monokles Level 1 of the Dungeon (0, 0, D:1) 14 bolts (0, 1, D:1) 16 stones (7, 10, D:1) a +0 club (8, 13, D:1) 24 stones (10, 13, D:1) a +0 ring mail (13, -3, D:1) a +0 scale mail (26, 11, D:1) a +0 hand axe (31, 17, D:1) a +0 club (34, 12, D:1) a +0 club (46, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (5, -3, D:2) 19 stones (5, 13, D:2) a +0 hand axe (7, 6, D:2) a +0 club (9, -8, D:2) 23 stones (10, 5, D:2) a +0 club (11, 8, D:2) a +0 whip (14, 13, D:2) a +0 club a cursed -2 dagger (15, -2, D:2) a +0 club (15, 19, D:2) 18 stones (19, 13, D:2) 20 stones (26, -7, D:2) a +0 club (29, -10, D:2) a +0 dagger (36, -12, D:2) a +0 falchion (42, 5, D:2) a +0 hunting sling (42, 7, D:2) 32 bolts (43, 5, D:2) 3 large rocks (44, -16, D:2) a +0 robe (53, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (10, -2, D:3) a +0 short sword a +0 leather armour (19, 30, D:3) a cursed -1 dagger a +0 ring mail a +0 mace (19, 31, D:3) a +0 dagger a +0 robe (20, 28, D:3) a +0 dagger a +0 robe (22, 2, D:3) a +0 mace (25, -12, D:3) a +0 hand axe (28, -10, D:3) a stone a +0 club a +0 chain mail a +0 dagger (29, -9, D:3) 3 tomahawks (29, 4, D:3) a +0 short sword a +0 scale mail (30, -9, D:3) a +0 club (30, 4, D:3) a +0 dagger a +0 robe (32, 4, D:3) a potion of degeneration a +0 mace a +0 dagger (33, -7, D:3) a +0 short sword 4 stones (33, 4, D:3) a +0 club (38, -11, D:3) a tomahawk (38, -9, D:3) a +0 dagger a cursed +0 robe (39, -9, D:3) a +0 scale mail a +0 flail (40, -8, D:3) a +0 hand axe 3 tomahawks (43, -5, D:3) a +0 hand axe 4 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -3, D:4) a +0 club (5, 3, D:4) the +5 hand crossbow "Wurrac Nuon" {penet, *Drain rElec Str+7 Int+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+7). It affects your intelligence (+3). It insulates you from electricity. It causes draining when unequipped. (6, 8, D:4) a tomahawk (7, 2, D:4) a +0 giant club (7, 11, D:4) a tomahawk (7, 13, D:4) a cursed -1 hand axe a cursed +0 chain mail (8, 31, D:4) 7 tomahawks (17, 27, D:4) a +0 ring mail (21, 19, D:4) 24 stones (29, 11, D:4) a +0 long sword (30, 18, D:4) 6 tomahawks (30, 25, D:4) a +0 trident (35, -5, D:4) a scroll of noise (35, 10, D:4) a +0 flail (43, 25, D:4) 15 stones (46, -6, D:4) a +0 robe (50, -6, D:4) a +0 giant club (50, 12, D:4) a +0 ring mail (50, 20, D:4) a cursed +0 scale mail a +0 hand axe (51, 19, D:4) a +0 trident a +0 leather armour a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, 24, D:5) a +0 giant spiked club a +0 club a +0 club (7, 25, D:5) a +0 spear a throwing net (8, 13, D:5) 18 stones (10, 31, D:5) a +0 scale mail (28, 22, D:5) a +0 great mace of protection (36, 25, D:5) a +0 giant club 16 stones (39, -6, D:5) a cursed +0 giant club (41, -1, D:5) 13 poisoned needles Level 6 of the Dungeon (0, 0, D:6) 28 sling bullets (1, 10, D:6) a +0 hand axe (13, 8, D:6) a +0 flail (19, 7, D:6) a +0 falchion (22, 36, D:6) a +0 long sword (29, 13, D:6) a +0 short sword (37, 44, D:6) a tomahawk (38, 30, D:6) a +0 shortbow (38, 43, D:6) a +0 robe a +0 dagger (38, 44, D:6) 2 tomahawks (39, 43, D:6) a cursed +0 leather armour a +0 club (43, 29, D:6) 12 stones (46, 14, D:6) a cursed +0 hand axe (48, 39, D:6) a +2 robe of cold resistance a +0 long sword (53, 23, D:6) a +0 shortbow (57, 25, D:6) a +0 giant spiked club a +0 flail a +0 plate armour (57, 43, D:6) 2 scrolls of random uselessness Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (8, 