mihai Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (4, 8, D:1) a +0 robe (10, 14, D:1) a +0 mace (12, 3, D:1) a +0 whip (35, 20, D:1) a +0 short sword 2 stones (36, 20, D:1) a +0 club a stone (47, 24, D:1) 6 stones (52, -3, D:1) a +0 club Level 2 of the Dungeon (9, 7, D:2) 6 stones (21, -12, D:2) a +0 club (23, -13, D:2) 2 stones (24, 7, D:2) a +0 dagger (28, -13, D:2) 2 stones (31, -19, D:2) a serpent talisman (31, 9, D:2) a +0 dagger (35, -29, D:2) a +0 hand axe (36, -14, D:2) a +0 chain mail (36, -9, D:2) a +0 whip 3 stones a +0 short sword a +0 dagger a +0 whip (39, -21, D:2) a +0 robe (46, -19, D:2) a +0 short sword (48, 6, D:2) the +3 hammer of War {freeze, rElec rPois rC- Will+} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison Will+: It increases your willpower. (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (19, 12, D:3) a +0 scythe a +0 robe (23, -12, D:3) a +0 club (27, 17, D:3) a +0 ring mail (29, -9, D:3) a +0 dagger 2 poisoned darts (30, -7, D:3) a +0 dagger a +0 club a +0 club (31, -5, D:3) a +0 dagger (32, -6, D:3) a +0 dagger (32, -5, D:3) a +0 whip a +0 animal skin a +2 helmet a +0 club (34, -6, D:3) a +0 club (39, -6, D:3) 3 stones (46, 23, D:3) a +0 dagger (50, 18, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon [Shop] Atzoipuado's Antique Weapon Shop a +0 falchion (96 gold) a +0 dagger (64 gold) a +0 falchion of electrocution (304 gold) a +0 war axe (112 gold) the +1 mace of Engumuolio {spect, Dex+6} (1027 gold) Dex+6: It affects your dexterity (+6). a +0 quarterstaff (128 gold) a +3 lajatang of speed (1984 gold) a +0 sling (48 gold) (0, 0, D:4) 2 poisoned darts (2, 0, D:4) a +0 dagger (7, 3, D:4) a +0 club (13, -11, D:4) 8 stones (15, 14, D:4) a +0 flail (25, 24, D:4) a +0 leather armour (28, 8, D:4) a +0 mace a +0 war axe a +0 scale mail (30, 10, D:4) a +0 hand axe (30, 11, D:4) a +0 dagger a +0 robe (35, 29, D:4) a +0 chain mail (42, 30, D:4) a +0 rapier (43, 25, D:4) a +0 dagger (47, -9, D:4) 4 poisoned darts (62, 14, D:4) the +0 falchion of Symmetry {protect, Dex+3} Dex+3: It affects your dexterity (+3). Level 5 of the Dungeon (0, 0, D:5) a +2 flail of protection a +0 ring mail (15, -22, D:5) a +2 vampiric trident (19, -25, D:5) a +0 giant spiked club (22, -2, D:5) a +0 dagger (23, -28, D:5) 4 stones (23, -13, D:5) 6 stones (23, -3, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 scale mail a +0 club (28, -2, D:5) a +0 giant spiked club (32, -2, D:5) a blade talisman Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, -10, D:6) a +1 short sword of venom (10, 17, D:6) a +0 hand axe (13, 27, D:6) a ring of ice (56, 2, D:6) 8 stones (65, 12, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 robe (17, 7, D:7) a beast talisman (17, 9, D:7) a +0 falchion a staff of death (26, -5, D:7) 6 poisoned darts (26, -1, D:7) a +0 leather armour (29, -5, D:7) a +0 flail a +0 leather armour (31, -27, D:7) 3 stones (31, -26, D:7) a +0 flail (32, -26, D:7) a +0 whip (32, -5, D:7) a +0 scale mail (33, -29, D:7) a +0 club a +0 chain mail (33, -25, D:7) a +0 club a +0 robe (33, -24, D:7) a +0 spear (33, -9, D:7) a +0 club (33, -7, D:7) a +0 club (34, -25, D:7) a +0 halberd (35, -25, D:7) a +0 flail (35, -4, D:7) a +0 war axe (37, -34, D:7) a +0 hand axe (37, -5, D:7) a +0 leather armour a +0 whip (38, -22, D:7) a +0 spear (39, 1, D:7) a +0 dagger a +0 leather armour (39, 2, D:7) a +0 hand axe (43, 2, D:7) a +0 club (44, -34, D:7) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (45, -31, D:7) a +0 short sword (53, -3, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 sling (3, 1, D:8) a +0 leather armour (6, 6, D:8) a +0 short sword (7, 7, D:8) a +0 whip 3 poisoned darts (8, 7, D:8) a +0 dagger a +0 whip of pain a +0 club a +0 club (14, -2, D:8) 6 large rocks (23, -16, D:8) a +0 short sword 5 stones a +0 dagger a +0 short sword 3 poisoned darts (23, 9, D:8) a +0 pair of boots (23, 12, D:8) a +0 giant club a +0 giant club a +0 robe a +0 dagger (23, 13, D:8) a +0 robe a +0 dagger (24, -15, D:8) a +0 whip 2 stones a +2 vampiric short sword a +0 club 3 poisoned darts a +0 dagger a +0 short sword (24, 24, D:8) a +0 robe (25, 32, D:8) 2 stones (27, 35, D:8) a +0 dagger a +0 robe (29, 23, D:8) a +0 spear (32, 6, D:8) a +0 robe a +2 hand axe (33, 0, D:8) a +0 robe a +0 spear (33, 2, D:8) a +0 robe a +3 war axe (34, -18, D:8) a +0 club (34, -17, D:8) a +1 pair of boots (34, 3, D:8) a +0 quarterstaff (36, 36, D:8) a +0 leather armour (41, 17, D:8) 3 poisoned darts a +0 short sword (42, 18, D:8) a +0 short sword (43, 17, D:8) a +0 whip (43, 18, D:8) 3 stones a +0 dagger a +0 club (45, 10, D:8) a +2 heavy hand axe a +0 ring mail (45, 11, D:8) a +0 flail (45, 17, D:8) a +0 whip (45, 18, D:8) a +0 dagger a +0 dagger Level 9 of the Dungeon [Shop] Tinwafi's Armour Shop a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 robe of positive energy (191 gold) a +3 plate armour (520 gold) the +2 ring mail of Ceoz {Dex+3} (354 gold) Dex+3: It affects your dexterity (+3). (0, 0, D:9) a +0 robe a +3 hand axe of freezing (1, -13, D:9) a +0 chain mail a +0 scimitar (1, -10, D:9) a +0 club a +0 leather armour a +0 club (1, -4, D:9) 4 stones a +0 robe a +1 halberd a +0 robe a +3 mace of freezing (1, -2, D:9) a +0 robe a +0 great sword (8, -15, D:9) a +0 halberd a +0 whip a +0 leather armour a +0 club a +0 club a +0 spear (25, -11, D:9) a +0 pair of gloves (36, -4, D:9) a +0 hand axe (37, -12, D:9) a +0 robe (46, -16, D:9) a +0 troll leather armour (53, -6, D:9) a +0 robe (54, -5, D:9) the +1 leather armour of the Lizard {rF- Will+ rCorr Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (55, -7, D:9) a +0 whip a +0 short sword (57, -10, D:9) a +0 club a stone (57, -9, D:9) a +0 short sword a +0 short sword a +0 dagger 7 poisoned darts a +0 dagger 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 trident (4, 34, D:10) 8 stones (4, 35, D:10) a stone (4, 38, D:10) 6 stones (4, 39, D:10) 5 stones (5, 34, D:10) 8 stones (5, 36, D:10) 4 stones (6, 8, D:10) a +0 whip a curare-tipped dart (6, 33, D:10) 5 stones (6, 35, D:10) 4 stones (6, 36, D:10) 8 stones (6, 39, D:10) 3 stones (7, 8, D:10) a +0 short sword 8 stones a +2 dagger of draining (7, 34, D:10) a +0 giant club a +0 giant club (7, 36, D:10) a +0 morningstar the +6 shillelagh "Devastator" {shatter} (7, 39, D:10) a large rock (8, 8, D:10) a +0 whip (8, 33, D:10) 4 stones (8, 36, D:10) 9 stones (8, 38, D:10) a large rock (8, 39, D:10) a large rock (10, 36, D:10) a large rock (10, 37, D:10) a large rock (11, 35, D:10) 7 stones (17, -13, D:10) a +0 robe (18, 8, D:10) a +0 robe a +0 dagger (18, 12, D:10) a stone (22, 6, D:10) 5 stones a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 robe a +0 dagger (0, 2, D:11) a +0 robe a +0 dagger (0, 3, D:11) a +0 robe a +0 dagger a +0 club (12, 16, D:11) 6 stones (26, -12, D:11) a +0 long sword (26, 14, D:11) a +0 quick blade (28, 31, D:11) a +0 broad axe (30, 30, D:11) 2 stones (40, -4, D:11) a scroll of torment (42, 3, D:11) a +0 falchion (57, 36, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 robe (1, 12, D:12) a +0 mace (1, 16, D:12) a +0 sling (3, -18, D:12) a +0 plate armour (4, -15, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance a ring of ice (4, 26, D:12) a +0 giant club a +0 giant spiked club (12, -6, D:12) a +0 dagger (18, 9, D:12) a +0 hat (43, 2, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 scimitar (0, 1, D:13) a +0 scimitar a +0 hand axe (1, 0, D:13) a +0 scimitar a +0 long sword (1, 42, D:13) a +0 club (2, 20, D:13) a +0 club a +0 scale mail (3, 21, D:13) a +0 dagger a +0 flail a +0 leather armour (4, 17, D:13) a +0 flail a +0 ring mail (4, 18, D:13) a +0 dagger a +0 leather armour (4, 19, D:13) a +0 club a +0 leather armour (4, 20, D:13) a +0 dagger a +0 ring mail (4, 21, D:13) a +0 war axe a +0 plate armour (4, 22, D:13) a +0 club (5, 18, D:13) a +2 dagger of venom a +0 war axe a +0 orcbow a +0 plate armour (5, 19, D:13) a +0 dire flail a +0 chain mail a +0 morningstar (5, 20, D:13) a +0 whip a +0 leather armour (5, 21, D:13) a +0 long sword a +0 chain mail (5, 22, D:13) a +2 hand axe of freezing a +0 leather armour a +0 long sword a +0 chain mail (5, 23, D:13) a +0 club (6, 17, D:13) a +0 hand axe a +0 ring mail (6, 20, D:13) a +0 glaive a +0 plate armour (6, 22, D:13) a +0 hand axe a +0 short sword a +0 plate armour (7, 18, D:13) a +0 flail a +1 chain mail of positive energy (7, 19, D:13) a +1 short sword of electrocution (7, 20, D:13) a +0 hand axe (8, 20, D:13) a +0 whip (15, 9, D:13) a +0 robe (19, 11, D:13) Maxwell's Memoranda (19, 32, D:13) a +0 falchion (28, 21, D:13) 5 stones (29, -4, D:13) a +0 great mace (30, 35, D:13) a +0 orcbow (32, 7, D:13) 3 stones (35, 9, D:13) a +0 leather armour a +0 dire flail (36, 8, D:13) a +0 buckler a +0 leather armour a +0 broad axe (38, 7, D:13) an orb of guile (51, 38, D:13) a potion of might (51, 39, D:13) a potion of heal wounds (52, 1, D:13) 7 stones (52, 2, D:13) a +0 giant spiked club a +0 giant spiked club (52, 3, D:13) a +0 chain mail a +0 battleaxe (52, 5, D:13) a +0 plate armour a +3 dire flail (52, 38, D:13) 6 poisoned darts (52, 39, D:13) 10 gold pieces (52, 41, D:13) a +0 dagger (53, 3, D:13) a +0 chain mail a +2 halberd (53, 4, D:13) a +0 robe a +0 dagger (54, 5, D:13) a +0 chain mail a +0 dire flail Level 15 of the Dungeon (0, 0, D:15) 6 large rocks (11, 4, D:15) a +0 robe (13, -11, D:15) a +0 giant spiked club a +0 giant club (15, -12, D:15) a +0 giant club a +0 giant club (15, -11, D:15) a +0 giant club a +0 giant spiked club (17, -12, D:15) a +0 halberd a +0 robe (17, -11, D:15) a +0 giant spiked club a +0 giant club (17, -2, D:15) a +0 giant spiked club (18, 8, D:15) a +1 ring mail of poison resistance (21, -2, D:15) a +0 dagger a +0 robe (24, -12, D:15) a +0 orcbow (24, 15, D:15) 5 large rocks (29, 8, D:15) a +0 scale mail (30, 28, D:15) a +0 chain mail (31, 22, D:15) 20 gold pieces a +0 whip a +0 robe (34, 23, D:15) a +0 dagger a +0 robe (41, 23, D:15) a +0 giant club (42, -9, D:15) 5 stones (42, 24, D:15) a +1 bardiche (still there?) a +0 plate armour (still there?) (43, 16, D:15) a scroll of poison (43, 24, D:15) a +0 giant club a +0 giant club (43, 25, D:15) a +0 giant spiked club a +0 giant club (43, 26, D:15) a +0 dagger a +0 robe (45, 25, D:15) a +0 hand axe a +0 chain mail (46, -4, D:15) 2 large rocks a deep troll corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (47, -6, D:15) a catoblepas corpse (skeletalised by now) (47, -3, D:15) a +0 shortbow (49, -9, D:15) 9 gold pieces (50, -9, D:15) 17 gold pieces (still there?) a +1 heavy orcbow (still there?) