mora Level 1 of the Dungeon (0, 0, D:1) 24 arrows (5, -30, D:1) a +0 club (7, -7, D:1) a +0 short sword (9, -12, D:1) a +0 leather armour (10, -47, D:1) a +0 club (11, -15, D:1) 24 bolts (16, -21, D:1) a +0 dagger (18, -8, D:1) a +0 club (26, -19, D:1) a cursed -2 chain mail (30, -37, D:1) a stone (32, -32, D:1) 34 stones a +0 leather armour (43, -37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (0, 3, D:2) 6 stones (3, 22, D:2) 14 stones (6, 29, D:2) a +0 shield (16, 26, D:2) a stone (17, 27, D:2) a stone (18, 28, D:2) a stone (19, 28, D:2) a +0 short sword (26, 1, D:2) a +0 robe (29, 26, D:2) a +0 dagger (38, 40, D:2) a +0 spear (42, 32, D:2) a +0 dagger (43, 37, D:2) a +0 quarterstaff (45, 1, D:2) a +0 club (46, 1, D:2) a +0 short sword (46, 17, D:2) a +0 whip (49, 17, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -34, D:3) a +0 dagger a +0 blowgun (8, -32, D:3) 3 poisoned needles (8, -18, D:3) a +0 ring mail (9, -31, D:3) a poisoned needle (9, -30, D:3) a poisoned needle (10, -28, D:3) a poisoned needle (11, -28, D:3) a poisoned needle (15, 7, D:3) 15 stones (16, -25, D:3) a +0 dagger (17, -16, D:3) a +0 spear a +0 spear (17, -15, D:3) 2 throwing nets (17, 11, D:3) a +0 dagger (18, -13, D:3) a +0 whip (18, -1, D:3) 11 arrows (20, -23, D:3) a +0 club (20, -20, D:3) a poisoned needle (21, -22, D:3) a +0 blowgun 17 poisoned needles (21, -18, D:3) a poisoned needle (22, -13, D:3) a +0 flail a +0 leather armour a cursed -3 dagger a +0 dagger a +0 leather armour a +0 club a +0 dagger a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Ydatsu's Weapon Emporium a +0 vampiric long sword (162 gold) a +0 shortbow (39 gold) 17 sling bullets (110 gold) a +0 dagger (26 gold) a +0 arbalest of flaming (131 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) a +0 flail (45 gold) 16 stones (20 gold) a +0 club (13 gold) the +8 hunting sling of Expedience {velocity, Fragile rPois Stlth+} (657 gold) Any stone fired from it inflicts extra damage. It protects you from poison. It will be destroyed if unequipped. It makes you more stealthy. 6 exploding sling bullets (78 gold) a +0 whip (32 gold) a +3 trident of flaming (302 gold) (0, 0, D:4) a jackal corpse a jackal corpse (7, -8, D:4) a +0 hunting sling (7, -5, D:4) a jackal skeleton (8, -6, D:4) a jackal corpse Level 5 of the Dungeon (0, 0, D:5) a slice of pizza (0, 6, D:5) an arrow (0, 8, D:5) 2 arrows