3, D:7) 19 stones (15, -15, D:7) a +0 trident (15, -4, D:7) a +0 shortbow (15, 16, D:7) a +0 giant spiked club (22, 16, D:7) a +0 leather armour (32, 16, D:7) a +0 chain mail a +0 hand axe (44, 17, D:7) 23 sling bullets (46, -10, D:7) 16 stones (53, -9, D:7) a +0 hand axe (64, -17, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) 14 stones (3, -23, D:8) an uncursed ring of loudness (4, -31, D:8) a +0 dagger (7, -7, D:8) a +0 giant spiked club a +0 giant club (12, 2, D:8) a +0 dagger a +0 robe (15, -15, D:8) 20 stones (15, 8, D:8) a +0 dagger (16, 9, D:8) a +0 trident (17, -34, D:8) a +0 quarterstaff (17, -24, D:8) a +0 club a +0 ring mail (17, 10, D:8) an uncursed amulet of inaccuracy (18, 12, D:8) a stone (19, 8, D:8) 3 stones (20, 7, D:8) a +0 war axe (21, 11, D:8) a +0 short sword (22, 3, D:8) a +0 giant club (22, 7, D:8) a +0 war axe (22, 11, D:8) a +0 leather armour (23, 10, D:8) a +0 dagger (24, 9, D:8) a cursed -3 shortbow (24, 10, D:8) 4 stones (24, 11, D:8) a +0 dagger 3 stones (26, 12, D:8) a +0 dagger (28, 14, D:8) a +0 dagger 4 stones (31, -14, D:8) a +0 chain mail (32, -14, D:8) a +0 spear (32, -1, D:8) a +0 ring mail (48, -7, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (0, 2, D:9) a +0 flail (0, 7, D:9) a +0 dagger (5, 34, D:9) a +0 spear a +0 scale mail (7, 9, D:9) a +0 falchion (7, 31, D:9) a +0 spear (7, 35, D:9) 19 stones (8, 41, D:9) 27 sling bullets (11, 31, D:9) a +2 spear of piercing (12, 30, D:9) a +0 spear (13, 28, D:9) a +0 ring mail (16, 12, D:9) a +0 spear (16, 29, D:9) a +0 ring mail (17, 12, D:9) a +1 leather armour (20, 14, D:9) a +0 leather armour (20, 16, D:9) a +0 short sword (30, 2, D:9) a +0 centaur barding (30, 19, D:9) a +0 hand axe (46, 12, D:9) a +0 leather armour a +2 hand axe of chopping (46, 14, D:9) a +0 dagger a +0 robe (46, 20, D:9) an uncursed ring of see invisible (51, 25, D:9) a +0 falchion (58, 0, D:9) 11 bolts (67, -19, D:9) a +0 giant club a cursed -2 giant club Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (4, -7, D:10) a +1 dagger of chaos a +0 robe (4, 22, D:10) a +0 shortbow a +0 short sword (11, 26, D:10) a +0 shortbow (15, 29, D:10) 19 stones (16, 25, D:10) a +0 shortbow (23, -5, D:10) a +0 robe a +0 dagger (29, -5, D:10) a +0 flail (34, -6, D:10) 15 stones (43, 27, D:10) a +0 shortbow (51, 15, D:10) 16 sling bullets (53, 3, D:10) a +0 hand axe (55, 33, D:10) a +0 battleaxe a +0 chain mail (55, 37, D:10) a +0 mace (59, 2, D:10) 10 stones Level 11 of the Dungeon (0, 0, D:11) 7 stones (7, 14, D:11) a +0 plate armour a +0 dire flail a +0 hand axe of electrocution (8, 7, D:11) a +0 chain mail (8, 15, D:11) a +0 chain mail a +0 halberd a +0 trident a +0 trident (9, 21, D:11) a +1 plate armour of magic resistance a +0 dire flail (11, 31, D:11) a +0 club a +0 leather armour a +0 short sword (12, 31, D:11) a +2 whip of venom a +0 leather armour a +0 dagger a +0 robe a +0 leather armour (14, -14, D:11) a +2 chain mail of magic resistance (29, 16, D:11) a +0 ring mail (34, -12, D:11) a +0 scale mail (47, 12, D:11) a +0 short sword Level 12 of the Dungeon (3, -4, D:12) a +1 mace of protection a +0 scale mail (5, -4, D:12) a +0 club a +1 vampiric hand axe (6, -9, D:12) a tomahawk of returning (6, -8, D:12) a cursed -1 great mace a +0 plate armour a cursed -3 hand axe a +0 leather armour a cursed +0 dagger a +0 short sword a +0 chain mail (6, -7, D:12) a +0 club a +0 trident a +0 chain mail a +0 