mmm1666 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -27, D:1) a dagger (13, -27, D:1) a +0 leather armour (18, -23, D:1) a robe (26, 3, D:1) 6 stones (34, -14, D:1) a mace (38, 12, D:1) a +0 dagger (41, -19, D:1) 7 stones (54, 12, D:1) a +0 dagger Level 2 of the Dungeon (2, 34, D:2) a chain mail (4, 24, D:2) a +0 dagger (4, 26, D:2) a +0 dagger (4, 27, D:2) a +0 club (4, 28, D:2) a +0 dagger (5, 25, D:2) a +0 spear a +0 animal skin a +0 helmet (5, 26, D:2) a +0 club a +0 club (6, 24, D:2) a +0 club (6, 26, D:2) a +0 dagger a +0 club (6, 27, D:2) a +0 club (10, 12, D:2) a +0 dagger (11, 11, D:2) a +0 dagger a +0 club (11, 12, D:2) a +0 club a +0 sling (19, 41, D:2) a spear (35, 24, D:2) a +0 dagger (37, 2, D:2) a +0 dagger (43, 10, D:2) a +0 scythe a +0 robe (43, 36, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (5, 7, D:3) a +0 flail (6, -10, D:3) a +0 dagger (6, -3, D:3) a +0 whip a +0 leather armour (6, -2, D:3) a dagger (8, -2, D:3) the +4 sling of Stickiness {vorpal, +Blink rPois Dex-4} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rPois: It protects you from poison. +Blink: It lets you blink. (13, 0, D:3) a leather armour (14, -3, D:3) a +0 club (15, -26, D:3) a hand axe (16, 9, D:3) 6 stones (22, 8, D:3) a +0 dagger a +0 leather armour (23, 1, D:3) a +0 short sword 4 stones (25, 20, D:3) a staff of conjuration (38, 12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -31, D:4) a +0 giant club (4, -30, D:4) 6 poisoned darts (11, -29, D:4) a +2 mace of protection a +0 robe (17, -52, D:4) a dagger (20, -50, D:4) a leather armour (22, -22, D:4) the +10 quick blade of Fortitude {vorpal, rF- rN+ Int+9 Dex+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+9). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (27, -27, D:4) a +0 dagger (35, -42, D:4) a hammer (38, -50, D:4) a +0 dagger