mihai Level 1 of the Dungeon [Shop] Yrebeexa's Distillery a potion of lignification (36 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of enlightenment (60 gold) 2 potions of lignification (72 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) (0, 0, D:1) 4 stones (5, -28, D:1) a +0 dagger a +0 dagger 2 stones (8, -12, D:1) a +0 leather armour (12, 15, D:1) a +0 spear (13, 6, D:1) a +0 dagger (18, -37, D:1) a +0 dagger (29, -5, D:1) a +0 scale mail (33, -6, D:1) 7 stones (44, -15, D:1) a +0 dagger Level 2 of the Dungeon (1, 0, D:2) a +0 dagger (12, 1, D:2) a +0 dagger a +0 dagger (12, 2, D:2) 6 stones a +0 short sword a +0 club a +2 helmet a +0 animal skin a +0 club (14, 2, D:2) a +2 ring mail of positive energy a +0 dagger a +0 club a +0 club a +0 dagger of venom (14, 3, D:2) a +0 dagger (18, 6, D:2) a +0 dagger (18, 25, D:2) a serpent talisman (30, 4, D:2) a +0 short sword (31, 22, D:2) the staff of Objectivity {rPois Will+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (32, 29, D:2) a +0 sling (39, 12, D:2) a +0 robe (49, 27, D:2) a +0 ring mail a +0 falchion (53, 14, D:2) 8 stones (58, 27, D:2) a +0 sling (61, 29, D:2) a +0 hat Level 3 of the Dungeon [Shop] Peumnagg's General Store a scroll of identify (20 gold) a +2 chain mail of fire resistance (215 gold) a There-And-Back Book (300 gold) a +0 dagger (20 gold) 5 stones (5 gold) [Shop] Noats's Antique Armour Shoppe a +0 chain mail (103 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2447 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 robe (16 gold) a +4 ring mail of fire resistance (713 gold) a +0 pair of boots (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) the +0 leather armour of the True Pharaoh {rPois Will+ Str+5} (673 gold) Str+5: It affects your strength (+5). rPois: It protects you from poison Will+: It increases your willpower. (0, 0, D:3) a +0 club (0, 2, D:3) a +0 dagger (0, 13, D:3) the -2 pair of boots of the Vaults {rF+ Regen+ Str+4 Slay-6} Str+4: It affects your strength (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (3, 27, D:3) a +6 ring of dexterity (7, 35, D:3) a +0 spear (8, 35, D:3) 5 stones (8, 36, D:3) a +0 spear (17, 46, D:3) a +0 short sword (20, 37, D:3) a +0 scythe a +0 robe (23, 18, D:3) a +0 club (25, 11, D:3) a +0 chain mail (25, 13, D:3) a staff of earth (27, 24, D:3) 6 stones (28, 40, D:3) a +0 robe (31, 8, D:3) a +0 ring mail (31, 13, D:3) a +0 dagger a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -3, D:4) a +0 trident (8, 4, D:4) a +0 leather armour a +0 trident (9, -24, D:4) a +0 scale mail (16, -15, D:4) a +0 robe a +0 dagger a +0 club (16, -14, D:4) a +0 leather armour a +0 club (17, -14, D:4) a +0 club a +0 leather armour a +0 dagger (20, -32, D:4) a +0 club (22, -1, D:4) a +0 leather armour (23, -33, D:4) a +0 robe (24, -12, D:4) a +0 dagger (28, -4, D:4) a +0 dagger (29, -5, D:4) a ring of ice (31, -5, D:4) a +0 ring mail (38, 4, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, 1, D:5) a ring of poison resistance (14, 31, D:5) a +0 flail a +3 whip (15, 31, D:5) a +0 club a +0 whip (19, 10, D:5) a +2 short sword of venom (24, 34, D:5) 6 stones (27, 25, D:5) a +0 giant spiked club (35, 5, D:5) a +0 giant club (43, -10, D:5) a +0 dire flail of holy wrath a +0 ring mail a +0 hand axe (46, 29, D:5) a +0 robe (48, 33, D:5) 4 stones (51, 33, D:5) a +0 ring mail of cold resistance a +0 club (54, -9, D:5) a +0 club (56, 11, D:5) 8 stones (62, 9, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (9, -14, D:6) 6 stones (22, -11, D:6) a +0 leather armour a +0 flail (22, -10, D:6) a +0 cloak (23, 7, D:6) a stone (24, -9, D:6) a +0 long sword (25, -8, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger (26, -8, D:6) a +0 war axe (28, 7, D:6) a +0 rapier of freezing a +0 chain mail (30, -16, D:6) a +0 short sword (36, -3, D:6) a +0 whip (36, -2, D:6) a +0 flail (38, -4, D:6) a +2 vampiric spear (43, -6, D:6) a +0 robe (45, 8, D:6) a +0 robe a +2 dagger of speed (45, 10, D:6) a +0 chain mail a +0 halberd (46, 11, D:6) a +0 dagger a +0 chain mail a +0 flail (47, 10, D:6) a +0 ring mail a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 mace a +0 dagger a +0 robe (26, 21, D:7) a +0 chain mail (31, 10, D:7) a +0 leather armour (32, 25, D:7) a +0 flail (39, 11, D:7) a +0 robe a +0 trident a +0 robe a +1 flail of freezing (40, 11, D:7) a +0 shortbow a +0 robe a +0 long sword (41, 12, D:7) a +0 robe a +3 spear (42, 10, D:7) a +0 robe a +0 morningstar (43, 4, D:7) a +0 hand axe (44, 33, D:7) a +0 dagger (45, 39, D:7) a +0 quarterstaff (47, 41, D:7) a +0 robe a +0 orcbow (48, 26, D:7) 3 stones a +0 dagger (49, 8, D:7) a +0 cloak (49, 23, D:7) 3 stones a +0 short sword (50, 23, D:7) a +0 dagger 4 stones a +0 dagger (51, 23, D:7) 2 stones a +0 short sword a +0 short sword (51, 24, D:7) a +0 short sword (53, 41, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 2 potions of magic (9, -37, D:8) a +0 mace (11, -12, D:8) a +0 hand axe (12, -38, D:8) 6 stones (18, -4, D:8) a +0 animal skin a +1 spear (20, -3, D:8) a +0 chain mail (25, -56, D:8) a -2 demon whip of venom (25, -20, D:8) a +0 robe a +5 spear of freezing (26, -29, D:8) a +0 club (26, -20, D:8) a +0 robe a +0 short sword (26, -19, D:8) a +0 robe a +3 hand axe a +0 robe a +0 war axe (27, -29, D:8) a +0 plate armour (29, -56, D:8) a +0 ring mail (29, -44, D:8) a +0 robe (33, -6, D:8) a +0 scimitar (39, -25, D:8) a +0 dagger a +0 ring mail (40, -25, D:8) a +0 whip a +0 scale mail a +0 mace a +0 club (55, -24, D:8) a +0 club a +0 mace (56, -24, D:8) a +0 whip 8 stones a +0 chain mail a +0 dagger a +0 robe (61, -35, D:8) a +0 trident a +0 leather armour (61, -14, D:8) a +1 whip of flaming a +0 robe (62, -16, D:8) a +0 short sword (62, -15, D:8) a +2 dagger of chaos a +1 robe of willpower (65, -21, D:8) a +0 pair of boots (65, -1, D:8) a blade talisman Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 1, D:9) a +0 dagger a +0 leather armour (1, 1, D:9) +0 steam dragon scales (1, 2, D:9) a +2 dagger of draining a +0 robe a +0 whip (4, 26, D:9) a +0 short sword a +0 leather armour a +0 flail a +0 chain mail (5, 26, D:9) a +0 flail (6, 25, D:9) a +0 dagger a +0 robe (10, 9, D:9) a +0 club 2 stones a +0 whip a +0 dagger a +0 dagger (22, -14, D:9) a +1 halberd of flaming +0 steam dragon scales (24, -23, D:9) a +0 flail (27, 7, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (27, 8, D:9) a +0 robe a +0 dagger (28, 6, D:9) a +0 mace (28, 7, D:9) a +2 heavy falchion (28, 8, D:9) a +0 chain mail a +0 club (29, 5, D:9) a +0 ring mail a +0 war axe (29, 6, D:9) a +0 club (30, 6, D:9) a +0 plate armour a +1 scimitar of flaming (34, -16, D:9) a +0 troll leather armour (36, 9, D:9) a +0 leather armour (37, -9, D:9) a +4 great sword of freezing a +0 robe (37, -8, D:9) a +0 robe a +4 battleaxe (39, -9, D:9) a +0 robe a +3 dagger (52, 13, D:9) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 10 of the Dungeon [Shop] Nockeiso's