mecharm Level 1 of the Dungeon (7, -15, D:1) a +0 leather armour (10, -12, D:1) 11 sling bullets (11, -48, D:1) a +0 club {don't train} (17, -32, D:1) a +0 leather armour (25, -8, D:1) a +0 short sword {don't train} (27, -30, D:1) a +0 leather armour (29, -11, D:1) a +0 dagger {don't train} (30, -11, D:1) a +0 club {don't train} (34, -34, D:1) a +0 club {don't train} (35, -51, D:1) 21 stones {don't train} (37, 1, D:1) 17 stones {don't train} (39, -34, D:1) a stone (40, -34, D:1) 2 stones {don't train} (49, -3, D:1) a +0 hand axe {don't train} (57, -22, D:1) a +0 short sword (59, -41, D:1) a +0 short sword {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (10, -14, D:2) 13 stones {don't train} (11, -2, D:2) 24 stones (13, 1, D:2) a +0 club {don't train} (28, -5, D:2) a +0 robe (36, -7, D:2) a +0 plate armour (47, 21, D:2) a +0 robe (53, 2, D:2) a +0 leather armour (56, 20, D:2) a +0 club {don't train} (57, 17, D:2) a +0 hunting sling (63, -2, D:2) a +0 club {don't train} Level 3 of the Dungeon (6, -31, D:3) a +0 club {don't train} (7, 9, D:3) a +0 dagger {don't train} (9, 11, D:3) 20 sling bullets {don't train} (10, -13, D:3) a +0 hand axe {don't train} (12, -16, D:3) a +0 dagger (19, 14, D:3) a +0 scale mail (21, -18, D:3) 19 stones {don't train} (21, -13, D:3) a +0 scale mail (24, -34, D:3) 24 stones (29, -22, D:3) a +0 spear (33, -1, D:3) a +0 club {don't train} (36, -1, D:3) a +0 whip {don't train} (37, -1, D:3) a +0 club (37, 18, D:3) a +0 dagger {don't train} (43, -28, D:3) a +0 whip {don't train} 4 stones {don't train} (43, 13, D:3) a +0 club {don't train} (45, -27, D:3) a stone (48, -7, D:3) a +0 hunting sling {don't train} 18 stones {don't train} (51, -7, D:3) a stone (52, -7, D:3) a stone (54, -3, D:3) a +0 club (55, -18, D:3) a +0 pair of gloves of strength Level 4 of the Dungeon (0, 0, D:4) a +1 leather armour of poison resistance (6, -15, D:4) a +0 quarterstaff (12, -8, D:4) a +0 robe (27, -39, D:4) a +0 dagger {don't train} a +0 robe (30, -39, D:4) a +0 club {don't train} (32, -37, D:4) a +0 chain mail (34, 9, D:4) a +0 ring mail (67, -13, D:4) a +0 giant club {don't train} Level 5 of the Dungeon (0, 0, D:5) 4 atropa-tipped darts (6, -16, D:5) an uncursed staff of poison {don't train} (9, -19, D:5) a +0 dagger {don't train} (11, -19, D:5) a +0 flail {don't train} a +0 morningstar {don't train} (12, -19, D:5) a +0 trident of flaming {don't train} (14, 29, D:5) a +2 leather armour of cold resistance a cursed -3 falchion {don't train} a +0 leather armour a +0 hand axe {don't train} (15, 31, D:5) a +0 robe a +0 dagger {don't train} (15, 32, D:5) a +0 leather armour a +1 hand axe of electrocution {don't train} (16, 29, D:5) a +0 chain mail a +0 whip {don't train} (17, -18, D:5) a +0 rapier a +3 leather armour (20, 17, D:5) a +0 robe a +0 trident {don't train} (48, -9, D:5) a +0 shortbow {don't train} (52, 31, D:5) 19 stones {don't train} (56, 12, D:5) 22 stones {don't train} (58, -15, D:5) a +0 robe (58, 41, D:5) 20 stones {don't train} (59, -6, D:5) a +0 hand axe (65, 32, D:5) 18 stones {don't train} (67, -14, D:5) a +3 dagger (68, 32, D:5) a +0 rapier {don't train} (69, 34, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 2 arrows (1, -2, D:6) an arrow (1, -1, D:6) 3 arrows (2, -2, D:6) an arrow (15, 23, D:6) a +0 arbalest (31, -11, D:6) a +0 falchion the Ecumenical Temple