mecharm Level 1 of the Dungeon (3, -7, D:1) a +0 club {don't train} (14, 14, D:1) a +0 whip {don't train} (19, 15, D:1) a +0 dagger {don't train} (25, -22, D:1) 14 stones (35, -23, D:1) a +0 robe (47, -10, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a stone (3, 0, D:2) a stone (6, 0, D:2) a +0 club {don't train} (9, -16, D:2) a +0 ring mail (20, -9, D:2) a +0 dagger {don't train} (21, 24, D:2) a +0 club (24, -25, D:2) a +0 whip {don't train} (33, 5, D:2) 3 stones {don't train} (34, 5, D:2) a +0 club {don't train} a +0 flail {don't train} a +0 chain mail (35, -20, D:2) a +0 leather armour (35, 2, D:2) a stone (36, -9, D:2) a +0 hunting sling {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 war axe {don't train} (11, 14, D:3) 23 stones (12, 10, D:3) 13 stones (15, 23, D:3) 12 stones (18, 19, D:3) 6 stones (18, 33, D:3) a cursed -3 dagger {don't train} (24, 31, D:3) a cursed -1 mace (33, 32, D:3) a +0 dagger {don't train} a +0 robe a +0 leather armour (35, 32, D:3) a +0 dagger {don't train} a +0 robe Level 4 of the Dungeon (0, 0, D:4) 20 stones (2, 18, D:4) a +0 mace (14, 16, D:4) a -3 mace {don't train} (16, 20, D:4) a -2 mace {don't train} (18, 21, D:4) a -2 war axe {don't train} a -1 long sword a -2 short sword {don't train} (20, 19, D:4) a -3 mace {don't train} (22, 29, D:4) the +1 leather armour of Ficlaen {Dex+2} It affects your dexterity (+2). (24, 5, D:4) a +0 flail {don't train} (24, 35, D:4) a +0 trident a +0 leather armour (24, 37, D:4) a +0 war axe (25, 7, D:4) a +0 club a +0 leather armour (25, 36, D:4) a +0 giant club (26, 14, D:4) a +0 hand axe {don't train} (27, 13, D:4) a +0 whip {don't train} a +0 scale mail (27, 14, D:4) a +0 dagger {don't train} a +0 robe (28, 15, D:4) a +0 trident {don't train} (31, 2, D:4) a +0 flail {don't train} (32, -2, D:4) a +0 dagger {don't train} a +0 robe (33, -7, D:4) a +0 short sword {don't train} a +0 leather armour (36, -6, D:4) 15 stones (39, 12, D:4) 16 stones (45, 5, D:4) a +0 great sword (53, 9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 3, D:5) a +0 halberd {don't train} (1, 5, D:5) a +0 halberd {don't train} (2, 6, D:5) a +0 club (10, 12, D:5) a +0 leather armour (11, 31, D:5) a +0 leather armour a +0 trident (11, 32, D:5) a +0 flail {don't train} (18, 49, D:5) a +2 antimagic flail {don't train} a +0 leather armour (21, 54, D:5) 20 stones (25, 16, D:5) 31 stones (25, 43, D:5) a cursed +0 ring mail (28, 21, D:5) 12 arrows (28, 52, D:5) a +0 club {don't train} a +0 dagger {don't train} a +0 hand axe {don't train} a +0 leather armour Level 6 of the Dungeon [Shop] Megalloh's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (4, 0, D:6) a +0 giant spiked club {don't train} (8, 4, D:6) a +0 whip {don't train} (10, -9, D:6) 2 large rocks {don't train} (11, -19, D:6) a +0 dagger {don't train} a +0 robe a +4 dagger of venom {don't train} a +0 robe (12, -20, D:6) a +0 dagger {don't train} (12, -19, D:6) a +0 trident {don't train} (12, 3, D:6) 8 atropa-tipped darts {don't train} (20, -25, D:6) a +0 ring mail (28, -27, D:6) 14 bolts (30, -3, D:6) a +0 whip {don't train} a +0 robe (31, -3, D:6) 17 arrows (33, -10, D:6) a +0 robe a +0 dagger of electrocution {don't train} (33, -9, D:6) a +0 robe a +0 dagger {don't train} (33, -8, D:6) a cursed -2 glaive {don't train} (35, -9, D:6) a +0 leather armour a +0 club {don't train} (44, -17, D:6) a +0 robe (44, -3, D:6) 13 arrows (48, -16, D:6) a +0 robe (50, -22, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 3, D:7) a +0 dagger of protection {don't train} a +0 robe (1, 0, D:7) a +0 mace {don't train} a +0 ring mail 11 bolts (7, 10, D:7) a +0 naga barding (13, 8, D:7) 8 stones (14, 7, D:7) 17 sling bullets (21, -18, D:7) a +0 dagger of protection {don't train} (25, -12, D:7) a +3 leather armour (32, -13, D:7) a +0 shortbow {don't train} 20 arrows (34, -16, D:7) an arrow (35, 7, D:7) a +0 dagger a +0 robe (48, 17, D:7) a +0 halberd {don't train} (48, 18, D:7) a +0 spear {don't train} (48, 19, D:7) a +0 flail of protection {don't train} a +0 whip {don't train} a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling {don't train} (12, 1, D:8) a +0 broad axe of flaming {don't train} (13, 16, D:8) 5 large rocks (24, 11, D:8) a +0 war axe {don't train} a cursed +0 plate armour (26, 7, D:8) a +1 hand axe {don't train} a +0 robe (29, 5, D:8) a +0 short sword {don't train} a +0 robe (30, 3, D:8) a +0 long sword a +0 robe (31, 22, D:8) a cursed +0 whip {don't train} a +0 ring mail a +0 flail {don't train} a +0 leather armour (32, 21, D:8) a +0 scale mail (32, 22, D:8) a +0 whip {don't train} (33, -3, D:8) a +0 ring mail (35, -3, D:8) a +0 hand axe {don't train} (36, 30, D:8) 24 bolts (37, 14, D:8) a +0 chain mail of poison resistance (38, -2, D:8) a +0 scimitar (43, 14, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (8, -16, D:9) a +0 kite shield (14, -33, D:9) a +0 war axe (20, -32, D:9) 14 stones (22, -7, D:9) 27 stones (28, -28, D:9) a +0 giant spiked club {don't train} a cursed +0 robe (29, -34, D:9) 2 arrows (30, -33, D:9) an arrow (31, -33, D:9) an arrow (32, -7, D:9) a +0 falchion (33, -33, D:9) a +0 shortbow {don't train} 24 arrows (33, -29, D:9) a +0 pair of gloves (35, 14, D:9) a +0 robe (36, -1, D:9) 16 bolts (40, 1, D:9) a +0 flail {don't train} an arrow (41, 1, D:9) a +0 spear {don't train} (41, 2, D:9) a +0 shortbow {don't train} 8 arrows a +2 trident of pain {don't train} a +0 scale mail (42, 2, D:9) a +0 spear {don't train} (44, -1, D:9) an arrow (44, 0, D:9) 2 arrows (44, 1, D:9) 2 arrows (45, -15, D:9) a +4 dagger of chaos {don't train} a +2 robe of cold resistance (45, -2, D:9) an arrow (46, -38, D:9) 9 stones (46, -3, D:9) 2 arrows (56, -7, D:9) a +0 hunting sling Level 10 of the Dungeon [Shop] Gufuaxisos's Weapon Shop a +0 long sword of protection (86 gold) a +1 vorpal war axe (170 gold) 28 stones (39 gold) a +0 shortbow (42 gold) a +2 dagger of protection (201 gold) a +0 morningstar (56 gold) a +0 great sword (91 gold) a +0 flail (49 gold) a +0 spear (42 gold) a +2 mace of protection (218 gold) a +0 scimitar (56 gold) a +0 morningstar (56 gold) a +0 scimitar (56 gold) [Shop] Jiuk's Antique Armour Emporium a +0 ring mail (136 gold) a +0 ring mail (136 gold) a +1 leather armour of positive energy (374 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (2040 gold) It makes you much more stealthy. a +0 plate armour (782 gold) a +0 robe (23 gold) a +0 leather armour (68 gold) a cursed +0 centaur barding (680 gold) a +0 ring mail (136 gold) a +2 leather armour of fire resistance (646 gold) a +1 hat (374 gold) [Shop] Jagof's Weapon Shop 27 stones (35 gold) the +0 giant spiked club of Doubt {speed, *Contam rC++ Str+5} (456 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It greatly protects you from cold. It causes magical contamination when unequipped. the +4 hand axe of Agabiko {venom, *Rage +Blink rN+} (516 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It lets you blink. It may make you go berserk in combat. 