club a +0 war axe 5 tomahawks 4 tomahawks of returning a cursed +0 chain mail (6, -6, D:12) a +0 hand axe a +0 chain mail a +0 war axe 2 tomahawks of dispersal a +0 whip a +2 flail of holy wrath (6, -5, D:12) a +0 club a +0 dagger a +0 robe a +0 club a +0 leather armour of magic resistance (7, -8, D:12) a +0 club (7, -5, D:12) a +0 club a +0 leather armour (7, 5, D:12) a +0 hand axe (13, 7, D:12) a large rock (13, 11, D:12) a +0 trident (14, 6, D:12) 3 large rocks (14, 8, D:12) a +0 plate armour a +0 flail a +0 plate armour a +0 dire flail (15, -4, D:12) a +0 ring mail a cursed +0 trident a +3 leather armour a +0 club (16, 0, D:12) a stone 2 poisoned needles (16, 4, D:12) a cursed +0 plate armour a +0 halberd (17, -1, D:12) 2 stones (18, -2, D:12) a +0 dagger (18, -1, D:12) 2 stones (18, 15, D:12) a +0 trident (19, -1, D:12) a +0 club (19, 0, D:12) a +0 plate armour a +0 glaive (20, 1, D:12) a +0 war axe (21, 2, D:12) 2 steel tomahawks (23, -5, D:12) a +0 blowgun a +0 short sword 4 poisoned needles (24, -6, D:12) a +0 dagger (24, 5, D:12) a +0 leather armour a +0 short sword (26, 17, D:12) a +0 robe (27, 1, D:12) a scroll of noise (28, 5, D:12) a +0 ring mail a +0 morningstar (29, 5, D:12) a +0 chain mail a +0 scimitar (31, 8, D:12) a +0 club (32, 6, D:12) a +0 plate armour a +0 halberd (34, -10, D:12) a +0 dagger a +0 robe (36, 12, D:12) 18 stones (37, -10, D:12) a +0 flail a +0 chain mail a +0 battleaxe a +0 chain mail (38, -17, D:12) a +0 club (38, -16, D:12) a +0 club a +0 leather armour (38, -13, D:12) a +0 whip a +0 hunting sling a +0 plate armour of fire resistance (38, -10, D:12) a +0 dire flail a +0 chain mail (41, -16, D:12) a +1 mace of distortion (41, -15, D:12) a steel tomahawk Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (3, -31, D:13) an arrow (4, -32, D:13) 2 arrows (4, -31, D:13) 2 arrows (5, -18, D:13) a +0 rapier (28, -17, D:13) a +0 quarterstaff (35, -25, D:13) a +0 shortbow (36, -25, D:13) a +0 shortbow a +0 shortbow (37, -25, D:13) a +0 shortbow (38, -24, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Mymeinla's Weapon Boutique 21 arrows (54 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) a +0 war axe (45 gold) the +7 Singing Sword (1300 gold) the +10 rapier of Bijer {protect, rN+ Dex+4 SInv} (1021 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. a +0 hand axe (39 gold) a cursed -1 giant club (1 gold) a +2 dagger of draining (202 gold) 22 stones (28 gold) a +0 broad axe (52 gold) a +4 blowgun (318 gold) a +0 halberd (52 gold) 27 sling bullets (175 gold) [Shop] Becw's Jewellery Emporium a cursed ring of teleportation (72 gold) an uncursed amulet of faith (640 gold) a cursed ring of loudness (72 gold) an uncursed amulet of rage (640 gold) an uncursed ring of see invisible (240 gold) a cursed ring of teleportation (72 gold) the ring of Roodac {rElec rPois MP-9 Int-3 Stlth+} (320 gold) [ring of poison resistance] It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. an uncursed ring of stealth (280 gold) an uncursed amulet of regeneration (480 gold) an uncursed ring of flight (280 gold) a +3 ring of protection (336 gold) [Shop] Ethrinent's Antique Weapon Shoppe a +0 dire flail (132 gold) a +2 spear of venom (514 gold) the +9 long sword of Circularity {slice, *Contam +Blink rN+} (2072 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. a cursed -3 whip (3 gold) a +0 whip (82 gold) a +0 short sword (99 gold) the +10 