mopl Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 17, D:1) a +0 pair of gloves (12, 12, D:1) 19 bolts (12, 13, D:1) a +0 hunting sling (12, 34, D:1) an uncursed amulet of the gourmand (12, 35, D:1) a +0 dagger (17, -21, D:1) a +0 chain mail (18, -19, D:1) a +0 dagger (18, -15, D:1) 17 bolts (19, 2, D:1) a +0 dagger (42, -6, D:1) a +0 leather armour (46, -1, D:1) a +0 dagger (51, 32, D:1) a cursed -1 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of boots "Odifeq" {rElec rCorr Str+2 Int-2} (2910 gold) It affects your strength (+2). It affects your intelligence (-2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. the +9 hand axe "Ycuimp" {chop, Int+3} (6280 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). the +3 robe "Vorupn" {+Inv rElec rF+ Str-4 Dex+6} (4790 gold) It affects your strength (-4). It affects your dexterity (+6). It protects you from fire. It insulates you from electricity. It lets you turn invisible. the ring "Zyniz" {+Inv rPois Dex+7} (4870 gold) [ring of poison resistance] It affects your dexterity (+7). It protects you from poison. It lets you turn invisible. (0, 0, D:2) a +0 short sword (11, -7, D:2) a +0 dagger (17, 25, D:2) an adder corpse (skeletalised by now) (22, 2, D:2) a +0 club (23, -9, D:2) 16 bolts (25, 0, D:2) a potion of degeneration (25, 24, D:2) a goblin corpse (skeletalised by now) (26, 8, D:2) a +0 club (31, 20, D:2) a bat corpse (skeletalised by now) (34, 15, D:2) a +0 club (42, 3, D:2) a +0 club (43, 20, D:2) an uncursed amulet of harm (44, -1, D:2) a +0 short sword (46, 25, D:2) a +0 club (46, 33, D:2) an adder corpse (47, -4, D:2) a potion of degeneration (47, 33, D:2) a +0 dagger a +0 robe an orc corpse (53, -2, D:2) a +0 spear (54, -3, D:2) a +0 scythe a +0 robe