mfcas Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -25, D:1) a +0 whip 4 stones (10, -8, D:1) 16 stones (30, -24, D:1) a +0 club (30, -20, D:1) a +0 dagger (32, -24, D:1) a +0 club (39, -29, D:1) a +0 short sword (41, -32, D:1) a +0 plate armour (44, 6, D:1) a +0 scale mail (47, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of venom 2 stones (1, -22, D:2) a +0 dagger (14, -12, D:2) a +0 dagger (15, 14, D:2) a +0 dagger (18, 9, D:2) a +0 whip (37, -19, D:2) 7 arrows (38, -2, D:2) a book of Hexes (44, 26, D:2) an amulet of guardian spirit (47, 15, D:2) 20 stones (58, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, 1, D:3) 21 arrows (4, 29, D:3) a +0 dagger (14, 18, D:3) a +0 robe (18, 23, D:3) a +0 robe (22, 5, D:3) a +0 robe a +0 club (23, 7, D:3) a +0 dagger (24, 12, D:3) a +0 whip 2 stones (29, 7, D:3) 3 poisoned darts (40, 29, D:3) a +1 spear of venom (48, 29, D:3) a +0 chain mail Level 4 of the Dungeon (9, -1, D:4) a +0 scythe of venom a +0 robe (10, -1, D:4) a +0 mace (14, -1, D:4) a +0 morningstar a +0 ring mail (19, 14, D:4) a +0 robe (28, 44, D:4) a +0 giant spiked club (29, 30, D:4) a +0 spear (30, 40, D:4) a +0 club (35, 4, D:4) 3 poisoned darts (35, 31, D:4) a +0 robe a +0 dagger (36, 9, D:4) the +8 dagger of World Downfall {vamp, +Blink rC- rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Blink: It lets you blink. (36, 32, D:4) a +0 club (37, 33, D:4) a +0 war axe (41, 0, D:4) a +0 dagger a +0 robe (42, -1, D:4) a +0 short sword 30 stones a +0 ring mail (42, 0, D:4) 18 stones (56, 41, D:4) 28 stones Level 5 of the Dungeon (0, 0, D:5) 17 arrows (2, 4, D:5) a +3 trident a +0 robe (3, 20, D:5) a +0 chain mail (7, -24, D:5) a +0 pair of gloves (17, -14, D:5) a +0 flail (19, 22, D:5) a +0 leather armour (26, 12, D:5) 12 stones (29, 2, D:5) 30 stones (30, 5, D:5) a +0 giant club (35, -2, D:5) a +0 whip of flaming a +0 robe (36, -28, D:5) 10 stones (39, -25, D:5) a +0 leather armour (45, 8, D:5) 18 sling bullets (47, 17, D:5) a +0 giant club (51, 22, D:5) a +0 plate armour (52, -15, D:5) a +0 scale mail (54, -2, D:5) a +0 plate armour (57, -22, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (still there?) a +0 club (still there?) (1, 2, D:6) a +0 chain mail a +0 club (2, 0, D:6) the +3 leather armour of Duck's Teeth {rF+++ rC+ MP+9 Int-3} Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). (4, -8, D:6) a +0 dagger (5, -16, D:6) a +0 morningstar (9, -13, D:6) a +0 leather armour a +0 war axe a +0 robe a +0 dagger (13, -3, D:6) a +0 leather armour (14, -10, D:6) 2 stones a +0 short sword (14, 13, D:6) 18 stones (15, -12, D:6) a stone a +1 antimagic whip (16, -12, D:6) 4 poisoned darts a +0 short sword (21, 2, D:6) the +0 leather armour of the Unseen Realm {rF+} rF: It protects you from fire. a +0 rapier (21, 4, D:6) a +0 falchion (21, 7, D:6) a +0 long sword of flaming +0 steam dragon scales (22, 3, D:6) a +0 leather armour (24, 6, D:6) a +0 dagger a +0 robe (25, 6, D:6) a +0 club a +0 leather armour (25, 7, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (5, 7, D:7) a +2 hand axe of flaming (7, -1, D:7) a +0 hand axe (13, -21, D:7) a +0 dagger (14, 17, D:7) a +0 dagger 4 stones (15, 5, D:7) a +0 dagger (16, 17, D:7) a +0 whip 4 stones (17, -8, D:7) 15 stones (17, 11, D:7) 21 bolts (17, 17, D:7) a +0 whip a +0 short sword (17, 18, D:7) a +0 short sword 7 poisoned darts (18, 3, D:7) a +1 vampiric short sword a +0 ring mail (18, 17, D:7) a +0 dagger (19, 5, D:7) a +0 club (20, 4, D:7) a +0 shortbow (still there?) 