mopl Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (-2, 7, D:1) a giant newt skeleton (13, 8, D:1) a giant newt corpse (rotten by now) (-5, 9, D:1) a giant newt skeleton (-9, 10, D:1) a +1,+0 elven whip (34, 11, D:1) a giant newt corpse (rotten by now) (-7, 12, D:1) a +0,+0 club a goblin corpse (skeletalised by now) (-4, 13, D:1) a hobgoblin skeleton (-3, 14, D:1) a +0 robe (-1, 14, D:1) a +0,+0 club a hobgoblin skeleton (-10, 23, D:1) a +0,+0 dagger (1, 23, D:1) a hobgoblin corpse (21, 23, D:1) a +0 robe a +2,+0 dagger (-8, 29, D:1) a rat corpse (skeletalised by now) (23, 29, D:1) a +2,+0 elven short sword (-10, 30, D:1) a hobgoblin corpse (skeletalised by now) (23, 30, D:1) a +0 leather armour (14, 31, D:1) 14 darts (13, 34, D:1) a potion of heal wounds (10, 35, D:1) a +0,+0 club a hobgoblin corpse (rotten by now) (15, 40, D:1) a +0 leather armour (21, 43, D:1) 7 darts Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation