mmigdal Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -3, D:1) 12 stones (6, -9, D:1) 18 stones (8, 15, D:1) a +0 hunting sling (17, 14, D:1) a +0 whip (25, -4, D:1) a +0 club (28, -4, D:1) a +0 whip (37, 10, D:1) a +0 robe (38, -8, D:1) 23 stones (38, 14, D:1) 24 stones (43, 11, D:1) a +0 club a +0 club a +0 halberd (49, 36, D:1) a +0 club (59, 24, D:1) 31 stones Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -1, D:2) a ball python corpse (skeletalised by now) (3, -14, D:2) 16 stones (9, -15, D:2) 18 stones (10, 14, D:2) a +0 leather armour (17, -1, D:2) 17 bolts (17, 21, D:2) a +0 ring mail (20, -2, D:2) 23 stones (21, 5, D:2) a +0 leather armour (26, 21, D:2) a +0 dagger (27, 18, D:2) a stone (35, -8, D:2) 21 stones (35, 15, D:2) a +1 hand axe of electrocution (51, 17, D:2) a -6 ring of intelligence an uncursed ring of attention Level 3 of the Dungeon (0, 0, D:3) a scroll of magic mapping (2, 4, D:3) a ration (3, 6, D:3) 3 gold pieces (10, 3, D:3) an uncursed ring of see invisible (16, 8, D:3) a worm corpse a worm corpse