quarterstaff of Soizeruc {venom, SInv} (2178 gold) It poisons the flesh of those it strikes. It lets you see invisible. a +1 spear of piercing (379 gold) [Shop] Davin's Armour Shop a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +3 leather armour of cold resistance (408 gold) a +0 plate armour (391 gold) a +0 cloak (76 gold) a +1 pair of boots (195 gold) a +0 ring mail (68 gold) the +5 ring mail of Moivvuul {Int+4} (754 gold) It affects your intelligence (+4). the +2 leather armour "Vadyr" {*Corrode Int+3 Slay+3} (549 gold) It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It may corrode you when you take damage. (0, 0, D:14) a +0 leather armour (3, 5, D:14) an uncursed amulet of rage (18, -7, D:14) a cursed amulet of inaccuracy (33, 10, D:14) 18 stones (38, -5, D:14) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Cantrips (6, -13, Lair:1) a +0 whip (17, -43, Lair:1) a +0 robe (21, -30, Lair:1) 19 bolts (23, -4, Lair:1) a +0 leather armour (28, -19, Lair:1) a +0 plate armour (44, -8, Lair:1) 14 stones Level 2 of the Lair of Beasts (3, 42, Lair:2) a +0 robe (5, 45, Lair:2) a +0 centaur barding (20, 27, Lair:2) the +4 ring mail of Love and Death {rPois rF+ Str+3} It affects your strength (+3). It protects you from fire. It protects you from poison. (24, 18, Lair:2) a +0 war axe (34, 0, Lair:2) a cursed -2 leather armour (53, -8, Lair:2) a scroll of vulnerability (55, -1, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 large rocks (9, 1, Lair:3) a +2 long sword of slicing (22, 1, Lair:3) 30 stones (27, 11, Lair:3) an ornate deck of summoning (31, 7, Lair:3) 11 poisoned needles (35, 9, Lair:3) a scroll of vulnerability (39, -10, Lair:3) 17 bolts (41, -32, Lair:3) a +0 ring mail (48, -27, Lair:3) the +9 trident "Zyeryuv" {freeze, rF- rN+ MR+ Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (53, -20, Lair:3) an uncursed staff of cold (57, -32, Lair:3) a +0 chain mail (62, -9, Lair:3) 9 poisoned needles Level 4 of the Lair of Beasts (25, -4, Lair:4) a +0 buckler (26, 12, Lair:4) 19 stones (28, -16, Lair:4) an uncursed ring of poison resistance (35, 37, Lair:4) a +0 robe (42, 22, Lair:4) a +0 pair of boots (45, -15, Lair:4) a plain deck of destruction a plain deck of destruction {drawn: 2} a +4 shortbow a wand of digging (6/24) a wand of flame (25/48) a wand of confusion (9/48) a wand of paralysis (0/24) an uncursed amulet of harm (61, -4, Lair:4) a +1 war axe of electrocution (63, 4, Lair:4) a plain deck of escape Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of random uselessness (7, 14, Lair:5) 15 stones (25, -5, Lair:5) 24 bolts (40, 9, Lair:5) a +2 falchion of electrocution Level 6 of the Lair of Beasts (0, 0, Lair:6) an arrow (2, 0, Lair:6) a spiny frog corpse (3, 0, Lair:6) 5 arrows (3, 2, Lair:6) 3 arrows (3, 3, Lair:6) an arrow (4, 2, Lair:6) 5 arrows (13, 0, Lair:6) an arrow (15, 1, Lair:6) an arrow (15, 2, Lair:6) 2 arrows (15, 4, Lair:6) 3 arrows (15, 5, Lair:6) 2 arrows (16, 2, Lair:6) an arrow (16, 3, Lair:6) an arrow (16, 4, Lair:6) 2 arrows (17, 4, Lair:6) 2 arrows (17, 5, Lair:6) 3 arrows (17, 6, Lair:6) 11 arrows (18, 7, Lair:6) 11 arrows (18, 27, Lair:6) 16 sling bullets (21, 12, Lair:6) a water moccasin corpse (skeletalised by now) (28, 43, Lair:6) a plain deck of summoning (41, 1, Lair:6) 30 sling bullets (43, 0, Lair:6) an arrow (48, -2, Lair:6) a scroll of torment (50, 9, Lair:6) a scroll of noise (51, -4, Lair:6) a +0 robe