mive Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -32, D:1) a +0 robe (24, -21, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (30, -13, D:2) a +0 spear (32, 6, D:2) a +0 hand axe (39, 13, D:2) a +0 club (52, 21, D:2) a +0 robe (59, 3, D:2) a +2 quarterstaff of crushing Level 3 of the Dungeon (0, 0, D:3) 20 bolts (8, 3, D:3) a +0 club (10, -36, D:3) a +0 chain mail a +0 hand axe (10, -34, D:3) a +0 scale mail a +0 dire flail of protection (33, -32, D:3) a +0 hand axe (35, -43, D:3) a +0 robe (38, -36, D:3) a +0 club (48, -4, D:3) a +0 dagger Level 4 of the Dungeon (9, 13, D:4) a +0 ring mail a +0 flail (9, 15, D:4) a +0 pair of gloves (12, 13, D:4) a +0 dagger a +0 robe (12, 21, D:4) a +0 falchion (12, 38, D:4) a +0 cloak (13, 5, D:4) a +0 scale mail a cursed -2 rapier (14, 0, D:4) a +0 cloak (18, 27, D:4) a +0 dagger a +0 chain mail a +0 dagger (21, 43, D:4) a +0 spear (23, -3, D:4) a +0 club (23, 44, D:4) a +0 falchion (24, 28, D:4) a +0 mace (25, 43, D:4) a -2 whip (25, 44, D:4) a +0 short sword (39, 35, D:4) a +0 war axe (44, 22, D:4) a +0 robe (49, 33, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 2, D:5) a +0 short sword (8, -7, D:5) a scroll of amnesia (8, 6, D:5) a +4 falchion (8, 7, D:5) a +0 short sword (12, -18, D:5) 28 bolts (17, 2, D:5) a cursed -1 dagger a +0 robe (36, 8, D:5) a +0 club a +0 flail (37, 18, D:5) a +0 leather armour a +0 club (38, 18, D:5) an uncursed amulet of faith a +0 leather armour a +0 club a +0 whip (39, -9, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 11 bolts (6, 2, D:6) a +0 ring mail (10, 1, D:6) 17 bolts (11, -13, D:6) a +0 glaive (12, 4, D:6) a +0 leather armour (18, 4, D:6) a +0 robe a cursed -3 dagger (20, 16, D:6) a +0 robe a +0 dagger (21, 14, D:6) a +0 short sword (23, 11, D:6) a cursed -3 club (24, 4, D:6) a +0 robe a +0 dagger (24, 6, D:6) a +0 dagger (25, 3, D:6) a +0 ring mail (26, 2, D:6) a +0 robe a +0 dagger of speed (29, 29, D:6) a +0 spear (30, 4, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (3, -3, D:7) a +0 robe a cursed -3 dagger (3, 0, D:7) a +0 mace (3, 8, D:7) a +0 robe a +0 dagger (4, 2, D:7) a +0 hand axe (15, 3, D:7) a +0 ring mail (29, 27, D:7) a +3 scale mail of poison resistance (30, 27, D:7) 9 gold pieces (32, -5, D:7) a +0 robe a +1 whip of electrocution a +0 animal skin a +0 animal skin (32, -2, D:7) a cursed +0 animal skin (33, -1, D:7) a +0 giant club (35, 18, D:7) a +0 short sword (36, 27, D:7) 19 gold pieces (37, 27, D:7) a +0 war axe (43, 7, D:7) a +0 short sword (44, 5, D:7) 2 potions of degeneration (54, -12, D:7) a +0 flail a +0 chain mail (55, 11, D:7) a +0 flail (62, -18, D:7) a +0 robe Level 8 of the Dungeon (20, 10, D:8) a +0 hand axe a +0 animal skin (30, 14, D:8) a +3 short sword (54, 2, D:8) a +0 scale mail a +0 mace (55, -8, D:8) a +1 glaive a +0 animal skin (56, -10, D:8) a +0 leather armour a +0 club a +0 whip a +0 chain mail a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 ring mail (0, 1, D:9) a +0 dagger a +0 leather armour a +0 dagger an orc corpse (0, 2, D:9) an orc skeleton (4, 13, D:9) the +8 glaive of the Mushroom {antimagic, +Inv rElec rC+ rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (5, 11, D:9) a tomahawk (7, 13, D:9) a tomahawk (11, 23, D:9) 2 arrows (11, 24, D:9) an arrow (13, 9, D:9) a potion of brilliance (16, 1, D:9) a scroll of amnesia (22, 21, D:9) a +0 shortbow (25, 19, D:9) a +0 robe the Ecumenical Temple