Book Shop a book of Air (308 gold) a book of Fire (448 gold) a book of Ice (700 gold) a book of the Hunter (364 gold) a Trismegistus Codex (392 gold) a There-And-Back Book (420 gold) the Anthology of Aeromancy (392 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Maxwell's Capacitive Coupling Air 8 a book of Callings (308 gold) (6, -16, D:10) a +0 giant club a +0 giant club (6, -7, D:10) a +0 great mace a +0 orcbow 9 stones (7, -25, D:10) 21 gold pieces (7, -19, D:10) a scroll of blinking (27, -25, D:10) a +0 robe (32, -8, D:10) a +0 troll leather armour a +0 robe a +1 long sword of freezing (33, -8, D:10) a +0 giant spiked club a +0 giant spiked club a +0 robe a +3 battleaxe (40, 4, D:10) a +2 rapier of flaming (44, 6, D:10) a +0 robe a +0 dagger (47, -27, D:10) 9 stones (47, -26, D:10) 15 gold pieces (48, -27, D:10) an amulet of magic regeneration (48, -26, D:10) 16 gold pieces (49, -27, D:10) a staff of earth (unseen) (49, -26, D:10) the amulet "Cewnuc" {RegenMP rPois rF+ Stlth+} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rF+: It protects you from fire. rPois: It protects you from poison Stlth+: It makes you more stealthy. (unseen) (50, -27, D:10) an amulet of regeneration (50, -26, D:10) 6 gold pieces (51, -27, D:10) 5 large rocks (51, -26, D:10) 10 gold pieces (57, 3, D:10) a lightning rod (4/4) (58, 1, D:10) 18 gold pieces (58, 2, D:10) a potion of might (59, 1, D:10) a +0 trident (59, 2, D:10) 27 gold pieces (60, 0, D:10) Great Wizards, Vol. II (61, -8, D:10) a +0 sling the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (0, 2, Orc:1) a +0 orcbow (5, 2, Orc:1) a +0 robe a +0 dagger (6, 0, Orc:1) a +0 flail (6, 1, Orc:1) a +0 chain mail a +0 short sword (6, 2, Orc:1) a +0 trident a +0 chain mail a +0 hand axe (7, 0, Orc:1) a +0 short sword a +0 leather armour a +0 chain mail a +2 hand axe of flaming (7, 2, Orc:1) a +0 plate armour a +0 long sword a +0 robe a +0 chain mail a +0 dagger a +0 dagger (8, 0, Orc:1) a +0 chain mail a +0 short sword (8, 1, Orc:1) a +0 dagger a +2 robe of cold resistance a +0 club (8, 2, Orc:1) a +0 scale mail a +0 hand axe (18, 38, Orc:1) a +0 long sword (20, 38, Orc:1) a +0 dagger (21, 45, Orc:1) a +0 arbalest (22, 44, Orc:1) a +0 long sword a +2 robe (23, 45, Orc:1) a +0 war axe a +0 plate armour an orc corpse (27, 39, Orc:1) a +0 long sword (27, 41, Orc:1) a +3 scimitar of holy wrath a +0 chain mail a +4 scimitar of flaming a +0 scale mail a +0 shortbow a +0 dagger a +0 leather armour a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 giant club an elf corpse an elf corpse an orc corpse an ogre corpse (36, 35, Orc:1) a +0 arbalest a kobold corpse (skeletalised by now) (36, 36, Orc:1) a +0 giant spiked club (43, 18, Orc:1) a +0 club a +0 leather armour a +0 dagger (43, 19, Orc:1) a +0 dagger a +0 robe (44, 17, Orc:1) a +0 dagger a +3 leather armour (44, 19, Orc:1) a +0 battleaxe a +0 chain mail a +0 giant club (45, 18, Orc:1) a +0 dire flail a +0 chain mail a +0 mace a +0 scale mail (45, 19, Orc:1) a +0 dagger a +0 leather armour (46, 19, Orc:1) a +0 trident a +0 ring mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 chain mail a +0 dire flail (0, 1, Orc:2) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger (0, 2, Orc:2) a +0 chain mail a +0 long sword (1, -1, Orc:2) a +0 giant spiked club (1, 0, Orc:2) a +0 flail (1, 1, Orc:2) a +0 robe a +0 dagger a boomerang a +0 hand axe a +0 leather armour a +0 hand axe (1, 2, Orc:2) a +0 dagger