mmigdal Level 1 of the Dungeon (0, 0, D:1) 12 stones (25, 44, D:1) 10 stones (33, 15, D:1) a +0 dagger (34, 55, D:1) a +0 ring mail (36, 4, D:1) 23 bolts (37, 33, D:1) a +0 club (42, 56, D:1) a +0 ring mail (43, 23, D:1) a +0 whip (46, 22, D:1) a +0 dagger (48, 22, D:1) a +0 dagger a stone (54, -5, D:1) a +0 scale mail (54, 53, D:1) a +0 chain mail (55, 2, D:1) a +0 dagger (55, 28, D:1) 10 stones (55, 29, D:1) 7 sling bullets (55, 30, D:1) a +0 ring mail (56, 28, D:1) 3 scrolls of teleportation (56, 29, D:1) a potion of heal wounds (56, 30, D:1) a scroll of identify (57, 28, D:1) 3 scrolls of enchant armour (unseen) (57, 29, D:1) a +0 dagger (57, 30, D:1) a potion of degeneration (57, 55, D:1) 32 stones (68, 43, D:1) 8 needles of sleeping Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 7, D:2) 19 stones a +0 hunting sling (5, 1, D:2) a +0 whip (6, 7, D:2) a stone (8, -2, D:2) 17 stones (9, 7, D:2) a stone (10, 7, D:2) 2 stones (17, -6, D:2) 17 stones (18, 5, D:2) a +0 robe (27, -8, D:2) a +0 scale mail (32, 10, D:2) a hound corpse (skeletalised by now) (39, -6, D:2) a +0 club (40, -24, D:2) a +0 leather armour (42, -21, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of haste (1, 0, D:3) 9 gold pieces (2, -4, D:3) a book of Maledictions (6, -4, D:3) an arrow (6, -3, D:3) 2 arrows (7, -8, D:3) 2 arrows (7, -7, D:3) 5 arrows (7, -6, D:3) an arrow (7, -5, D:3) an arrow (7, -4, D:3) 14 gold pieces (10, -20, D:3) 5 poisoned needles (14, -17, D:3) a +0 hand crossbow (14, 0, D:3) a bat corpse (20, -22, D:3) a +0 robe a +0 dagger (20, 0, D:3) a jackal corpse (21, -2, D:3) 28 stones (23, -22, D:3) a +0 club