mandick Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 spear (5, -2, D:1) a +0 dagger (13, -26, D:1) a +0 club (18, 13, D:1) a +0 club (19, 1, D:1) 18 bolts (20, -4, D:1) a +0 naga barding (21, -22, D:1) 29 stones (23, -28, D:1) a +0 dagger (23, -4, D:1) a +0 whip (24, -19, D:1) a +0 dagger (30, -14, D:1) 2 stones (31, -14, D:1) a stone (32, -14, D:1) a stone (32, -10, D:1) a +0 robe (33, -13, D:1) a stone (43, -31, D:1) a +0 mace (43, -30, D:1) a +0 whip (49, -24, D:1) a +0 club (57, 7, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 27, D:2) a +0 club (12, 15, D:2) a +0 club (14, 7, D:2) 22 stones a +0 hunting sling a +0 club (14, 8, D:2) a stone (14, 10, D:2) a stone a +0 dagger (26, 28, D:2) a +0 short sword (27, -4, D:2) a +0 mace (29, 9, D:2) 9 stones (31, 10, D:2) a +0 robe (41, -2, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (1, -25, D:3) a +0 falchion (1, -10, D:3) a +0 mace (2, 11, D:3) 18 arrows (4, -5, D:3) a cursed -1 mace (8, -37, D:3) 19 stones (18, 13, D:3) 20 bolts (23, -9, D:3) a +0 helmet (28, -12, D:3) a +0 club 4 boomerangs (28, -11, D:3) a +0 mace (28, 2, D:3) a +0 whip (29, -25, D:3) a +0 hand axe (29, -11, D:3) a +0 dagger a +0 robe a +0 club 12 stones (30, -12, D:3) a +0 mace (36, -27, D:3) a +0 club (45, -31, D:3) a cursed -3 hand axe (49, 12, D:3) a +0 club (63, 9, D:3) a +0 club (63, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 bolts (7, 0, D:4) 28 stones (10, 35, D:4) 15 sling bullets (12, -2, D:4) a +0 ring mail (14, -20, D:4) a +0 ring mail (26, -7, D:4) 13 stones (33, -14, D:4) a +0 mace (36, 15, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Kaesek's Book Shoppe a book of Conjurations (330 gold) a book of Minor Magic (220 gold) the Disquisition on Enthralling Sinister Magic (715 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Cause Fear Hexes 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Summon Mana Viper Hexes/Summoning 5 no a book of the Tempests (770 gold) a book of Minor Magic (220 gold) a book of Flames (385 gold) a book of Necromancy (330 gold) a book of Battle (440 gold) a book of Conjurations (330 gold) (0, 0, D:5) a +0 quarterstaff (2, 33, D:5) a +0 robe (9, 3, D:5) a +0 ring mail (12, 19, D:5) a +0 dagger (12, 24, D:5) a +0 leather armour a +0 club (15, 24, D:5) a +0 robe (17, 30, D:5) a +0 leather armour (21, 27, D:5) a cursed +0 ring mail (29, 21, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 23, D:6) a +0 shortbow 22 arrows (6, 1, D:6) a +0 spear (21, -14, D:6) a +0 plate armour (26, -28, D:6) a +0 short sword (30, -29, D:6) a +0 chain mail a +0 hand axe (31, -30, D:6) a +0 falchion a +0 leather armour a +0 flail a +0 ring mail (31, -29, D:6) a +0 ring mail a +0 mace (33, -28, D:6) a +0 ring mail a +0 spear (33, -23, D:6) a cursed +0 ring mail a +0 flail (35, -19, D:6) a +0 robe (38, 1, D:6) a +0 robe (52, -23, D:6) a +0 spear (52, -7, D:6) a +0 giant club (63, 26, D:6) a +0 falchion