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Feleac's Armour Shop a +0 leather armour (30 gold) a +2 leather armour of cold resistance (285 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) the +5 kite shield "Xatho" {rElec Int+3} (747 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. a +0 leather armour (30 gold) a +3 plate armour of cold resistance (675 gold) a +2 pair of gloves of stealth (322 gold) (0, 0, Orc:1) a +0 giant club (1, 4, Orc:1) a +0 leather armour a +0 whip a +0 chain mail a +0 battleaxe (3, 1, Orc:1) a +0 leather armour a +0 hand axe (24, 1, Orc:1) a +0 arbalest (24, 7, Orc:1) a +0 robe a +0 dagger (24, 42, Orc:1) a +0 giant club (25, 1, Orc:1) a +2 hand cannon of flaming (25, 35, Orc:1) a +0 giant club (26, 36, Orc:1) a +0 giant club (26, 37, Orc:1) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 plate armour a +0 scimitar of holy wrath (27, 33, Orc:1) a +0 giant club (27, 36, Orc:1) a +0 giant spiked club a +0 giant club (27, 38, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (28, 37, Orc:1) a +0 giant club (28, 38, Orc:1) a +0 giant spiked club (30, 39, Orc:1) a +0 giant club a +0 giant spiked club (33, 30, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Roptoele's Antique Armour Emporium the +2 scale mail "Ufaeh" {Str+2 SInv} (940 gold) Str+2: It affects your strength (+2). SInv: It lets you see invisible. a +0 robe (22 gold) a +2 helmet (528 gold) +0 fire dragon scales (1920 gold) a +0 chain mail (144 gold) a +0 pair of gloves (144 gold) [Shop] Beynajyl's Antique Weapon Shoppe the +9 flail of Peace {freeze, Dex+3} (2002 gold) Dex+3: It affects your dexterity (+3). a +0 club (31 gold) a +0 great mace (201 gold) the +2 dire flail "Qacvaum" {freeze, +Blink rF+} (1184 gold) rF+: It protects you from fire. +Blink: It lets you blink. the +12 orcbow of Hubris {freeze, rElec Int-2 Dex+7} (2814 gold) Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. a +0 rapier (124 gold) a +2 orcbow of flaming (567 gold) a +0 rapier (124 gold) [Shop] Zipih's Distillery a potion of brilliance (64 gold) 2 potions of lignification (96 gold) a potion of might (64 gold) a potion of heal wounds (80 gold) a potion of berserk rage (80 gold) a potion of lignification (48 gold) a potion of haste (160 gold) a potion of brilliance (64 gold) [Shop] Tiag's Antique Weapon Emporium a +0 dagger (52 gold) a +2 spectral lajatang (1287 gold) the +6 halberd of Cuguhock {venom, rF+ rCorr} (1414 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +1 shortbow of freezing (322 gold) a +0 war axe (91 gold) a +0 dagger (52 gold) a +0 glaive (169 gold) a +0 great sword (169 gold) a +0 mace (78 gold) a +0 quarterstaff (104 gold) (0, 0, Orc:2) a +0 flail (12, -7, Orc:2) a +0 ring mail a +0 mace (13, -9, Orc:2) a +0 ring mail a +0 hand axe (15, -15, Orc:2) a +0 robe a +0 dagger (17, -11, Orc:2) a +0 scale mail a +0 club (19, -17, Orc:2) a +0 giant club (19, -14, Orc:2) a +0 leather armour a +0 club (20, -14, Orc:2) 3 large rocks (20, -9, Orc:2) a +0 dagger a +0 chain mail a +0 mace (20, -7, Orc:2) a +0 mace (21, -18, Orc:2) 2 large rocks (21, -15, Orc:2) a +0 giant club a +0 giant spiked club a +0 robe a +0 flail a +0 giant club a +0 giant club (21, -14, Orc:2) a +0 giant club (21, -13, Orc:2) a +0 giant club (21, -10, Orc:2) a +0 plate armour a +0 scimitar (22, -16, Orc:2) a +0 robe a +2 halberd of protection (22, -15, Orc:2) a +0 giant spiked club (23, -16, Orc:2) a +0 giant club (23, -15, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (23, -14, Orc:2) a +0 giant club (23, -13, Orc:2) a +0 ring mail a +0 whip (23, -11, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (23, -10, Orc:2) a +0 robe a +0 dagger (23, -9, Orc:2) a +0 scale mail a +0 hand axe a +1 flail of holy wrath (25, -6, Orc:2) a +0 chain mail a +0 hand axe (25, -5, Orc:2) a +0 club (25, -2, Orc:2) a +0 hand axe (26, -2, Orc:2) 3 boomerangs a +0 club (27, -8, Orc:2) a +0 giant club (27, -6, Orc:2) a +0 whip (28, -3, Orc:2) a +0 scale mail a +0 flail (29, -4, Orc:2) a +0 chain mail a +0 short sword (29, -2, Orc:2) a +0 chain mail a +0 flail of holy wrath (35, -5, Orc:2) a +0 robe a +0 dagger (36, -5, Orc:2) a +0 robe a +1 dagger of electrocution (37, -5, Orc:2) a +0 hand axe (39, -7, Orc:2) a +0 ring mail a +0 dagger (40, -8, Orc:2) a +0 leather armour a +0 whip (45, 4, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (0, 13, Lair:1) 9 stones (2, 33, Lair:1) a ring of flight (13, 5, Lair:1) 2 boomerangs (14, 28, Lair:1) a +0 ring mail (17, -19, Lair:1) a +3 scimitar of flaming (22, -17, Lair:1) 3 stones (24, 26, Lair:1) 5 stones (33, -16, Lair:1) a +0 quarterstaff (37, 23, Lair:1) a +0 ring mail (59, 27, Lair:1) a +0 leather armour (60, -12, Lair:1) 4 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 silver javelins (2, 35, Lair:2) a +3 chain mail of fire resistance (3, 35, Lair:2) a +0 robe (9, 26, Lair:2) a +0 hand axe (26, 26, Lair:2) a +0 longbow (48, 30, Lair:2) a +0 quarterstaff (50, 29, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (24, -5, Lair:3) a +0 mace (37, 12, Lair:3) a +0 mace (43, -9, Lair:3) a +0 trident (44, 1, Lair:3) a +0 chain mail (48, 23, Lair:3) an orb of guile (61, 23, Lair:3) a +0 battleaxe a +0 robe a +0 scimitar a +0 robe a +0 trident a +0 robe (61, 24, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (5, -34, Lair:4) a +0 quarterstaff (7, -35, Lair:4) 5 poisoned darts (9, -21, Lair:4) 6 stones (10, -20, Lair:4) a +0 ring mail (17, -31, Lair:4) a +0 dagger (17, 11, Lair:4) a +0 pair of boots of rampaging (18, -6, Lair:4) 4 poisoned darts (25, -10, Lair:4) a +0 leather armour (25, 15, Lair:4) 5 stones (27, -31, Lair:4) 3 poisoned darts (32, -38, Lair:4) a +1 leather armour of fire resistance (33, -11, Lair:4) a +0 leather armour (35, -7, Lair:4) the +1 hand axe of Doom {spect, *Rage +Blink rC- MP+9} rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (44, -3, Lair:4) a +0 mace (50, -29, Lair:4) 6 stones (60, -29, Lair:4) a +0 great mace Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 stones (3, -3, Lair:5) a +0 robe (4, 4, Lair:5) a stone (20, 14, Lair:5) 2 silver javelins (21, -2, Lair:5) a +0 leather armour (28, -23, Lair:5) 6 stones (30, -14, Lair:5) a +0 hand axe (42, -5, Lair:5) 5 stones (42, -4, Lair:5) a +0 ring mail (43, 13, Lair:5) 7 stones (44, -5, Lair:5) a +3 plate armour of fire resistance (44, -4, Lair:5) a +0 hand axe of electrocution (45, -5, Lair:5) 2 stones (51, -18, Lair:5) a +0 whip