mecharm Level 1 of the Dungeon (0, 1, D:1) a stone (0, 2, D:1) a stone (1, 0, D:1) a cursed +0 whip {don't train} 3 stones {don't train} (17, 13, D:1) a +0 dagger (37, 11, D:1) a +0 spear (41, 17, D:1) a +0 hunting sling {don't train} (47, 7, D:1) a +0 short sword of protection {don't train} (48, 28, D:1) a +0 dagger (53, -2, D:1) a +0 hand axe {don't train} (57, 7, D:1) a +0 whip {don't train} (58, 2, D:1) a stone (58, 3, D:1) a stone (58, 5, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 3 stones (0, 2, D:2) a stone (3, 35, D:2) a +0 scale mail (4, 3, D:2) a +0 ring mail (5, 37, D:2) a +0 hand axe {don't train} (9, -5, D:2) a +0 dagger (13, 26, D:2) a +0 club {don't train} (25, 35, D:2) a +0 robe (25, 37, D:2) 25 stones (27, 18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 0, D:3) a +0 robe (2, 5, D:3) a ration (3, 5, D:3) a +0 leather armour a ration (4, 2, D:3) a +0 mace (unseen) (4, 8, D:3) a rat skeleton (4, 9, D:3) 2 potions of degeneration (4, 11, D:3) a +0 robe 12 gold pieces (8, -3, D:3) a +0 club (10, -4, D:3) a +0 robe the human skeleton of Jessica (10, -3, D:3) a hobgoblin skeleton (15, 1, D:3) a +0 trident {don't train} a +0 scale mail a rat skeleton (15, 3, D:3) a bat skeleton (17, -2, D:3) a +0 scale mail (18, 6, D:3) a +0 short sword