minotard Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -24, D:1) 3 stones (3, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (14, 11, D:2) a stone (15, 11, D:2) 4 stones (15, 14, D:2) a +0 club a +0 club (16, 13, D:2) a stone (16, 14, D:2) a +0 dagger (17, 13, D:2) a +0 dagger (17, 15, D:2) a +0 club a +0 hunting sling 16 stones (17, 20, D:2) 21 bolts (23, 13, D:2) a +0 dagger a +0 dagger (24, 3, D:2) 23 stones (24, 8, D:2) a +0 club Level 3 of the Dungeon (0, 2, D:3) a +0 short sword a +0 dagger a +0 leather armour a +0 mace (0, 3, D:3) a +0 club 2 tomahawks (1, 3, D:3) a +0 dagger (2, 4, D:3) a tomahawk (27, 5, D:3) a +0 whip (still there?) a +0 club (still there?) (29, 24, D:3) a +0 dagger (30, 24, D:3) a +0 club (31, 24, D:3) a +0 club a +0 leather armour (34, 35, D:3) a +0 club (42, 15, D:3) a +0 hand axe (43, 6, D:3) a +0 club (45, 1, D:3) a +0 hand axe (47, 4, D:3) 27 arrows (50, 14, D:3) a +0 dagger (57, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (6, 9, D:4) 20 stones (12, 23, D:4) 8 stones (31, 8, D:4) a +0 dagger (31, 9, D:4) a -2 hand axe a +0 short sword (32, 8, D:4) a +0 dagger a +0 club a +0 scale mail a +0 short sword (41, 8, D:4) a +0 dagger a +0 robe (42, 6, D:4) the +5 mace of Dismay {crush, rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 32, D:5) a +0 flail a +0 ring mail (3, 12, D:5) 9 poisoned needles (8, 2, D:5) 7 poisoned tomahawks (9, 34, D:5) a +0 whip (10, 30, D:5) 3 needles of frenzy (12, -4, D:5) a +0 robe (22, 41, D:5) a +0 hunting sling (30, 7, D:5) 17 stones (36, 32, D:5) 22 stones (38, 32, D:5) a +0 hand axe (42, 32, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 12 bolts (5, -3, D:6) a +0 club (6, -3, D:6) a +0 dagger (11, -1, D:6) a +0 short sword (11, 0, D:6) a +0 short sword a +0 flail a cursed +0 leather armour a +0 flail a +0 robe (14, 17, D:6) a +0 short sword of venom (19, 12, D:6) 14 stones (20, 18, D:6) a +0 longbow (24, 12, D:6) a cursed +0 hand axe (32, 2, D:6) a +0 giant spiked club (39, -6, D:6) 18 stones (42, -5, D:6) a +0 battleaxe (43, 16, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 23 stones (1, 8, D:7) an arrow (1, 11, D:7) 6 steel tomahawks (1, 18, D:7) 11 stones (2, 2, D:7) 28 sling bullets (2, 7, D:7) 2 arrows (3, 6, D:7) an arrow (3, 7, D:7) an arrow (4, 7, D:7) a +0 shortbow (unseen) (8, 20, D:7) 18 stones (11, 18, D:7) a +0 whip (12, -13, D:7) a +0 dagger (12, -10, D:7) 24 bolts (15, -13, D:7) a +0 hand axe a +0 trident (16, -13, D:7) a +0 falchion (16, 23, D:7) 11 stones (21, 0, D:7) 8 javelins (23, 3, D:7) a +0 whip a +0 scale mail (34, 21, D:7) 24 bolts Level 8 of the Dungeon [Shop] Tyru's Jewellery Shop an uncursed ring of wizardry (360 gold) the ring of the Morning {rN+ MP+9} (374 gold) [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). an uncursed amulet of guardian spirit (360 gold) a +2 ring of strength (90 gold) an uncursed amulet of harm (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of ice (300 gold) an uncursed amulet of rage (480 gold) a +4 ring of intelligence (324 gold) an uncursed amulet of rage (480 gold) a +5 ring of dexterity (494 gold) an uncursed amulet of magic regeneration (360 gold) (0, 0, D:8) 26 stones (0, 6, D:8) a +2 short sword of draining (unseen) (0, 7, D:8) a +0 dagger (2, 6, D:8) a cursed -1 shortbow (unseen) (5, -1, D:8) a +2 dagger of distortion a +2 robe of resistance (6, 6, D:8) 22 stones (11, 34, D:8) a +0 