mora Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 8, D:1) 23 bolts (18, 17, D:1) a +0 club (18, 53, D:1) 13 stones (20, 14, D:1) a +0 club (20, 15, D:1) a +0 club (24, 29, D:1) a +0 large shield (32, 26, D:1) 20 stones (40, 28, D:1) 19 stones (46, 29, D:1) a +0 club (51, 31, D:1) 16 stones Level 2 of the Dungeon (6, 27, D:2) a +0 club (9, 19, D:2) a +0 club (16, -18, D:2) 5 large rocks (22, 25, D:2) 18 stones (30, 27, D:2) a +0 scythe a +0 robe (32, -15, D:2) a +0 dagger (33, -8, D:2) a +0 ring mail (35, -6, D:2) a +0 short sword (49, -7, D:2) a +0 club (52, 0, D:2) 18 stones Level 3 of the Dungeon (2, 3, D:3) a +0 ring mail (2, 5, D:3) a +0 club (2, 6, D:3) a +0 spear (3, 5, D:3) a +0 spear (4, 5, D:3) a +0 flail a throwing net (10, 34, D:3) a +0 ring mail (11, 6, D:3) a +0 dagger (15, -5, D:3) a +0 dagger 20 stones a +0 ring mail a +0 club (16, -5, D:3) a +0 flail (16, -4, D:3) a +0 dagger a +0 ring mail (17, -4, D:3) a +3 short sword a +0 short sword (17, 27, D:3) a +0 dagger (18, 23, D:3) a +0 club (18, 35, D:3) 2 potions of mutation (22, 2, D:3) 8 needles of sleeping (25, 15, D:3) 23 stones (26, 0, D:3) 11 bolts (26, 17, D:3) 4 large rocks (33, 33, D:3) a +1 short sword of protection (34, 28, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets (2, -20, D:4) a +0 animal skin (18, -29, D:4) 22 bolts (22, -31, D:4) 23 bolts (24, 15, D:4) a +0 ring mail (25, -14, D:4) 25 stones (29, 2, D:4) 15 poisoned needles (31, -15, D:4) a +0 leather armour (32, -12, D:4) a cursed -3 dagger a +0 robe (33, -2, D:4) a +0 falchion (37, -15, D:4) a +0 scale mail (37, 0, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Xunwij's Armour Shoppe a +2 plate armour of cold resistance (560 gold) the cursed +1 robe of Ilihugeg {-Tele +Inv Int+4} (273 gold) It affects your intelligence (+4). It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +0 leather armour (28 gold) a cursed +0 leather armour (14 gold) a +1 leather armour of fire resistance (196 gold) a +0 leather armour (28 gold) a +0 shield (63 gold) the +5 ring mail of Vehumet's Supremacy {rN+} (562 gold) It protects you from negative energy. a +0 plate armour (322 gold) (0, 0, D:5) 22 stones (4, 10, D:5) an arrow (9, 10, D:5) a +0 shortbow 8 arrows (16, -5, D:5) a scroll of immolation (27, -4, D:5) a +0 giant club (31, 25, D:5) a +0 giant spiked club (32, 23, D:5) a +0 ring mail (48, 0, D:5) a +0 scythe (51, 21, D:5) a +0 dagger (57, 24, D:5) a +0 short sword (58, 23, D:5) a +0 leather armour (66, 15, D:5) a cursed +0 ring mail (70, 23, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Tuhymmen's Antique Weapon Shop a +0 hunting sling (42 gold) a +0 hand axe (84 gold) a +0 great mace (182 gold) a +0 hunting sling (42 gold) a +3 shortbow of velocity (602 gold) a +0 vampiric dagger (224 gold) a +0 shortbow of freezing (207 gold) a +1 mace of crushing (322 gold) a cursed -2 morningstar (2 gold) a +0 trident (98 gold) a +0 shortbow (84 gold) a cursed -1 hunting sling (2 gold) a +0 war axe (98 gold) (4, -9, D:6) an uncursed staff of fire (4, 6, D:6) a +0 leather armour (7, 17, D:6) a +5 scimitar a +0 robe (10, 20, D:6) a +0 robe (10, 21, D:6) a cursed +0 mace a +0 robe (11, 21, D:6) a +0 short sword a +0 robe of magic resistance (20, -19, D:6) a +0 ring mail (20, -12, D:6) a +0 leather armour (26, 17, D:6) a +2 short sword of draining a +0 ring mail (27, 17, D:6) a +0 dagger a +0 robe (34, -21, D:6) a +0 ring mail (37, -9, D:6) 23 poisoned needles (40, -4, D:6) a +0 leather armour a +0 short sword a +0 ring mail a +0 club a +0 war axe (42, 1, D:6) a +0 leather armour (50, -12, D:6) a +0 flail of draining a +0 ring mail (50, 17, D:6) a +0 dagger (54, 10, D:6) a +0 falchion (54, 14, D:6) a +0 trident of flaming (55, 13, D:6) 2 tomahawks of returning a +0 dagger a +0 whip (55, 14, D:6) a +0 whip a cursed -2 club a +0 hand axe a cursed +0 robe (55, 15, D:6) a +0 ring mail a +0 club (56, -7, D:6) a +0 chain mail (56, 14, D:6) a +0 whip a +0 war axe (56, 15, D:6) a +0 leather armour a +0 whip (59, -4, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon [Shop] Ukaoch's Assorted Antiques a scroll of identify (56 gold) a +0 robe (19 gold) a scroll of recharging (266 gold) the +0 robe "Omunk" {rElec Int-2 Dex+5} (588 gold) It affects your intelligence (-2). It affects your dexterity (+5). It insulates you from electricity. 