Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 17873695278711492986 95855 mihai the Grappler (level 15, -6/141 HPs) Began as a Troll Fighter on Nov 12, 2023. Was the Champion of Hepliaklqana. Mangled by a seven-headed hydra (10 damage) ... called by a spriggan druid ... on level 4 of the Swamp. The game lasted 01:41:17 (19526 turns). mihai the Grappler (Troll Fighter) Turns: 19526, Time: 01:41:17 Health: -6/141 AC: 12 Str: 37 XL: 15 Next: 67% Magic: 30/30 EV: 14 Int: 4 God: Hepliaklqana [******] Gold: 3009 SH: 13 Dex: 9 Spells: 14/14 levels left rFire + . . - Unarmed rCold x . . b - +2 kite shield rNeg . . . F - +0 swamp dragon scales rPois + (helmet restricted) rElec . L - +2 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ++... f - amulet of regeneration Stlth + u - +5 ring of evasion HPRegen 2.03/turn a - ring "Demuer" {Fire Will+ MP+9 Str+3 Slay+3 Stlth+} MPRegen 0.22/turn %: no passive effects @: no status effects A: reduced essence, large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 4 of the Swamp. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You visited 5 branches of the dungeon, and saw 22 of its levels. You also visited: Bailey. You collected 3489 gold pieces. You spent 480 gold pieces at shops. Inventory: Missiles c - 2 throwing nets k - 127 stones l - 18 poisoned darts m - 17 boomerangs (quivered) o - 3 boomerangs of dispersal C - 11 curare-tipped darts Armour b - a +2 kite shield (worn) F - +0 swamp dragon scales (worn) J - a +0 troll leather armour L - a +2 cloak (worn) Jewellery a - the ring "Demuer" (right claw) {Fire Will+ MP+9 Str+3 Slay+3 Stlth+} (You acquired it in a bailey) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. f - an amulet of regeneration (around neck) n - a ring of see invisible u - a +5 ring of evasion (left claw) D - a ring of flight Wands p - a wand of charming (6) w - a wand of iceblast (22) I - a wand of light (12) M - a wand of mindburst (10) R - a wand of flame (14) W - a wand of polymorph (20) Z - a wand of digging (5) Scrolls e - 3 scrolls of fog q - a scroll of enchant armour r - 4 scrolls of fear v - 2 scrolls of immolation x - a scroll of poison A - 7 scrolls of teleportation G - 2 scrolls of silence O - 2 scrolls of magic mapping T - a scroll of amnesia Y - 5 scrolls of identify Potions d - 3 potions of attraction g - 3 potions of flight h - a potion of invisibility i - 8 potions of curing j - 4 potions of haste s - 5 potions of lignification t - 4 potions of resistance z - 3 potions of mutation H - 4 potions of might Q - 2 potions of ambrosia V - a potion of brilliance X - a potion of cancellation Miscellaneous K - a lightning rod (4/4) Skills: + Level 12.3 Fighting - Level 10.0 Throwing - Level 2.4 Dodging + Level 13.3 Shields + Level 14.3 Unarmed Combat - Level 10.0 Invocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 71% 1 Necrotise Necr 0% 1d4 71% 1 Summon Small Mammal Summ 0% N/A 71% 1 Blink Tloc 0% N/A 85% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 85% 2 Lesser Beckoning Tloc 0% N/A 85% 2 Momentum Strike Conj/Tloc 0% 3d8 85% 2 Hailstorm Conj/Ice 0% 3d3 97% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 97% 3 Tukima's Dance Hex 0% N/A 97% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 97% 3 Animate Armour Summ/Erth 0% N/A 100% 4 Fulminant Prism Conj/Hex 0% 3d5 100% 4 Ice Form Ice/Tmut 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Petrify Tmut/Erth 0% N/A 100% 4 Sticky Flame Conj/Fire 0% 2d3 100% 4 Blade Hands Tmut 0% N/A 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Iron Shot Conj/Erth 0% 9d1 100% 6 Simulacrum Ice/Necr 0% N/A 100% 6 Statue Form Tmut/Erth 0% N/A 100% 6 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (5/5) D:10 Swamp (4/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: Orc:2 *(=[ Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History With its final breath, the spriggan druid offers up its power to the beasts of the wild! The seven-headed hydra seems to grow more fierce. The swamp dragon seems to grow more fierce. The seven-headed hydra seems to grow more fierce. The spriggan druid dies! Items here: ) [[ †. A swamp worm comes into view. You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! The seven-headed hydra bites you. The seven-headed hydra closely misses you. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. The seven-headed hydra bites you! The seven-headed hydra misses you. The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra misses you. The seven-headed hydra attacks as you move away! The seven-headed hydra bites you! The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. The seven-headed hydra barely misses you. You block the seven-headed hydra's attack. The seven-headed hydra bites you!! * * * LOW HITPOINT WARNING * * * The seven-headed hydra barely misses you. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. x2 The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! 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