Dungeon Crawl Stone Soup version 0.29-a0-221-gceb61267dd (webtiles) character file. Game seed: 8108860004688479027 36 mfcas the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Feb 26, 2022. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1573 turns). mfcas the Magician (Djinni Conjurer) Turns: 1573, Time: 00:01:35 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 57% Gold: 60 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - staff of cold rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of cold (weapon) Scrolls b - 4 scrolls of identify {unknown} d - a scroll of teleportation {unknown} f - 2 scrolls of fear {unknown} h - a scroll of vulnerability {unknown} i - a scroll of brand weapon {unknown} j - a scroll of enchant weapon {unknown} Potions e - a potion of might {unknown} g - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Animate Skeleton Necr 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The magic dart hits you! The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe. You die... ## #. .. ####### ####.## ....... .....### ############ #@....# #........... ..#.##### #.....# #.########## #........ #..@..# #.# # #........ ##..### #.# # #....... .#####..###.#.# # ...... ......(...>.#.# # # ....###########...##.#.# #.# ......... .####...##.#.# ###.# <........ ..†......#.#.# .... #..........######..#.#.########.# ...###.........(................. You could see Sigmund. Vanquished Creatures A worm (D:2) A dart slug (D:1) 8 endoplasms 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 5 ball pythons A bat (D:1) 2 frilled lizards (D:1) A spectral hobgoblin (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 266 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 664 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 664 | D:1 | Learned a level 1 spell: Animate Skeleton 780 | D:1 | Found a faded altar of an unknown god. 946 | D:1 | Reached skill level 4 in Spellcasting 1567 | D:2 | Noticed Sigmund 1573 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_e, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 64 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1573 | 1544 | 29 | 234 | 1159 | 2 | 786.5 | Dungeon | 1573 | 1544 | 29 | 234 | 1159 | 2 | 786.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1332 daAuts D:2: 241 daAuts