leather armour (12, 13, D:8) a +0 giant club (27, 16, D:8) a +0 chain mail a +0 pair of gloves a +0 animal skin (30, 16, D:8) a cursed -2 dagger a +0 robe (31, 12, D:8) a +0 club a scroll of amnesia (32, 12, D:8) a +0 glaive a +0 plate armour (32, 14, D:8) a +0 hand axe a +0 ring mail a +0 dire flail a +0 chain mail (33, 14, D:8) a +0 flail (34, 14, D:8) a +0 flail a +0 leather armour (35, 0, D:8) a +0 buckler (37, 0, D:8) a +1 dagger of protection a +0 robe Level 9 of the Dungeon [Shop] Inoll's Weapon Emporium a +0 dagger (30 gold) a cursed -2 flail (1 gold) a +0 quarterstaff (60 gold) a +0 flail (52 gold) a +0 dagger (30 gold) 16 stones (24 gold) a +0 short sword (45 gold) the +6 scythe of Irrepressible Laughter {chaos, rF+ Dex+2} (804 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+2). It protects you from fire. 16 stones (24 gold) a +0 long sword (52 gold) 24 stones (36 gold) a +0 club (15 gold) (1, -11, D:9) a +1 robe of positive energy (4, -42, D:9) a throwing net (18, -18, D:9) a +0 spear (44, 6, D:9) a +0 long sword (45, -15, D:9) a +0 shortbow (52, -18, D:9) a +0 hand axe (54, -12, D:9) a +0 falchion a +0 whip (54, -10, D:9) a cursed -2 short sword a +0 leather armour (55, -38, D:9) 5 javelins of penetration (55, -12, D:9) a +0 scimitar a +0 plate armour (57, -21, D:9) the +1 ring mail "Gawk" {-Cast rElec Dex+6} It affects your dexterity (+6). It insulates you from electricity. It prevents spellcasting. (60, -38, D:9) 2 potions of curing Level 10 of the Dungeon (0, 0, D:10) 2 stones (1, 0, D:10) 2 poisoned needles a +0 dagger (1, 1, D:10) a +0 dagger (unseen) (2, 0, D:10) a +0 whip a +0 blowgun 11 poisoned needles a +0 dagger a +0 whip 2 stones (3, 0, D:10) a +0 blowgun a +0 short sword (3, 1, D:10) a +2 falchion of distortion (unseen) (15, 7, D:10) 24 sling bullets (31, -24, D:10) a +0 mace (35, -8, D:10) a +0 plate armour a +0 mace (36, -2, D:10) a +0 short sword (38, -9, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, 3, D:11) a +0 quarterstaff (2, 0, D:11) a +2 long sword of draining (3, -36, D:11) 20 arrows (3, -14, D:11) 12 bolts (7, -17, D:11) a stone (8, -34, D:11) a cursed -2 club 9 stones (8, -20, D:11) a +1 dagger of electrocution a +0 blowgun 5 poisoned needles (8, -14, D:11) a +0 ring mail (9, -34, D:11) a +0 dagger a +0 dagger a +0 robe (9, -33, D:11) 5 stones (9, -31, D:11) a curare-tipped needle (9, -20, D:11) a +0 dagger (9, 2, D:11) a +0 giant club (10, -34, D:11) a +0 short sword a +0 whip 5 stones a cursed +0 dagger a +0 club a +2 dagger of venom (10, -20, D:11) a +0 short sword 4 stones (10, -19, D:11) 4 poisoned needles a +0 dagger a +0 club 6 stones (10, 3, D:11) a cursed -1 giant spiked club (11, -20, D:11) a +0 dagger (13, -36, D:11) a cursed -3 blowgun a +0 club (13, -34, D:11) a +0 short sword a stone (14, -35, D:11) 3 curare-tipped needles a stone (18, -10, D:11) a +0 ring mail a +0 flail (19, -11, D:11) a +0 hand axe (19, -10, D:11) a +0 whip (22, -34, D:11) a stone (23, -33, D:11) a stone (23, -32, D:11) a stone a +0 long sword (25, -14, D:11) a +0 robe a +0 dagger (28, -42, D:11) a +0 shortbow of freezing (29, -43, D:11) a +0 shortbow (29, -41, D:11) a cursed -2 shortbow (29, -13, D:11) a +0 robe (30, -43, D:11) a +0 shortbow (30, -42, D:11) a +0 shortbow (30, -41, D:11) a +0 shortbow (35, -37, D:11) a +0 robe a +0 giant spiked club (39, -22, D:11) 3 tomahawks (39, -2, D:11) a +0 flail (46, -21, D:11) 