16 sling bullets (104 gold) a +0 rapier (52 gold) 7 stones (9 gold) a +0 hand axe (39 gold) a +0 hand crossbow (45 gold) a +0 hunting sling (19 gold) a +0 great mace (84 gold) (0, 0, D:10) 17 stones {don't train} (3, 23, D:10) a +0 trident {don't train} (4, 24, D:10) a +0 flail {don't train} a +0 ring mail a +0 flail {don't train} a +0 ring mail (8, 26, D:10) a +0 hand axe {don't train} a +0 ring mail (11, 42, D:10) a +0 war axe {don't train} a +0 dagger {don't train} a +0 robe (12, 23, D:10) a +0 hand crossbow {don't train} (12, 42, D:10) a +0 whip {don't train} (13, -5, D:10) a +0 club {don't train} a +0 hand axe {don't train} a +0 flail {don't train} a +0 leather armour a +0 dagger {don't train} a +0 robe a +0 mace {don't train} a +0 scale mail a +0 dagger {don't train} a +0 robe a cursed +0 dagger {don't train} a +0 robe a +0 mace {don't train} a cursed +0 chain mail (13, 3, D:10) 13 stones (14, -4, D:10) a +0 trident {don't train} a +0 ring mail (14, 23, D:10) a +0 flail {don't train} a +0 dagger {don't train} a cursed -1 dagger {don't train} a +0 robe a +0 dagger {don't train} (15, 3, D:10) 7 bolts (16, 4, D:10) 18 sling bullets {don't train} (17, 3, D:10) a +0 ring mail (17, 22, D:10) a cursed +0 robe (25, 20, D:10) a +0 robe (29, 15, D:10) a +0 trident {don't train} (30, 14, D:10) a +0 morningstar {don't train} (30, 15, D:10) a +0 mace {don't train} a +0 scale mail a wand of random effects (16) (31, 14, D:10) a +0 short sword {don't train} a +0 chain mail (32, 30, D:10) the -1 helmet "Huxixiut" {+Fly rPois rN++ Dex-5} It affects your dexterity (-5). It protects you from poison. It greatly protects you from negative energy. It lets you fly. (36, 7, D:10) 16 sling bullets {don't train} (37, 18, D:10) a +1 ring mail of fire resistance (42, -1, D:10) a +0 dagger {don't train} a +0 robe (45, -4, D:10) a +0 mace {don't train} (46, 25, D:10) a +3 ring mail of cold resistance (47, -4, D:10) a +0 war axe {don't train} a +0 robe (48, -2, D:10) a +0 troll leather armour (58, 18, D:10) a +2 war axe {don't train} a +0 robe (58, 19, D:10) a +3 long sword a +0 robe a cursed -1 long sword a +0 robe (66, 2, D:10) 18 stones Level 11 of the Dungeon (0, 0, D:11) 16 sling bullets (7, 0, D:11) a +0 giant spiked club {don't train} (7, 3, D:11) a +0 robe a +0 dagger {don't train} a +0 chain mail a cursed -2 scimitar (7, 4, D:11) a +0 leather armour a +0 flail {don't train} (8, 4, D:11) a +0 leather armour a +0 short sword {don't train} a cursed +0 leather armour a +0 hand axe {don't train} a +0 short sword {don't train} a +0 scale mail a +0 club {don't train} (9, 4, D:11) a +0 leather armour a +0 hand axe {don't train} (9, 5, D:11) a +0 chain mail a +0 halberd {don't train} (11, 6, D:11) a +0 leather armour (12, 12, D:11) a +0 whip (12, 14, D:11) a +0 giant club (13, 12, D:11) a +0 giant club an ogre corpse (14, 12, D:11) a +0 giant club (still there?) a +0 giant spiked club (still there?) (14, 13, D:11) a +0 dagger {don't train} (42, 33, D:11) a +0 ring mail (49, 6, D:11) 14 arrows (50, 36, D:11) a +0 glaive (52, 0, D:11) 11 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant club {don't train} an ogre skeleton (0, 4, D:12) a +0 hand axe (7, 13, D:12) a +0 plate armour a +0 mace {don't train} an orc skeleton (7, 14, D:12) 2 stones {don't train} (11, 1, D:12) a scroll of amnesia the Ecumenical Temple