monokles Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, 22, D:1) 17 bolts (7, 41, D:1) a +0 ring mail (9, 8, D:1) a +0 robe (10, -1, D:1) a +0 dagger (10, 1, D:1) a stone (10, 3, D:1) a stone (10, 4, D:1) a stone (17, 20, D:1) a +0 ring mail (18, 41, D:1) a +0 club 4 stones (18, 42, D:1) a +0 club (23, 7, D:1) a +0 club (25, 7, D:1) 18 stones (31, 29, D:1) a +0 club (31, 30, D:1) a +0 club (33, 5, D:1) a stone (34, 6, D:1) a stone (34, 35, D:1) a +0 club (34, 37, D:1) a +0 club (34, 38, D:1) a +0 dagger (37, 7, D:1) a +0 short sword (37, 34, D:1) a +0 dagger (39, -4, D:1) a +0 scale mail (44, 13, D:1) a +0 club (53, 35, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, -2, D:2) 19 sling bullets (16, 3, D:2) a +0 club (20, -6, D:2) a +0 robe (27, 20, D:2) a +0 club (37, 33, D:2) a +0 leather armour (39, 23, D:2) a +0 club (41, 26, D:2) 15 bolts (44, 36, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 long sword (1, -3, D:3) a +0 dagger (6, 5, D:3) a +0 dagger (11, 4, D:3) a scroll of noise (19, 3, D:3) a +0 flail (35, -4, D:3) a +0 flail (37, 15, D:3) 23 stones (44, 16, D:3) a +3 short sword a stone (45, 17, D:3) a +0 dagger (46, 18, D:3) a stone (47, 19, D:3) a stone Level 4 of the Dungeon [Shop] Osodaur's Food Shop a beef jerky (19 gold) 5 fruits (97 gold) a bread ration (65 gold) a bread ration (65 gold) 2 fruits (39 gold) a royal jelly (26 gold) a beef jerky (19 gold) (0, 0, D:4) a +0 scale mail (5, 18, D:4) 22 stones (10, 24, D:4) a scroll of noise (13, 27, D:4) 14 stones (13, 33, D:4) a +0 dagger a +0 robe (20, 31, D:4) a +0 leather armour a +0 leather armour (21, 31, D:4) a +0 mace a +0 whip (30, 32, D:4) a +0 dagger a +0 robe (34, 7, D:4) 12 poisoned needles (35, 48, D:4) a +0 spear Level 5 of the Dungeon [Shop] Tuixi's Antique Weapon Emporium a +0 rapier (80 gold) a +0 long sword (70 gold) the cursed +0 quarterstaff of Wummeac {elec, rPois MR+} (476 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 vampiric morningstar (380 gold) a +0 short sword (60 gold) the +7 hand axe of Indignation {flame, Int+4 Dex+5} (1326 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+5). a +0 long sword (70 gold) a +1 quarterstaff of draining (284 gold) a cursed -1 club (2 gold) a +0 mace (60 gold) (0, 0, D:5) a +0 battleaxe (14, 7, D:5) an arrow (14, 8, D:5) 2 arrows (16, 9, D:5) an arrow (19, 9, D:5) a +0 shortbow 23 arrows (19, 11, D:5) a cursed +0 leather armour (27, 5, D:5) 5 curare-tipped needles (31, -1, D:5) a +0 bardiche (33, 9, D:5) a +0 giant spiked club (41, 19, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) 32 arrows (0, 22, D:6) a +0 shortbow 8 arrows (0, 26, D:6) an arrow (2, 26, D:6) an arrow (2, 27, D:6) an arrow (3, 29, D:6) 2 arrows (9, -23, D:6) 32 arrows (12, 27, D:6) a +0 plate armour (25, 21, D:6) 21 stones (46, -5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (4, 3, D:7) a +0 falchion a +0 robe (4, 4, D:7) a +2 battleaxe a +0 robe (6, -1, D:7) a +0 robe (7, -6, D:7) a +0 robe a +0 great sword a +0 robe (10, 16, D:7) a cursed -3 giant spiked club (11, 16, D:7) a cursed +3 dagger a +0 robe (14, 13, D:7) a +0 long sword (20, 0, D:7) a +0 mace a +0 ring mail a +0 club a +0 flail a +0 scale mail a +0 club (22, 9, D:7) a +0 flail (23, 10, D:7) a +0 trident (26, 3, D:7) a +0 flail a +0 plate armour (28, -7, D:7) a +0 flail a +0 dagger a +0 robe (29, -7, D:7) a cursed -1 flail (31, 27, D:7) a cursed +0 short sword the elf corpse of Duvessa (skeletalised by now) (34, 28, D:7) a +0 dagger a +0 robe (47, 8, D:7) a cursed -1 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 whip (unseen) (0, 1, D:8) an orc corpse (6, -15, D:8) a +0 mace