moonlyer Level 1 of the Dungeon (0, 0, D:1) 13 stones (5, 9, D:1) a +0 club (15, -14, D:1) a +0 robe (17, -17, D:1) 11 stones (22, -13, D:1) a +0 whip 5 stones (27, -19, D:1) a +0 robe (31, 13, D:1) 15 stones (32, 9, D:1) a +0 club (33, -17, D:1) 16 sling bullets (33, -15, D:1) a +0 club (36, -7, D:1) a +0 club (42, -1, D:1) a +0 club (49, -14, D:1) 20 stones (49, -10, D:1) a +0 dagger (50, -11, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -3, D:2) a stone (4, 7, D:2) 12 stones (8, 3, D:2) 17 stones (17, 2, D:2) a +0 hand axe (18, 14, D:2) 15 stones (20, 15, D:2) a cursed +0 flail (35, 38, D:2) a cursed +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -28, D:3) a +0 hunting sling 20 stones (9, -15, D:3) 17 arrows (10, -28, D:3) a +0 club (11, -28, D:3) a cursed +0 short sword a +0 animal skin a +0 helmet (13, 9, D:3) a +0 spear (18, -25, D:3) 20 stones (18, -22, D:3) a +0 robe (19, -4, D:3) a +0 scythe a +0 robe (21, -28, D:3) 14 stones (23, -23, D:3) a +0 dire flail of venom (24, -15, D:3) a +0 hunting sling a +0 club 20 stones (24, -11, D:3) 2 stones (25, -28, D:3) a stone (26, -28, D:3) a +0 dagger (27, -28, D:3) 2 stones (28, -28, D:3) a stone a +0 club a +0 club a +0 dagger (29, -25, D:3) a stone (31, -28, D:3) a stone (33, -23, D:3) 19 bolts (34, -30, D:3) a stone (34, -29, D:3) a stone (46, -15, D:3) 28 bolts (50, -14, D:3) a +0 hand axe a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +1 dire flail of venom a +0 chain mail (7, -23, D:4) a cursed +0 whip (7, 6, D:4) a +0 robe (9, -2, D:4) 13 stones (11, -2, D:4) a +0 dagger a +0 robe (15, -31, D:4) a +0 hunting sling (15, -6, D:4) a +0 short sword a +0 leather armour (16, 9, D:4) 34 stones (17, -9, D:4) the cursed +0 plate armour of the Maze {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (25, -19, D:4) a +0 dagger (36, 10, D:4) a +0 short sword (38, -40, D:4) 5 tomahawks (40, -32, D:4) a +0 club an uncursed ring of teleportation an uncursed ring of loudness (40, -30, D:4) a +0 short sword (40, -21, D:4) a +0 mace a +0 robe (41, -40, D:4) a +0 whip (42, -40, D:4) a +0 short sword a +0 ring mail (42, -29, D:4) a +0 trident (44, -40, D:4) a +0 war axe (50, -31, D:4) a +2 spear of distortion (50, -18, D:4) a +0 hand axe (55, -14, D:4) a +0 hand axe (56, -18, D:4) a +0 hand axe a +0 chain mail (57, -19, D:4) a +0 hand axe (57, -18, D:4) a +0 club a +0 leather armour (58, -17, D:4) a +0 club Level 5 of the Dungeon (8, -6, D:5) 5 tomahawks (9, 7, D:5) a +0 ring mail (10, -5, D:5) a book of Minor Magic (37, -26, D:5) a +0 dagger a +0 robe a +0 flail (38, -26, D:5) a cursed -3 whip a +0 scale mail (43, 17, D:5) a +0 animal skin (44, 15, D:5) 23 stones (47, 7, D:5) 15 stones (48, 2, D:5) a stone (48, 3, D:5) 5 stones (51, 30, D:5) a +0 club a +0 scale mail (52, 30, D:5) a +0 dagger a +0 robe (53, 25, D:5) a +2 whip of freezing a +0 robe (54, 28, D:5) a +0 dagger a +0 ring mail (57, 16, D:5) a +0 animal skin a +0 animal skin a +0 animal skin Level 6 of the Dungeon (2, -14, D:6) the cursed +1 chain mail of Dithmenos's Whim {rN+ Dex-5 SInv} It affects your dexterity (-5). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (5, 14, D:6) 9 bolts (7, -6, D:6) a +2 dagger of venom a +0 chain mail (18, -15, D:6) a +0 trident (27, 23, D:6) a +0 robe (30, 6, D:6) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 whip a cursed +0 leather armour a +0 dagger a +0 robe (31, 9, D:6) a +0 hand axe a +0 chain mail (32, 2, D:6) a +1 dagger of protection a +0 hand crossbow a +0 leather armour (37, -7, D:6) a +0 club (38, 18, D:6) a +0 flail a +0 leather armour (39, 18, D:6) a +0 club a +0 leather armour (40, -11, D:6) a +0 dagger (unseen) (40, 20, D:6) a +0 short sword a +0 leather armour (48, -4, D:6) 26 sling bullets (48, -2, D:6) 20 sling bullets (53, -15, D:6) a +0 dagger a +0 robe (53, -6, D:6) a +0 spear (53, -5, D:6) a +0 flail (57, -8, D:6) a +0 plate armour a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +2 shield (2, 15, D:7) a cursed +0 leather armour (5, -8, D:7) 18 arrows (18, 0, D:7) a +0 whip (20, -9, D:7) 11 arrows (30, -13, D:7) a +0 dagger a +0 robe (34, -17, D:7) a +0 whip a +0 plate armour a +0 dire flail (34, -16, D:7) a +0 hand axe (39, 8, D:7) a +0 war axe a +0 robe (42, -1, D:7) a +0 blowgun (45, -3, D:7) a +0 giant club (46, -5, D:7) a cursed +0 giant club (51, 3, D:7) a +0 dagger (55, 3, D:7) 18 poisoned needles (60, -17, D:7) a +0 ring mail (64, -15, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 15 sling bullets (12, -2, D:8) a +0 dagger a +0 robe (12, -1, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour of positive energy (17, -2, D:8) the +1 short sword "Aheuf" {protect, *Slow rPois rN+ Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It may slow you when you take damage. (19, 34, D:8) a wand of random effects (16) (24, 31, D:8) a +0 club (27, 15, D:8) a +0 robe (28, 15, D:8) an uncursed ring of flight (29, 4, D:8) a +0 war axe a +0 robe (30, 2, D:8) a cursed +2 mace a +0 robe (30, 3, D:8) a +0 trident a +0 robe (31, 2, D:8) a cursed +0 spear a +0 robe (33, 3, D:8) a cursed +1 dire flail a +0 robe (45, 19, D:8) a cursed -2 giant club (46, 0, D:8) 2 arrows (47, 10, D:8) 19 sling bullets (49, -1, D:8) a +0 shortbow 13 arrows (50, -1, D:8) an arrow (53, 13, D:8) an arrow (54, -1, D:8) an arrow (55, 3, D:8) a +0 club (56, -3, D:8) a +0 executioner's axe (59, 14, D:8) a +3 shortbow 11 arrows (66, 14, D:8) a +0 dagger the Ecumenical Temple