mecharm Level 1 of the Dungeon (1, 27, D:1) 12 stones (14, 26, D:1) a +0 whip 2 stones (17, 20, D:1) a +0 dagger (18, 19, D:1) a +0 club (22, 7, D:1) a +0 short sword 4 stones (25, 21, D:1) a +0 club (27, 28, D:1) a leopard gecko corpse (skeletalised by now) (30, -6, D:1) a +0 club (35, 26, D:1) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (46, 5, D:1) a +0 whip (49, 36, D:1) a +0 mace (50, 24, D:1) a +0 club (51, 20, D:1) 14 poisoned darts (52, -5, D:1) a +0 plate armour (53, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 1, D:2) 10 stones (21, -1, D:2) a +3 spear (23, -5, D:2) 5 gold pieces Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (6, 2, D:3) a +0 pair of boots (9, 3, D:3) a +0 spear