mopl Level 1 of the Dungeon (0, 0, D:1) a +0,+1 orcish club (29, 4, D:1) 15 sling bullets (29, 6, D:1) a +0,+0 hand axe (20, 10, D:1) a +0 leather armour (22, 16, D:1) a rotting bat corpse (23, 16, D:1) a -1,+0 orcish club a rotting hobgoblin corpse (-8, 17, D:1) a rat corpse (skeletalised by now) (-8, 32, D:1) a +2 robe (-5, 32, D:1) a +0,+0 club a +0,+1 orcish dagger (9, 32, D:1) a +0,+0 dagger (11, 33, D:1) a +2,+0 dagger of protection (12, 39, D:1) 9 sling bullets (5, 40, D:1) a jackal corpse (skeletalised by now) (6, 40, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 40, D:1) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (-11, 6, D:2) a bat corpse (skeletalised by now) (20, 7, D:2) 20 stones (8, 9, D:2) 13 bolts of flame (25, 11, D:2) a goblin corpse (26, 11, D:2) 6 sling bullets (-1, 12, D:2) a goblin corpse (skeletalised by now) (-9, 16, D:2) a bat corpse (skeletalised by now) (14, 18, D:2) a +0 robe (27, 19, D:2) 27 bolts (23, 20, D:2) a giant newt corpse (17, 24, D:2) a +0,+1 orcish club a hobgoblin corpse (rotten by now) (3, 38, D:2) a +0 chain mail