mmigdal Level 1 of the Dungeon (0, 0, D:1) a +0 spear (14, -23, D:1) a +0 dagger (16, -28, D:1) a book of Frost Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 10, D:2) 13 stones (9, 33, D:2) a +0 helmet (12, 10, D:2) a +0 robe (13, 24, D:2) a +0 pair of gloves (22, 16, D:2) a +0 short sword 2 stones (25, 34, D:2) a +0 dagger (35, -1, D:2) a +0 dagger (38, 11, D:2) a +4 quarterstaff of chaos (41, 12, D:2) a +0 mace (47, -3, D:2) a book of Burglary (48, 2, D:2) a +0 dagger (51, 13, D:2) a +0 dagger (53, 20, D:2) a +0 mace Level 3 of the Dungeon [Shop] Moikunk's Armour Boutique a +0 ring mail (52 gold) a +0 helmet (58 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (538 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +2 buckler of protection (279 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) (0, 0, D:3) a +0 pair of gloves (5, -1, D:3) 6 atropa-tipped darts (5, 21, D:3) a +0 hand axe a +0 short sword 2 stones (5, 24, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 flail a +0 ring mail (6, 21, D:3) a +0 hand axe (9, 23, D:3) a +0 short sword (12, 7, D:3) 13 stones (14, 2, D:3) a +0 hand axe (15, 16, D:3) a +0 dagger (18, 35, D:3) 16 sling bullets (21, 11, D:3) 3 poisoned darts (still there?) a +0 mace (still there?) 2 boomerangs (still there?) a +0 short sword (still there?) a +0 hand axe (still there?) a +0 animal skin (still there?) (27, 29, D:3) a +0 club (29, -3, D:3) a +0 helmet (46, 29, D:3) a +0 robe Level 4 of the Dungeon [Shop] Cakap's Assorted Antiques a potion of curing (72 gold) a +2 halberd of venom (403 gold) a scroll of enchant weapon (180 gold) a +0 leather armour (48 gold) the +3 ring mail of the Worm {rElec Regen+ rCorr Int+2 Stlth-} (993 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a scroll of identify (48 gold) a potion of brilliance (96 gold) a scroll of identify (48 gold) a +0 chain mail (108 gold) (3, 1, D:4) a +0 dagger a +0 scale mail (4, -7, D:4) a +0 ring mail (5, 6, D:4) a Trismegistus Codex (17, 14, D:4) a +0 giant club (26, 13, D:4) a book of Ice (34, -9, D:4) a +0 dagger 5 stones (40, 8, D:4) a +0 club (45, -8, D:4) 19 arrows (52, 17, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (7, -3, D:5) a +0 hand axe (7, 44, D:5) a staff of earth (8, -4, D:5) a +0 whip a +0 giant spiked club (10, -3, D:5) a +0 robe a +0 dagger (14, 15, D:5) a +0 leather armour (15, 8, D:5) a +0 falchion (18, 42, D:5) a +0 giant spiked club (24, 12, D:5) 13 arrows (27, 0, D:5) a +0 giant club (27, 35, D:5) 20 sling bullets (46, 31, D:5) a +0 flail a +0 ring mail (46, 34, D:5) a +0 dagger (47, 42, D:5) 16 stones (54, 19, D:5) a +0 dagger a +0 ring mail a +0 short sword (55, -1, D:5) a +0 dagger a +0 ring mail (56, 10, D:5) a +0 dagger a +0 robe (61, 42, D:5) 23 stones (64, 47, D:5) a +0 chain mail (66, 46, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 arrows (3, -39, D:6) 28 stones (14, -30, D:6) a +0 club (21, -26, D:6) a potion of flight (25, -35, D:6) 4 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, -20, D:7) 8 arrows a +0 shortbow (3, -19, D:7) a +0 cloak (6, 0, D:7) 10 arrows a +0 shortbow (8, -31, D:7) a +0 halberd (9, -32, D:7) a +0 halberd (9, -30, D:7) a +0 halberd (10, -31, D:7) a +0 spear (15, -28, D:7) a +0 dagger (22, -1, D:7) 18 stones (23, -23, D:7) 19 sling bullets (27, -22, D:7) a book of Spatial Translocations (28, -13, D:7) a +0 chain mail a +0 glaive (29, -25, D:7) a +0 club (30, -14, D:7) a +0 dagger a +0 robe (31, -21, D:7) 23 stones (31, -15, D:7) a +0 robe (34, -17, D:7) a +0 dagger a +0 ring mail a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (7, 24, D:8) a book of Spectacle (12, 9, D:8) a +0 ring mail (12, 18, D:8) a +0 short sword (14, 37, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (14, 38, D:8) a +0 robe a +0 dagger a +0 robe a +2 dagger of holy wrath (16, 36, D:8) 23 arrows a +0 shortbow (16, 37, D:8) a +0 plate armour a +0 scimitar (17, 16, D:8) a +4 spear a +0 robe (17, 23, D:8) 3 poisoned darts (17, 37, D:8) a +0 flail (19, 38, D:8) a +0 ring mail a +0 war axe (21, 20, D:8) a +0 war axe a +0 robe (22, 20, D:8) a +3 short sword a +0 robe (24, 12, D:8) a +0 trident (24, 16, D:8) a +0 short sword (25, 21, D:8) a +3 spear a +0 robe (27, 38, D:8) a +2 leather armour of positive energy (29, 40, D:8) a +0 robe (30, 32, D:8) a +0 robe a +0 dagger (30, 33, D:8) a +0 club (35, 36, D:8) a +0 whip (37, 15, D:8) 5 large rocks (37, 34, D:8) a +0 leather armour a +0 club (39, 34, D:8) a +0 plate armour a +0 war axe (44, 33, D:8) a +0 short sword (46, 10, D:8) a +0 mace (51, 21, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a staff of death (24, 2, D:9) a book of Storms (27, -1, D:9) a +2 dagger of speed (28, 11, D:9) a +0 robe a +0 dagger (34, 5, D:9) a +0 mace (34, 6, D:9) a potion of heal wounds (34, 17, D:9) a +0 club (35, 16, D:9) a +0 mace a +0 ring mail (42, 27, D:9) a +0 helmet (44, 22, D:9) 16 stones (47, -8, D:9) a +1 whip of freezing a +0 robe (49, 11, D:9) 15 stones (50, 1, D:9) a +0 hand axe (50, 4, D:9) a +0 hand axe (51, 0, D:9) a +0 hand axe (51, 1, D:9) a +0 hand axe (51, 4, D:9) a +0 hand axe (52, 4, D:9) a +0 hand axe (53, 0, D:9) a +0 hand axe (53, 1, D:9) a +0 hand axe (53, 3, D:9) the +4 hand axe of Gozag's Whim {vorpal, rPois rF+++ Dex-4 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rF: It renders you almost immune to fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. (53, 4, D:9) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail