Dungeon Crawl Stone Soup version 0.26-a0-53-g45f243fec8 (webtiles) character file. Game seed: 17093603048579978066 5 monokles the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on June 7, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (65 turns). monokles the Conjurer (Octopode Conjurer) Turns: 65, Time: 00:00:44 Health: -2/11 AC: 1 Str: 5 (7) XL: 1 Next: 80% Magic: 0/3 EV: 13 Int: 14 (17) God: Gold: 0 SH: 0 Dex: 10 (12) Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 0.3 Fighting + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 7% 2 ###.... Dazzling Flash Conj/Hex #..... 30% 3 ####... Fulminant Prism Conj/Hex #......... 71% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is severely wounded. The kobold shouts! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. No previous command to re-do. No previous command to re-do. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal closely misses you. As you read the scroll labeled AGUUMOTUNG, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. The jackal bites you. You die... **#.,,,,,,,,,,,..*,* ,,....#,*.#,#,#....* ***** ***#...#,#.#.#....,*##* *,,,* #..#.#.#.#.#...,..,*** *,,,* #...#.#.#.#....,.*,,,* *,,,** **##..#.≈≈≈≈≈.#..#.#***,* *,,,*, ,,.....#≈...≈#...#.####.****,,,*, ,,,,,,#.≈<..≈.#.........,,,,,,,>, *****#.#≈...≈#.#@#*****,****,,,,, *#.≈≈≈≈≈.##h#####,,,,,,,,,,, #.#.#.#.#.#hh...#,*,***,,,,, *##.#.#.#.##h....#,*,,*****,, *..#.#.#.#.#.....#,**,* *,, #.#.#.#.#.##K....#,**,* *,, #.####.(..##.....#,**,** *,, #,,,#........)..[#,**,,****,, *******,##.######....#,***,*,,,,, You could see 4 jackals and a kobold. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monokles the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 5 Use: Scroll || 1 Potion || 1 Armor: Skin || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------