Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 14758603655776795658 37 mihai the Magician (level 3, -4/27 HPs) Began as a Djinni Conjurer on Oct 6, 2023. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1284 turns). mihai the Magician (Djinni Conjurer) Turns: 1284, Time: 00:02:32 Health: -4/27 AC: 2 Str: 6 XL: 3 Next: 60% Gold: 63 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + + h - +1 mace of Anguish {heavy, Fly rElec rF+} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons h - the +1 mace of Anguish (weapon) {heavy, Fly rElec rF+} (You found it on level 2 of the Dungeon) rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - 3 scrolls of magic mapping {unknown} e - 2 scrolls of blinking {unknown} g - a scroll of identify {unknown} Potions b - a potion of lignification {unknown} f - a potion of curing {unknown} i - a potion of resistance {unknown} Skills: + Level 1.4 Fighting + Level 2.9 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Foxfire Conj/Fire 72% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History i - a brown potion Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! The gnoll closely misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... #..........# ..##..........# .[##..........# #.##..........# #.##............# #...............# #gg.............# #...............# #@g.............# #...............# #............. #.....######## #.....# #....## ###### You could see 3 gnolls. Vanquished Creatures 5 ball pythons 2 bats 2 endoplasms 4 goblins 2 hobgoblins 8 jackals 2 kobolds A quokka (D:1) 2 frilled lizards 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mihai the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mihai set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 408 | D:1 | Reached skill level 1 in Fighting 691 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 691 | D:1 | Learned a level 1 spell: Foxfire 1257 | D:2 | Identified the +1 mace of Anguish {heavy, Fly rElec rF+} 1284 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, chequers_serial_rivers_large_a D:2: layout_basic, shapermc_ecumenical_altar_petra Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.9 Stealth | | 1.5 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 77 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 7