monokles Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -11, D:1) a stone (10, -9, D:1) a +0 short sword 2 stones (11, 19, D:1) a +0 short sword (40, -14, D:1) a +0 whip (47, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a +0 dagger 4 stones (6, 11, D:2) 13 stones (8, -2, D:2) a +0 plate armour (11, 10, D:2) a +0 club (15, 20, D:2) a +0 dagger (16, -9, D:2) 12 arrows (20, 30, D:2) a +0 robe (23, 9, D:2) a +0 robe (34, 9, D:2) a +0 dagger (38, 7, D:2) a +0 robe (38, 22, D:2) a +4 quarterstaff of chaos (40, 14, D:2) a +0 club (40, 21, D:2) a +0 mace (42, -13, D:2) a +0 club (44, 15, D:2) a +0 short sword (46, -8, D:2) a +0 dagger (49, -8, D:2) a +0 dagger (49, 14, D:2) a stone (50, 13, D:2) a stone (51, 11, D:2) 2 stones (63, 9, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) 19 sling bullets (7, -2, D:3) a +0 flail a +0 mace a cursed +0 ring mail a +0 dagger a +0 ring mail a +0 flail a +0 club a +1 dagger of venom a +0 robe (7, -1, D:3) a +0 spear (16, -32, D:3) a +0 whip (18, -15, D:3) a +0 whip a +0 short sword a +0 dagger (19, -12, D:3) a +0 mace a +0 leather armour a cursed +0 dagger a +0 robe (29, -19, D:3) a +0 leather armour (30, -10, D:3) a +0 robe (37, -27, D:3) 11 arrows (41, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Veradug's Antique Weapon Shop a +0 war axe (101 gold) a +0 great sword of holy wrath (397 gold) the +10 trident of the Depths {pain, +Blink rPois Dex+2} (2351 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from poison. It lets you blink. a +0 short sword (87 gold) a +3 quarterstaff of draining (701 gold) the +0 sword of Power (2320 gold) the +8 shortbow "Guat" {velocity, rF- MP+9 Str+6} (2204 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+6). It makes you vulnerable to fire. It affects your magic capacity (+9). a +0 short sword (87 gold) a +0 dagger (58 gold) a +0 flail (101 gold) a cursed -2 dagger (2 gold) (0, 0, D:4) a +0 hunting sling (8, -11, D:4) a +0 vampiric dagger a +0 club a +0 falchion a +0 flail a +0 leather armour (8, -10, D:4) a +0 hand axe (10, -32, D:4) a +0 hand axe a +0 robe (11, -38, D:4) a +0 long sword (13, -53, D:4) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (13, -28, D:4) a +0 dagger (17, -53, D:4) 7 bolts (19, -50, D:4) a +0 scale mail (20, -26, D:4) a +0 mace (21, -32, D:4) a +0 centaur barding (23, -51, D:4) an uncursed ring of see invisible (33, -44, D:4) a +0 blowgun (33, -42, D:4) a +0 mace (34, -44, D:4) a +0 dagger 4 stones (34, -43, D:4) a +0 short sword (34, -40, D:4) a cursed +0 short sword (34, -39, D:4) 16 arrows (34, -37, D:4) a stone (45, -21, D:4) a +2 trident of protection (45, -20, D:4) a +0 war axe (52, -46, D:4) a +0 scale mail (54, -46, D:4) a +0 scythe a +0 robe (56, -18, D:4) a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 dagger a +0 flail Level 5 of the Dungeon (5, 24, D:5) a +0 robe (5, 32, D:5) a +0 leather armour (7, 21, D:5) a +0 dagger (13, 15, D:5) a +0 rapier a +0 robe (15, 7, D:5) a cursed -1 chain mail (17, 10, D:5) a +0 war axe a +0 ring mail a +0 short sword a +0 war axe a +0 chain mail (17, 12, D:5) a +0 falchion a +0 ring mail (19, 19, D:5) an arrow (20, 17, D:5) a +0 giant club 14 arrows a +0 shortbow (21, -1, D:5) 18 bolts (21, 16, D:5) 21 bolts (22, 14, D:5) 13 bolts (24, -1, D:5) 18 arrows (26, 11, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 leather armour (27, 10, D:5) a +2 dagger of protection (28, 10, D:5) a +0 ring mail (30, -11, D:5) 17 stones (31, 12, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -14, D:6) 2 tomahawks (17, -26, D:6) a scroll of remove curse (17, -21, D:6) 29 bolts (20, -25, D:6) 4 javelins (23, -24, D:6) 25 stones (25, -24, D:6) 26 stones