mmigdal Level 1 of the Dungeon (1, -2, D:1) a +0 short sword (7, -14, D:1) a +0 robe (8, 7, D:1) 6 large rocks (14, 3, D:1) a +0 hand axe (17, 0, D:1) a +0 club (19, -5, D:1) a +0 leather armour (22, -9, D:1) a +0 dagger (22, -8, D:1) 5 stones a +0 dagger (23, -9, D:1) a +0 club (30, 7, D:1) 4 large rocks Level 2 of the Dungeon [Shop] Wuydwof's Distillery a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of ambrosia (104 gold) a potion of invisibility (104 gold) a potion of ambrosia (104 gold) a potion of attraction (39 gold) (0, 0, D:2) a +2 short sword of protection a +0 ring mail (2, -1, D:2) a +0 dagger (2, 0, D:2) a +0 dagger (4, 0, D:2) a +0 dagger a +0 scale mail 18 stones (4, 2, D:2) a +0 club a +0 ring mail (5, 2, D:2) a +0 dagger (11, 9, D:2) a +0 dagger (31, 11, D:2) a +0 dagger a +0 robe (32, 15, D:2) 4 large rocks (34, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 14, D:3) 26 arrows (12, -6, D:3) a +0 club (13, -15, D:3) a +0 short sword (38, 1, D:3) 18 poisoned darts (43, 9, D:3) a +0 club (49, -20, D:3) a +0 club (51, -25, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Jophorcha's Antique Armour Shop a +0 robe (18 gold) a +0 pair of boots (121 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 pair of gloves (121 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 scale mail of willpower (297 gold) a +1 scale mail of cold resistance (432 gold) a +0 plate armour (621 gold) (14, 7, D:4) a +0 leather armour a +0 short sword (15, 7, D:4) a +0 chain mail a +0 dagger (15, 8, D:4) a +0 dagger (16, 9, D:4) a +0 scale mail a +0 dagger (17, 4, D:4) a +0 ring mail (20, -14, D:4) a +0 buckler (29, -44, D:4) a +0 halberd a +1 halberd of freezing (29, 8, D:4) 32 stones (34, -44, D:4) a +0 halberd (35, -14, D:4) a +0 giant spiked club (45, 5, D:4) a +0 short sword a curare-tipped dart Level 5 of the Dungeon (0, 0, D:5) 14 arrows (2, -2, D:5) 27 stones (3, 13, D:5) a +0 dagger a +0 leather armour (15, -4, D:5) a +0 leather armour a +0 mace (16, -10, D:5) 25 bolts (16, -2, D:5) 14 arrows (16, 1, D:5) a +0 giant spiked club (17, 19, D:5) a +1 scythe of venom a +0 robe (24, 5, D:5) a +0 pair of boots (37, 3, D:5) 19 stones (39, -1, D:5) a +0 ring mail Level 6 of the Dungeon (3, -21, D:6) a +0 leather armour (11, -33, D:6) a +0 giant club (14, -10, D:6) a +0 robe a +0 club (14, -9, D:6) 23 arrows a +0 shortbow (15, -9, D:6) a +0 club (16, -23, D:6) 14 bolts (30, 4, D:6) a +0 flail (34, -5, D:6) a +0 halberd (40, -14, D:6) 10 poisoned darts (42, -1, D:6) a potion of degeneration (43, -23, D:6) 14 sling bullets (45, -38, D:6) a +0 spear (48, 10, D:6) a +0 flail (49, 10, D:6) a +0 whip (52, -36, D:6) 13 arrows (53, 6, D:6) 9 stones (57, -20, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 18 stones (2, -1, D:7) 15 arrows a +0 shortbow (10, -10, D:7) 19 arrows (still there?) a +0 shortbow (still there?) (11, -27, D:7) 17 stones (11, -9, D:7) 22 stones (12, -30, D:7) a +0 chain mail (21, 5, D:7) a staff of earth (29, -2, D:7) the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (39, 6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (2, 17, D:8) a +0 robe (5, 24, D:8) a +1 spear a +0 animal skin (8, 34, D:8) 14 sling bullets (10, 9, D:8) a +0 trident (15, 7, D:8) a +0 leather armour 15 sling bullets a +0 quarterstaff a +0 hunting sling (16, 6, D:8) a +0 hand axe a +0 robe a +2 trident (16, 7, D:8) +0 steam dragon scales (17, 41, D:8) a +0 plate armour a +0 short sword (18, 42, D:8) a +0 robe (18, 45, D:8) a +0 robe a +0 dagger (24, 3, D:8) a +0 long sword (24, 36, D:8) 24 bolts (24, 41, D:8) a +0 club (26, 5, D:8) 15 sling bullets (26, 42, D:8) a +0 falchion (27, 10, D:8) a +0 short sword (27, 36, D:8) a +0 robe a +4 great sword (27, 37, D:8) a +0 robe a +0 dagger (30, 10, D:8) a +0 whip (31, 10, D:8) a +0 robe a +0 dagger (32, 42, D:8) a +0 robe a +0 flail (33, 10, D:8) a +0 robe a +2 flail (36, 11, D:8) a +0 robe a +0 dagger (37, 23, D:8) 15 stones a +0 scale mail a +0 club a +0 hand axe a +0 robe a +0 dagger (37, 28, D:8) a +0 robe a +3 morningstar of freezing (37, 30, D:8) a +0 ring mail a +5 hand axe (37, 31, D:8) a +0 giant club a +0 giant club a +0 whip (37, 32, D:8) a +0 hand axe (37, 33, D:8) a +0 club a +0 club a +0 club (37, 45, D:8) a +0 robe (38, 11, D:8) a +0 leather armour a +2 flail of holy wrath (43, 14, D:8) a wand of digging (3) (45, 13, D:8) 12 gold pieces (46, 13, D:8) a +0 great sword (47, 12, D:8) 29 stones (47, 13, D:8) 15 stones Level 9 of the Dungeon [Shop] Fetic's Armour Shoppe the +0 ring mail of the Fife {Fly rN+ Str-4} (115 gold) Str: It affects your strength (-4). rN: It protects you from negative energy. Fly: It grants you flight. a +3 chain mail of willpower (344 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +3 leather armour of cold resistance (312 gold) a +0 ring mail (52 gold) a +0 kite shield (58 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) the +1 chain mail of the Resonant Robin {rPois rN+++ Int-5 SInv} (460 gold) Int: It affects your intelligence (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. a +0 chain mail (58 gold) [Shop] Joonul's General Store a scroll of silence (112 gold) a +0 dire flail (60 gold) a +0 rapier (60 gold) 21 sling bullets (157 gold) a potion of attraction (45 gold) a ring of flight (262 gold) a ring of fire (375 gold) a +0 plate armour (345 gold) 14 stones (21 gold) (9, -1, D:9) 5 stones (10, 0, D:9) 5 stones (10, 1, D:9) 5 stones (11, -1, D:9) 5 stones (23, 3, D:9) 5 stones (26, 3, D:9) 5 stones (27, -15, D:9) a +0 trident a +0 leather armour 16 arrows (27, 8, D:9) a +0 robe a +0 dagger (28, -12, D:9) a +0 chain mail a +0 morningstar (28, 6, D:9) a +0 robe a +0 dagger (28, 13, D:9) a +0 mace (29, -19, D:9) a +0 falchion (29, -15, D:9) a +0 dagger a +0 robe (29, -14, D:9) a +0 ring mail (30, -15, D:9) a +0 dagger (30, 13, D:9) a +0 whip (31, -24, D:9) a +0 robe (32, -14, D:9) a +0 scale mail (35, 2, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (9, 10, D:10) 25 poisoned darts (14, -14, D:10) 19 stones (21, -37, D:10) a +0 dagger (21, 9, D:10) a +0 flail (21, 11, D:10) 18 stones (23, -37, D:10) a +0 trident (23, -13, D:10) a +0 mace (23, -11, D:10) a +0 dagger a +0 robe (24, -38, D:10) a +0 dagger (25, -36, D:10) a +0 flail a +0 chain mail (26, 13, D:10) 21 arrows (28, -9, D:10) a +2 short sword of speed a +0 scale mail (31, -39, D:10) a +0 hand axe a +0 chain mail (31, -15, D:10) a +0 dagger (38, -39, D:10) a +0 long sword (40, -22, D:10) a +0 giant spiked club a +0 giant club (42, -11, D:10) a +0 shortbow 22 arrows (46, -15, D:10) a +0 long sword (60, -17, D:10) a +0 giant spiked club a +0 robe (63, -11, D:10) a +0 shortbow 31 arrows (66, -29, D:10) a +5 long sword a +0 robe (68, -30, D:10) a +0 short sword a +0 robe (68, -15, D:10) a +6 mace a +0 robe (68, -13, D:10) a +2 dagger of chaos a +0 robe Level 11 of the Dungeon [Shop] Mataigaj's Armour Boutique a +1 helmet (207 gold) a +0 leather armour (36 gold) the +1 chain mail of Yligriet {Will+ rCorr} (498 gold) rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 leather armour (36 gold) a +0 scale mail (72 gold) a +0 robe (12 gold) the +3 pair of boots "Inuqug" {rPois} (552 gold) rPois: It protects you from poison. a +0 pair of gloves of archery (207 gold) the +0 robe of the Lost Suns {Int+3} (252 gold) Int: It affects your intelligence (+3). the +1 robe "Dijaurof" {rElec Dex+2} (430 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (0, 0, D:11) a +0 giant club a +0 giant spiked club (1, -13, D:11) 3 large rocks (9, -23, D:11) a +0 dagger a +0 robe (9, -21, D:11) a +0 short sword a +0 ring mail (10, -25, D:11) a +0 dagger (10, -24, D:11) a +0 dagger a +0 short sword 3 stones (10, -23, D:11) a +0 falchion a +1 leather armour of cold resistance a +0 short sword 4 stones a +0 dagger a +0 robe (10, -22, D:11) a +0 short sword a curare-tipped dart (11, -24, D:11) a +0 short sword of protection (24, -20, D:11) a +0 quarterstaff (28, -32, D:11) a +0 trident (28, -27, D:11) a +0 hand axe (31, 15, D:11) 16 stones (47, -19, D:11) 21 stones Level 12 of the Dungeon (0, 0, D:12) a wand of acid (10) (3, -1, D:12) 17 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (16, 5, Lair:1) a +0 chain mail (25, 4, Lair:1) 25 bolts (34, -2, Lair:1) a +0 halberd (47, -15, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (50, -45, Lair:2) a scroll of identify (51, -46, Lair:2) a potion of curing