2 potions of berserk rage (280 gold) a wand of heal wounds (2/9) (1008 gold) a +0 long sword (98 gold) a +0 chain mail (126 gold) a +0 quarterstaff (112 gold) the +0 plate armour of Quebe {rElec MR- Int+3} (1094 gold) It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:7) an arrow (0, 2, D:7) an arrow (0, 3, D:7) an arrow (0, 5, D:7) an arrow a scroll of amnesia (0, 7, D:7) a +0 shortbow 11 arrows (0, 10, D:7) an arrow (2, 10, D:7) 26 stones a +0 giant club (2, 22, D:7) a +0 robe (4, -4, D:7) a +0 robe a +2 scimitar of freezing a +0 halberd a +0 robe (4, -3, D:7) a +0 robe a +0 battleaxe a +5 spear a +0 robe (4, -2, D:7) a +0 robe a cursed +4 falchion of freezing (7, -22, D:7) a +0 long sword (12, 24, D:7) 16 poisoned needles (14, 24, D:7) the cursed +1 leather armour of Cowardice {rF+} It protects you from fire. It has a curse placed upon it. (23, -16, D:7) an uncursed staff of conjuration (29, 12, D:7) 20 bolts (34, -1, D:7) a +0 short sword a +0 club a cursed +0 robe a +0 short sword (35, -1, D:7) a +0 club a +1 dagger a +0 robe a +2 hand axe of chopping a +0 robe 3 stones (36, -2, D:7) a +0 robe a +2 halberd (36, -1, D:7) a +0 whip (36, 2, D:7) 14 arrows (39, 20, D:7) 13 sling bullets (40, -9, D:7) a +0 short sword (41, 15, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) 21 bolts (11, -17, D:8) a cursed +0 ring mail (19, 26, D:8) a +0 hunting sling (25, 34, D:8) a +0 leather armour (29, 29, D:8) 15 sling bullets (31, -9, D:8) a +0 hat a +2 buckler a +0 pair of boots (37, -17, D:8) a +0 giant club 2 throwing nets (38, -11, D:8) a +5 spear a +0 robe (38, -10, D:8) a +3 battleaxe a +1 hand axe a -2 mace a +4 halberd of freezing a +0 robe (39, -11, D:8) a +3 morningstar a +0 robe (40, -11, D:8) a +0 robe a cursed +0 long sword a +0 robe (47, 22, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a scroll of amnesia (5, 28, D:9) a +0 chain mail (6, 21, D:9) a +0 club (11, 32, D:9) a +0 mace a +0 chain mail (11, 33, D:9) a +0 dagger a +0 robe (12, 32, D:9) a +0 falchion a +0 leather armour (30, 12, D:9) a +0 morningstar a +0 chain mail (31, 12, D:9) a +0 hand axe a +1 leather armour of fire resistance (31, 13, D:9) a tomahawk (32, 12, D:9) a +0 battleaxe 3 tomahawks a +0 chain mail (33, -6, D:9) a +0 scale mail (33, 9, D:9) a tomahawk (34, -7, D:9) a sling bullet (38, -5, D:9) a +0 dagger (40, -8, D:9) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (44, -3, D:9) a sling bullet (44, 31, D:9) an arrow (45, 32, D:9) a +0 shortbow 8 arrows a +0 robe (47, 34, D:9) an arrow (48, 35, D:9) an arrow (49, 36, D:9) an arrow (50, 37, D:9) 2 arrows (52, 8, D:9) a +0 chain mail (67, 38, D:9) 23 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 17 arrows (0, 14, D:10) a +0 giant club a cursed -2 giant club (2, 18, D:10) a +0 flail a +0 leather armour (3, 2, D:10) 2 arrows a +0 ring mail (4, 18, D:10) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (7, 4, D:10) an arrow (14, -8, D:10) a +0 dagger (16, 3, D:10) 14 arrows (21, -10, D:10) a curare-tipped needle (unseen) (22, -11, D:10) a curare-tipped needle (22, 5, D:10) a potion of lignification (27, -9, D:10) 2 curare-tipped needles (28, -9, D:10) a curare-tipped needle (29, -6, D:10) a curare-tipped needle (30, -4, D:10) a scroll of amnesia (31, 4, D:10) +0 steam dragon scales (34, -9, D:10) 13 arrows (41, -16, D:10) 23 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 rapier of draining (0, 6, Lair:1) a book of Flames (3, 5, Lair:1) 13 gold pieces (4, 0, Lair:1) a scroll of identify (8, 3, Lair:1) a water moccasin corpse (20, -11, Lair:1) the +6 whip of Paducw Faro {flame, +Blink +Fly SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. It lets you fly. It lets you blink. (21, 4, Lair:1) a +0 hand axe (41, 6, Lair:1) a water moccasin corpse (skeletalised by now)