letownia the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (4, 8, D) +5 shadow dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 37, D) an uncursed ring of fire (49, 40, D) a +0 glaive of venom (50, 25, D) an uncursed staff of power (50, 36, D) an uncursed staff of summoning (50, 37, D) a crystal ball of energy (51, 25, D) an uncursed ring of see invisible (51, 32, D) a +2 rapier of draining a +1 shield of cold resistance (51, 33, D) a +1 flail of protection (51, 37, D) a +0 trident (51, 43, D) a cursed +0 long sword a +0 arbalest of freezing a +0 robe (52, 25, D) a box of beasts (52, 36, D) a +2 hand axe of flaming (52, 42, D) a +0 trident a +0 robe (52, 43, D) a necrophage corpse (53, 25, D) a +2 broad axe of electrocution (53, 32, D) a hell hound corpse (53, 36, D) an uncursed staff of summoning (53, 37, D) a +6 blowgun (54, 36, D) the +4 spear "Fayfapoerie" {pierce, *Slow rC- rN+++ MR+++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (59, 37, D) a +0 rapier of electrocution (60, 36, D) a lightning rod (2/4) (60, 37, D) a +4 scythe of venom (61, 0, D) a +6 ring of dexterity (61, 8, D) a +2 hand axe of draining (61, 36, D) a crystal ball of energy (61, 37, D) a +1 scythe of freezing (62, 0, D) a +0 club (62, 4, D) a +0 club (62, 8, D) a +0 robe (still there?) a +0 robe (still there?) +0 fire dragon scales (still there?) (62, 9, D) a cursed staff of cold (62, 16, D) a +1 ring mail of cold resistance (62, 17, D) a +2 falchion of protection (62, 27, D) a crystal ball of energy (62, 36, D) the +5 spear of Plog {pierce, Int-5 Dex+7} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+7). (62, 37, D) a +3 scale mail of poison resistance (63, 0, D) an uncursed staff of fire (63, 3, D) an uncursed staff of summoning (63, 4, D) a +0 mace (63, 8, D) a +0 triple sword of distortion (63, 12, D) a cursed +2 great sword of electrocution a cursed +0 robe (63, 16, D) an uncursed staff of summoning (63, 17, D) the +3 short sword "Nesych" {pierce, *Rage rElec rF- Str+10} It inflicts extra damage upon your enemies. It affects your strength (+10). It makes you vulnerable to fire. It insulates you from electricity. It may make you go berserk in combat. (63, 26, D) an uncursed staff of cold (63, 27, D) a +2 broad axe of flaming (63, 32, D) a necrophage corpse (skeletalised by now) (64, 4, D) a +0 morningstar (64, 16, D) a +2 antimagic flail (64, 27, D) a +3 falchion of freezing (64, 32, D) a +4 mace of protection a +0 robe (65, 26, D) a +0 mace (65, 32, D) a +2 dire flail of venom a cursed +0 robe (65, 33, D) a cursed +0 mace (unseen) (69, 0, D) a crystal ball of energy (69, 36, D) an uncursed staff of poison (70, 36, D) a +3 mace of venom (71, 8, D) an uncursed staff of power (71, 16, D) a +4 mace of protection (71, 21, D) a +0 club a +0 robe (71, 27, D) a phial of floods (inert) (71, 31, D) a +0 glaive (unseen) (71, 32, D) a +0 short sword (unseen) (71, 36, D) a +1 mace of holy wrath (71, 37, D) a +2 glaive of chopping (72, 8, D) an uncursed staff of summoning (72, 9, D) a cursed staff of earth (72, 21, D) a +0 halberd (72, 27, D) a +0 morningstar of distortion (72, 32, D) a +0 mace (unseen) (72, 37, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +3 shield a cursed -2 ring of evasion (72, 42, D) a cursed +0 dagger a +0 robe (73, 2, D) a +0 hand axe (73, 17, D) an uncursed staff of conjuration (73, 36, D) a +1 long sword of slicing (74, 3, D) a +0 dagger