7, 9, Lair:3) 21 stones (9, -9, Lair:3) a +0 arbalest (12, 27, Lair:3) a +0 scale mail (14, 6, Lair:3) a +0 chain mail (19, 24, Lair:3) a +0 ring mail (20, 26, Lair:3) a book of Frost (33, 6, Lair:3) 19 stones (35, -2, Lair:3) a +2 vampiric glaive Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 arrows (1, -20, Lair:4) a +2 large shield (5, -25, Lair:4) a +0 giant club (6, -22, Lair:4) a +0 hunting sling (7, -10, Lair:4) 12 stones (8, -9, Lair:4) a +0 rapier (32, -22, Lair:4) a +0 broad axe (35, 1, Lair:4) 16 stones (37, -12, Lair:4) 16 stones (40, 27, Lair:4) a +0 flail (45, 7, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (6, -30, Lair:5) a +0 chain mail (12, -21, Lair:5) 24 stones (23, -37, Lair:5) a +0 flail (47, -37, Lair:5) a wand of flame (5/48) a wand of flame (29/48) (49, -43, Lair:5) a +0 hand axe (58, -21, Lair:5) a scroll of amnesia Level 6 of the Lair of Beasts (0, 0, Lair:6) 23 arrows (1, 16, Lair:6) 21 stones (5, 30, Lair:6) 20 arrows (10, 2, Lair:6) a scroll of noise (11, 19, Lair:6) 11 arrows (22, -8, Lair:6) a +0 robe (26, 13, Lair:6) a +0 longbow (26, 14, Lair:6) 19 arrows (28, 12, Lair:6) a scroll of amnesia (29, 12, Lair:6) 26 stones (29, 13, Lair:6) a +0 shield (40, 36, Lair:6) a +0 scale mail (50, 24, Lair:6) 14 stones (53, 39, Lair:6) a book of Misfortune (61, 26, Lair:6) a +0 long sword Level 1 of the Swamp (0, 0, Swamp:1) 24 stones (1, -21, Swamp:1) a wand of random effects (20/48) (2, -3, Swamp:1) a scroll of amnesia (7, 12, Swamp:1) a scroll of amnesia (11, -7, Swamp:1) 20 sling bullets (12, -11, Swamp:1) a +0 robe (18, 7, Swamp:1) a +0 morningstar (31, 23, Swamp:1) 27 sling bullets (37, 3, Swamp:1) a +0 chain mail (43, -7, Swamp:1) 10 arrows (43, -3, Swamp:1) a +0 falchion of protection (43, 6, Swamp:1) 18 stones (46, -18, Swamp:1) a +0 robe (50, 15, Swamp:1) 23 bolts (53, -7, Swamp:1) 21 poisoned needles Level 2 of the Swamp (0, 0, Swamp:2) a +0 quarterstaff a +0 robe (1, 0, Swamp:2) the +9 quarterstaff "Geamp" {crush, rF+ Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. (1, 2, Swamp:2) a +0 blowgun a +0 spear (2, 1, Swamp:2) a +0 spear (2, 4, Swamp:2) a +0 flail a +0 animal skin (3, 4, Swamp:2) a +0 spear a +0 buckler (6, -3, Swamp:2) a +0 buckler of positive energy a +0 long sword (7, -8, Swamp:2) a +0 long sword (17, -1, Swamp:2) 7 needles of confusion (17, 22, Swamp:2) a +0 buckler a +0 spear (17, 23, Swamp:2) a +0 spear (17, 30, Swamp:2) a +0 spear (21, 19, Swamp:2) 18 stones (38, 12, Swamp:2) a +0 chain mail (47, -7, Swamp:2) 25 stones (49, 14, Swamp:2) a scroll of amnesia (54, 30, Swamp:2) 22 stones (55, 14, Swamp:2) 22 stones (62, 9, Swamp:2) a scroll of vulnerability (63, 28, Swamp:2) the +5 ring mail of Kiqotwa {+Inv rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It lets you turn invisible. Level 3 of the Swamp (0, 0, Swamp:3) a stone (1, 0, Swamp:3) a stone (2, 0, Swamp:3) 10 gold pieces (3, -11, Swamp:3) a potion of heal wounds (3, -1, Swamp:3) 13 gold pieces (unseen) (3, 0, Swamp:3) 15 gold pieces (4, -2, Swamp:3) 27 gold pieces a +0 spear a scroll of identify (4, 0, Swamp:3) a +3 ring of dexterity (9, 4, Swamp:3) 14 stones (15, -4, Swamp:3) 21 gold pieces (17, -32, Swamp:3) a +0 quarterstaff a +0 robe (18, -8, Swamp:3) 13 stones (19, 5, Swamp:3) 19 gold pieces (24, 11, Swamp:3) 21 gold pieces (29, -18, Swamp:3) a +0 scale mail (35, -39, Swamp:3) a +0 chain mail (43, -1, Swamp:3) a cursed -2 hand crossbow