mecharm Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} a +0 club {don't train} (1, 14, D:1) a +0 spear {don't train} (11, 24, D:1) 14 stones (16, 2, D:1) 2 stones (17, 2, D:1) a stone (20, 1, D:1) a +0 dagger {don't train} (24, 9, D:1) a +0 club {don't train} (37, 22, D:1) 10 stones (44, 32, D:1) a +0 ring mail Level 2 of the Dungeon (10, 8, D:2) 17 bolts (13, -27, D:2) a +0 whip {don't train} (13, -26, D:2) a +0 whip {don't train} (14, 4, D:2) a +0 club {don't train} (15, -23, D:2) a +0 leather armour (unseen) (15, -22, D:2) a +0 mace {don't train} (15, -21, D:2) a +0 leather armour a +0 dagger (33, -37, D:2) a +0 scale mail (34, -20, D:2) a +0 chain mail (35, -26, D:2) a +0 robe (38, -7, D:2) a +0 dagger {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 6, D:3) a +0 kite shield a +0 leather armour (7, 8, D:3) a +0 falchion (18, -6, D:3) 16 sling bullets (19, 8, D:3) a +0 whip {don't train} a +0 robe (22, 12, D:3) a +0 trident {don't train} (29, 1, D:3) a +0 club {don't train} (32, 6, D:3) a +0 dagger {don't train} a +0 ring mail a cursed +0 club {don't train} a +0 club {don't train} a +0 scale mail (32, 7, D:3) 2 poisoned darts {don't train} (38, 11, D:3) a +0 leather armour (39, 25, D:3) a +3 hunting sling (42, -14, D:3) a +0 dagger (42, -9, D:3) a +0 club {don't train} (42, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (1, -2, D:4) 21 stones (18, -13, D:4) 3 atropa-tipped darts {don't train} (25, -8, D:4) a +0 dagger (unseen) (25, -6, D:4) an adder skeleton