mecharm Level 1 of the Dungeon (2, 18, D:1) a +0 club (34, 3, D:1) 4 sling bullets Level 2 of the Dungeon (6, 11, D:2) a +0 dagger {don't train} (18, 15, D:2) a cursed -3 club {don't train} (21, 51, D:2) 11 stones (25, 25, D:2) a +0 robe (26, 21, D:2) 22 stones (45, 41, D:2) a +0 dagger {don't train} (49, 55, D:2) a +0 pair of boots (51, 50, D:2) a +0 whip {don't train} a +0 robe (56, 29, D:2) a +0 club {don't train} a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 24 stones (8, -5, D:3) a +0 whip {don't train} (9, -4, D:3) a +0 flail {don't train} a +0 hand axe {don't train} a +0 leather armour (11, -4, D:3) a +0 short sword {don't train} (15, 11, D:3) a +0 short sword {don't train} a +0 leather armour a +0 dagger {don't train} a +0 leather armour (16, -18, D:3) a +0 club {don't train} (20, -12, D:3) a +0 hand axe {don't train} (22, -23, D:3) a +0 leather armour (24, -22, D:3) a +0 whip (25, -29, D:3) 23 stones {don't train} (27, -13, D:3) a curare-tipped dart (28, -12, D:3) a +0 dagger {don't train} a curare-tipped dart {don't train} (28, -11, D:3) a curare-tipped dart {don't train} (29, -15, D:3) a curare-tipped dart {don't train} (29, -14, D:3) a curare-tipped dart {don't train} (31, -15, D:3) a +0 mace (31, -12, D:3) a +0 club (34, 1, D:3) a +4 antimagic long sword {don't train} (35, -3, D:3) 6 stones {don't train} (36, -2, D:3) a +0 dagger {don't train} (37, 8, D:3) a +0 pair of gloves (37, 15, D:3) a +0 dagger {don't train} a +0 leather armour (39, 10, D:3) a +0 club (51, -19, D:3) a +0 hunting sling {don't train} Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (unseen) (1, -1, D:4) a +1 vampiric dagger a +0 robe (6, -19, D:4) a +0 falchion a +0 ring mail (8, -17, D:4) a +0 club (14, 1, D:4) a gnoll skeleton (16, 17, D:4) a +0 robe (17, 9, D:4) a +0 halberd {don't train} (24, 2, D:4) a +0 leather armour (27, 12, D:4) 22 sling bullets (35, 4, D:4) a +0 dagger {don't train}