18 arrows (still there?) (21, -20, D:7) a +0 flail (21, -19, D:7) a +0 mace (21, 5, D:7) a +0 dagger a +0 robe a +0 hand axe (21, 12, D:7) a +0 vorpal hand axe 24 stones (22, -16, D:7) a +0 falchion (23, 13, D:7) a +0 dagger 4 stones (29, 1, D:7) a book of the Warp (29, 3, D:7) 19 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 ring mail (1, -1, D:8) a +0 falchion a +0 flail a +0 hand axe (2, -1, D:8) a +0 flail (22, -7, D:8) a +0 shortbow 21 arrows (22, -5, D:8) 13 stones (38, 19, D:8) a +0 club (38, 20, D:8) a +0 dagger a +0 dagger 24 stones (38, 21, D:8) a +0 whip a +0 trident a +0 whip (38, 22, D:8) a +0 club a +0 scale mail a +0 club 3 poisoned darts (38, 23, D:8) a +0 club a +0 chain mail a +0 club a +0 ring mail a +0 short sword a curare-tipped dart (38, 24, D:8) a +0 battleaxe a +0 chain mail (38, 25, D:8) a +0 giant club a +0 giant spiked club (39, 20, D:8) a +0 whip (48, -12, D:8) 20 stones (58, 13, D:8) a +0 spear a +0 whip (59, 13, D:8) a +0 whip a +0 leather armour a +0 spear (60, 29, D:8) 18 stones Level 9 of the Dungeon (8, 32, D:9) a +0 war axe (11, 19, D:9) a +0 kite shield (22, 3, D:9) 9 arrows (23, 3, D:9) a +0 battleaxe a +0 chain mail (23, 4, D:9) a +0 scimitar a +0 plate armour (27, 2, D:9) a +0 whip (28, 1, D:9) a +0 short sword (28, 2, D:9) a +0 short sword 3 stones (28, 3, D:9) a +0 short sword a curare-tipped dart (28, 4, D:9) a +0 dagger (29, 3, D:9) a +0 short sword (29, 4, D:9) a +0 whip 4 stones (29, 17, D:9) a Trismegistus Codex (29, 45, D:9) a +0 pair of gloves (30, 1, D:9) a +0 dagger (41, 29, D:9) a +0 robe (41, 34, D:9) 3 javelins (41, 35, D:9) 20 stones (41, 39, D:9) 2 boomerangs (44, 31, D:9) a +0 giant spiked club a +0 giant club a +0 flail (44, 36, D:9) a +0 ring mail a +0 flail (45, 35, D:9) a +0 trident (45, 37, D:9) a +0 animal skin a +0 spear (45, 38, D:9) a +0 plate armour a +0 war axe (46, 34, D:9) a book of Decay (51, 7, D:9) a +0 chain mail (57, 0, D:9) a +2 dagger of venom Level 10 of the Dungeon (0, 0, D:10) a +0 kite shield (7, -25, D:10) a +0 dagger (7, -15, D:10) a +0 hand crossbow (7, -9, D:10) 18 stones (19, -44, D:10) a +0 war axe a +0 leather armour (20, -43, D:10) a +0 dagger a +0 robe (21, -42, D:10) a +0 dagger a +0 robe (23, -22, D:10) a +0 shortbow 22 arrows (25, -35, D:10) the Reference Book on the Birds Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Corpse Rot Necromancy/Air 2 no (28, 1, D:10) a +0 plate armour (29, -42, D:10) an Inescapable Atlas (29, -29, D:10) a +0 trident (35, -30, D:10) 17 stones (45, -35, D:10) a +2 spear a +0 robe (57, -31, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (12, 18, D:11) a +0 dagger of venom 5 curare-tipped darts (26, 28, D:11) 13 stones (41, -23, D:11) 16 sling bullets (41, -13, D:11) a +0 war axe a +0 chain mail (41, -12, D:11) a +0 dagger a +0 robe (41, -11, D:11) a +0 hand axe (43, -10, D:11) a +1 dagger of venom a +0 robe (43, 14, D:11) a +0 dire flail a +0 giant club (43, 16, D:11) a +0 giant club a +0 giant spiked club (43, 20, D:11) 4 javelins (44, 17, D:11) a +2 robe of fire resistance (54, -14, D:11) a +0 mace (59, -17, D:11) a +3 short sword of draining a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 mace (1, -21, Orc:1) a +0 robe a +0 dagger (1, -2, Orc:1) a +0 dagger (1, 0, Orc:1) a +0 plate armour a +0 trident (2, -22, Orc:1) a +0 chain mail a +0 battleaxe (2, -20, Orc:1) a +0 trident a +0 ring mail (2, -18, Orc:1) a +0 robe a +1 dagger of venom a +0 chain mail a +0 long sword (2, 0, Orc:1) a +0 giant club (4, -18, Orc:1) a +0 club (4, -17, Orc:1) a +4 chain mail of fire resistance 4 silver javelins a +3 eveningstar (4, -15, Orc:1) a +0 plate armour a +0 broad axe (4, -3, Orc:1) a +0 giant spiked club (5, -18, Orc:1) a +0 robe a +0 dagger (5, -15, Orc:1) a +0 flail (5, -10, Orc:1) a +0 mace (6, 8, Orc:1) a +0 ring mail a +0 flail (7, -15, Orc:1) a +0 ring mail a +0 mace (8, -20, Orc:1) a +0 dagger (8, -19, Orc:1) a +0 club 3 boomerangs of dispersal (8, -18, Orc:1) a +0 war axe Level 2 of the Orcish Mines [Shop] Simnoj's Antique Weapon Shop a +0 rapier of draining (211 gold) a +0 morningstar (92 gold) a +2 rapier of draining (441 gold) a +0 quarterstaff (92 gold) a +0 mace (69 gold) a +0 rapier (92 gold) a +0 hand crossbow (80 gold) a +0 hand axe (69 gold) a +3 mace of holy wrath (515 gold) [Shop] Pedam's Mass Market a +0 executioner's axe (170 gold) a +0 giant club (28 gold) 4 large rocks (47 gold) a +0 giant spiked club (32 gold) a +0 triple sword (170 gold) a +0 tower shield (76 gold) a +0 giant spiked club (32 gold) 5 large rocks (59 gold) a +0 giant spiked club (32 gold) a +0 great mace (110 gold) [Shop] Xenun's General Store 14 stones (19 gold) a +0 giant club (23 gold) 15 bolts (42 gold) a +1 vampiric scimitar (266 gold) a +0 plate armour (322 gold) 2 potions of might (112 gold) 16 stones (22 gold) 16 sling bullets (112 gold) a scroll of identify (28 gold) 31 arrows (86 gold) [Shop] Ugraiteh's Antique Armour Emporium a +3 scale mail of willpower (598 gold) the +4 scale mail of the Flute {rPois Str+3 Int+3} (1099 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+3). rPois: It protects you from poison. a +2 leather armour of willpower (437 gold) +0 fire dragon scales (1380 gold) a +0 plate armour (529 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) [Shop] Kemiceus's Jewellery Shoppe a ring of poison resistance (220 gold) a +6 ring of dexterity (643 gold) the ring of Nosudor {rElec rF++ rC- rN+ rCorr} (535 gold) [ring of resist corrosion] rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +4 ring of evasion (396 gold) a ring of magical power (220 gold) a ring of protection from cold (275 gold) a +6 ring of intelligence (643 gold) (0, 0, Orc:2) a +0 robe a +0 dagger of speed (2, -3, Orc:2) a +1 battleaxe a +0 chain mail (2, 0, Orc:2) a +0 trident a +0 leather armour a +0 short sword (2, 1, Orc:2) a +0 plate armour a +0 short sword (3, 1, Orc:2) a +0 giant club (3, 5, Orc:2) a +0 mace a +0 chain mail a +0 war axe a +0 leather armour a +0 scimitar a +0 plate armour a +0 troll leather armour (4, 0, Orc:2) a +0 war axe a +0 plate armour (4, 1, Orc:2) a +0 hand axe a +0 robe a +0 dagger (4, 2, Orc:2) a +0 troll leather armour (4, 3, Orc:2) a +0 giant spiked club a +0 long sword a +0 chain mail (4, 4, Orc:2) a +0 giant spiked club a +0 vampiric trident a +0 trident a +0 chain mail a +1 dagger of venom a +0 chain mail (5, -4, Orc:2) a +0 plate armour a +0 long sword (5, 2, Orc:2) a +2 flail of holy wrath a +0 chain mail a +0 battleaxe a +0 plate armour a +0 giant club (5, 4, Orc:2) a +0 halberd a +0 plate armour a +0 flail of draining (5, 5, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger (6, 0, Orc:2) a +0 chain mail a boomerang a +1 broad axe of electrocution (6, 2, Orc:2) a +0 chain mail a boomerang a +0 long sword of holy wrath (6, 3, Orc:2) a +0 leather armour 2 boomerangs of dispersal a +0 mace (6, 5, Orc:2) a +0 dire flail a +0 plate armour a +0 leather armour a +0 hand axe (7, 3, Orc:2) a +0 morningstar a +0 club (15, -43, Orc:2) a +0 short sword (16, -47, Orc:2) a +0 dagger a +0 robe (17, -44, Orc:2) a +0 club (17, -41, Orc:2) a +0 war axe a +0 plate armour (19, -30, Orc:2) a +0 plate armour a +1 hand axe of electrocution (19, -28, Orc:2) a +0 plate armour a +0 trident (19, -27, Orc:2) a +0 club (20, -26, Orc:2) a +0 giant club a +0 plate armour a +0 glaive (21, -28, Orc:2) a +0 giant club (21, -27, Orc:2) a +0 robe a +0 