115 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 spear (1, -13, D:12) 16 bolts (8, -5, D:12) a +0 dagger a +0 flail a +0 flail 4 tomahawks a +0 leather armour (9, -9, D:12) 20 arrows (unseen) (9, -4, D:12) 2 large rocks (9, -3, D:12) a +0 leather armour a +0 club a +0 scale mail (10, -5, D:12) a +0 whip a +0 whip a +0 ring mail (10, -4, D:12) a cursed +0 leather armour a +0 robe a +0 dagger a +0 dagger (10, -3, D:12) a +0 giant club a +0 club a +0 leather armour (11, -8, D:12) an arrow (11, -2, D:12) a +4 scimitar of flaming (11, 3, D:12) a +0 flail (12, -8, D:12) an arrow (13, -8, D:12) an arrow (14, -8, D:12) an arrow (14, -2, D:12) a +0 ring mail a +0 morningstar (20, -2, D:12) a +0 rapier (25, 7, D:12) a +0 pair of gloves (29, 17, D:12) a crystal ball of energy (32, 20, D:12) a +0 chain mail 3 poisoned tomahawks a +0 hand axe (33, 19, D:12) 3 poisoned tomahawks (33, 20, D:12) a +0 mace a +0 flail a +0 ring mail (34, 20, D:12) 11 sling bullets a +0 flail (36, -13, D:12) a scroll of torment (38, -14, D:12) a +0 giant club (unseen) (42, 1, D:12) an uncursed ring of poison resistance an uncursed ring of flight an uncursed amulet of the gourmand a cursed -2 short sword Level 13 of the Dungeon (0, 0, D:13) a cursed +0 short sword a cursed +0 trident (1, -2, D:13) a +0 flail (2, -2, D:13) a +1 dagger of electrocution a +0 robe (2, -1, D:13) a +0 flail a +0 ring mail (9, 26, D:13) 14 stones (10, 19, D:13) a +0 leather armour (17, 38, D:13) 24 stones (18, -1, D:13) a +4 short sword (18, 0, D:13) a +0 short sword a +0 flail a +0 leather armour (21, 36, D:13) a +0 shortbow 13 arrows (21, 39, D:13) 3 arrows (22, 40, D:13) an arrow (26, -8, D:13) a +0 mace a +0 leather armour (26, -2, D:13) a scroll of torment (27, -10, D:13) a +0 whip a cursed +0 leather armour (27, -9, D:13) a +0 scimitar a +0 chain mail a +0 giant spiked club (27, 14, D:13) a +0 shortbow 17 arrows (27, 15, D:13) a +0 shortbow 16 arrows (27, 16, D:13) a +0 shortbow 4 arrows (27, 17, D:13) a +0 longbow 26 arrows (27, 18, D:13) an arrow (28, 20, D:13) 2 arrows (29, 21, D:13) an arrow (31, -5, D:13) 10 stones (32, -6, D:13) 18 stones (32, 24, D:13) a +2 long sword of holy wrath a +0 scale mail (32, 39, D:13) 23 bolts (34, -3, D:13) a +0 giant club (34, 19, D:13) a +0 dagger (35, 23, D:13) a cursed -1 morningstar (37, 5, D:13) a +0 falchion (39, 6, D:13) a +0 flail (41, 2, D:13) a +0 glaive (41, 4, D:13) a +0 hand axe (41, 5, D:13) a +0 battleaxe (42, 5, D:13) a +0 halberd (45, -2, D:13) a +0 pair of gloves (45, 10, D:13) 25 bolts (49, -2, D:13) a potion of degeneration (49, 3, D:13) 13 stones Level 14 of the Dungeon (0, 0, D:14) 2 arrows (0, 2, D:14) 2 arrows (0, 3, D:14) an arrow (0, 4, D:14) an arrow (1, -4, D:14) a +0 robe (unseen) (1, -3, D:14) a +0 robe a +0 war axe a +0 leather armour (1, 1, D:14) 6 arrows (1, 5, D:14) an arrow (2, -6, D:14) 5 gold pieces (2, 1, D:14) 6 arrows a +0 shortbow (3, 7, D:14) an arrow (3, 12, D:14) a beef jerky (4, 8, D:14) 12 arrows (unseen) (5, -10, D:14) 7 stones (7, -3, D:14) an arrow (11, -3, D:14) an arrow (12, -3, D:14) an arrow (13, -3, D:14) an arrow (14, -3, D:14) an arrow (17, 4, D:14) a wand of paralysis (8/24) (38, -22, D:14) 24 bolts (42, -16, D:14) a +0 arbalest 16 bolts (42, -15, D:14) a +0 arbalest 20 bolts (43, -16, D:14) a +0 arbalest (unseen) (44, -15, D:14) 4 bolts (45, -15, D:14) 2 bolts (46, -15, D:14) a bolt (47, -15, D:14) a bolt (47, 8, D:14) a +0 hand axe (48, -16, D:14) 3 bolts (48, 6, D:14) a +0 dire flail (48, 8, D:14) a +0 scimitar Level 15 of the Dungeon (0, 0, D:15) 20 stones (1, 15, D:15) an uncursed staff of wizardry (6, -10, D:15) a +1 war axe of venom (7, -10, D:15) a +3 dire flail a +0 leather armour (8, 17, D:15) a +0 blowgun (9, -10, D:15) an arrow (10, -13, D:15) a +0 shortbow 11 arrows (10, -11, D:15) a +0 long sword a +0 chain mail 8 arrows (11, -12, D:15) a +0 dagger a +2 robe of cold resistance (14, 1, D:15) a +0 shortbow a +0 giant spiked club a +0 longbow 36 arrows (15, -15, D:15) a +0 leather armour (15, -1, D:15) 4 arrows (15, 0, D:15) 5 arrows a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 spear a +0 robe (15, 1, D:15) a +0 shortbow a +0 shortbow 28 arrows (21, 1, D:15) a wand of flame (25/48) a +0 hand axe of electrocution a wand of enslavement (10/24) a wand of flame (19/48) a wand of random effects (28/48) a wand of flame (28/48) a wand of flame (32/48) a +1 ring of evasion a +1 hand axe (30, -16, D:15) a potion of mutation (34, -13, D:15) a cursed -1 giant club (35, -13, D:15) a +1 antimagic demon trident (36, -13, D:15) a +0 cloak (39, -22, D:15) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (8, 7, Lair:1) a crystal ball of energy (12, 0, Lair:1) a crystal ball of energy (21, -41, Lair:1) a +0 battleaxe (34, -6, Lair:1) 13 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 bolts (7, -16, Lair:2) a +0 plate armour (11, -17, Lair:2) a +0 robe (12, -1, Lair:2) a +0 hand crossbow (13, -33, Lair:2) 20 stones (18, -21, Lair:2) a +0 scale mail (22, -24, Lair:2) a +0 robe (22, -10, Lair:2) a +0 rapier (28, -1, Lair:2) a +0 club (46, -17, Lair:2) 20 arrows (46, -14, Lair:2) a +0 morningstar Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of air (19, 36, Lair:3) 18 stones Level 1 of the Swamp (11, 16, Swamp:1) a +0 great sword (12, 17, Swamp:1) a +0 dagger (unseen) (13, -9, Swamp:1) the +10 great mace of Trog's Generosity {antimagic, +Fly rF+ rC++ Str+4 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your dexterity (-3). It protects you from fire. It greatly protects you from cold. It lets you fly. (13, 1, Swamp:1) the +6 long sword "Onexkif" {vamp, Fragile rElec Dex+2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. (15, -4, Swamp:1) a +0 war axe (15, 20, Swamp:1) 21 stones (22, -2, Swamp:1) a +0 club (24, -14, Swamp:1) +0 swamp dragon scales Level 2 of the Swamp (6, 2, Swamp:2) a +0 spear a +0 buckler (10, -3, Swamp:2) an uncursed ring of protection from magic a book of Cantrips an uncursed amulet of faith an uncursed ring of teleportation (18, 22, Swamp:2) a +0 glaive Level 3 of the Swamp (0, 0, Swamp:3) 25 gold pieces Level 4 of the Swamp (0, 0, Swamp:4) a +0 glaive (7, -13, Swamp:4) 19 stones (7, -8, Swamp:4) 26 arrows (12, 18, Swamp:4) a cursed -1 hand crossbow (15, -5, Swamp:4) a +0 leather armour (16, 23, Swamp:4) a bread ration (17, 24, Swamp:4) a bog body corpse (19, 28, Swamp:4) 26 gold pieces (28, -3, Swamp:4) an uncursed amulet of regeneration (28, -1, Swamp:4) a wand of confusion (39/48) (28, 1, Swamp:4) 21 arrows (28, 19, Swamp:4) +0 swamp dragon scales (30, -1, Swamp:4) a swamp drake corpse (skeletalised by now) (33, 23, Swamp:4) a +0 broad axe (40, 27, Swamp:4) a tyrant leech corpse (41, 29, Swamp:4) 19 arrows (47, -7, Swamp:4) a +0 short sword (49, -11, Swamp:4) 2 scrolls of amnesia (52, -5, Swamp:4) a +0 robe