Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (webtiles) character file. Game seed: 11662185448639440658 1 mopl the Sneak (level 1, -1/9 HPs) Began as a Vine Stalker Enchanter on Aug 13, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (49 turns). mopl the Sneak (Vine Stalker Enchanter) Turns: 49, Time: 00:00:25 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 0.8 Short Blades - Level 1.5 Dodging * Level 3.6 Stealth * Level 2.2 Spellcasting * Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. The bat is heavily wounded. The bat hits you. The bat barely misses you. You hit the bat. You kill the bat! You hit the jackal but do no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....# #.....# ....## #.....# .....#######.....# #................# ..............### .............hrh## ....#.........#hh# ....#.........##h# ....#.........##@####### ....############.......# ....# ##......# # ....# #......#.# ....# #........# .?..# #.##.....# #.##'##..# #.#...# .# #.+.<.+ You could see 4 jackals and a rat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 49 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic Action || total -------------------------++------- Melee: Dagger || 7 Armor: Robe || 5 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------