dagger (21, -26, Orc:2) a +0 club a +0 chain mail a +1 dire flail of protection a +0 plate armour a +0 long sword (22, -28, Orc:2) a +0 leather armour a +0 short sword (22, -26, Orc:2) a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail (24, -30, Orc:2) a +0 plate armour a boomerang a +0 glaive (25, -19, Orc:2) a +0 trident (26, -35, Orc:2) a +0 giant spiked club (still there?) an ogre corpse (still there?) (26, -17, Orc:2) a +2 robe of positive energy a +0 dagger (26, -16, Orc:2) a +0 chain mail a +0 dire flail (26, -15, Orc:2) a +0 chain mail a +0 great sword Level 1 of the Lair of Beasts (11, -18, Lair:1) 20 stones (13, -26, Lair:1) 21 bolts (15, -1, Lair:1) a +0 falchion (16, -48, Lair:1) a +0 spear (19, -25, Lair:1) a +0 leather armour (31, -2, Lair:1) a +0 great mace (50, -23, Lair:1) a +0 mace Level 2 of the Lair of Beasts (4, -11, Lair:2) a +0 flail (4, -10, Lair:2) a +1 vorpal quarterstaff (5, -24, Lair:2) a +2 helmet (5, 16, Lair:2) a +0 ring mail (6, 17, Lair:2) 20 arrows (10, -10, Lair:2) 6 poisoned darts (17, 21, Lair:2) a +0 chain mail (23, -8, Lair:2) a +0 flail (27, -14, Lair:2) 16 stones (30, -29, Lair:2) a +1 vampiric hand axe (34, 18, Lair:2) a +0 chain mail (48, 12, Lair:2) a +0 giant club (48, 17, Lair:2) 25 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 stones (8, -20, Lair:3) a +0 rapier (10, 22, Lair:3) a +0 chain mail (28, -31, Lair:3) a book of Weapons (30, 16, Lair:3) a +0 shortbow (36, -22, Lair:3) 5 gold pieces (still there?) 20 gold pieces (still there?) (37, -22, Lair:3) the +6 scale mail of Joy {rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. (37, -14, Lair:3) a potion of brilliance (38, -22, Lair:3) a scroll of magic mapping (39, -22, Lair:3) a scroll of enchant weapon (44, -19, Lair:3) 6 poisoned darts (50, -19, Lair:3) 16 stones (60, -8, Lair:3) a +0 flail of protection (64, -29, Lair:3) a phial of floods Level 4 of the Lair of Beasts (18, 5, Lair:4) a +0 ring mail (22, 4, Lair:4) the +11 shortbow of the First Thickets {vorpal, Fly rPois rF- Will+} Any ammunition fired from it inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. Will: It increases your willpower. (23, -10, Lair:4) a +0 quarterstaff (26, -12, Lair:4) 25 bolts (46, 10, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (3, -43, Lair:5) a +0 hunting sling (60, -30, Lair:5) 6 silver javelins (61, -31, Lair:5) 24 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 bolts (0, 29, Lair:6) a +0 chain mail (11, 44, Lair:6) 19 stones (13, -1, Lair:6) 18 sling bullets (19, 46, Lair:6) a +0 dagger a +0 robe (20, 46, Lair:6) a +0 dagger a +0 robe (26, 3, Lair:6) 17 bolts (27, 45, Lair:6) a staff of earth a +0 robe (30, 13, Lair:6) a +0 long sword (30, 46, Lair:6) a +0 robe (30, 47, Lair:6) a +0 dagger (32, 48, Lair:6) a +0 pair of boots of rampaging (33, 48, Lair:6) 25 arrows (34, 32, Lair:6) 27 bolts (38, 21, Lair:6) 6 boomerangs (40, 26, Lair:6) a +2 flail of venom (42, 16, Lair:6) +0 ice dragon scales (42, 22, Lair:6) a +2 robe of cold resistance (42, 46, Lair:6) a +4 dagger a +0 robe (48, 40, Lair:6) the +6 halberd "Goblin's Death Toll" {antimagic, Fragile Will+++ Str+2 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (50, 28, Lair:6) a +0 robe a +0 dagger (51, 31, Lair:6) a +4 chain mail of poison resistance a +0 great sword of freezing (51, 50, Lair:6) the +0 pair of gloves of Quiet Fog {+Blink} +Blink: It lets you blink. (55, 52, Lair:6) a +0 broad axe (56, 10, Lair:6) a +2 vampiric lajatang (57, 44, Lair:6) a book of Death Level 1 of the Swamp (0, 0, Swamp:1) a scroll of identify (1, 1, Swamp:1) a wand of digging (5) (4, -1, Swamp:1) a goliath frog corpse