mora Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -17, D:1) 13 bolts (6, 2, D:1) a +0 robe (10, -11, D:1) a +0 spear (16, 9, D:1) 30 stones (28, 2, D:1) 8 bolts (33, 5, D:1) a cursed -2 club Level 2 of the Dungeon (7, -15, D:2) a +0 dagger (8, -3, D:2) a +0 hand axe (17, 1, D:2) a +0 club (18, -33, D:2) a stone (24, -16, D:2) a +0 club (24, -2, D:2) a cursed -3 club (33, -11, D:2) a +0 club (34, 3, D:2) a +0 club (38, -31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 23 stones (0, 3, D:3) a +0 dagger (5, 19, D:3) 2 stones (6, 29, D:3) 16 bolts (7, 16, D:3) a stone (7, 19, D:3) a stone (7, 23, D:3) a +0 short sword (13, 37, D:3) 14 sling bullets (17, 29, D:3) a cursed +0 club (19, 29, D:3) a +0 scythe a +0 robe (20, 26, D:3) a +0 hunting sling (28, 37, D:3) 28 stones (31, 5, D:3) 14 poisoned needles (33, 12, D:3) a cursed -2 dagger (36, 34, D:3) 15 poisoned needles (37, 9, D:3) a +0 leather armour (39, 6, D:3) a +0 ring mail (39, 12, D:3) 2 throwing nets (39, 38, D:3) a +0 club (40, 6, D:3) a +0 falchion (40, 26, D:3) a +0 ring mail (46, 32, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 19, D:4) a +0 giant club (2, 40, D:4) 10 sling bullets (5, 16, D:4) a +0 robe (8, -2, D:4) 16 arrows (9, 7, D:4) 14 stones (13, -4, D:4) a +0 halberd (14, -4, D:4) a +0 club a +0 spear (15, 40, D:4) 7 poisoned needles (17, 16, D:4) a +0 whip (17, 40, D:4) 15 sling bullets (19, 13, D:4) 12 stones (20, 11, D:4) a cursed +0 ring mail (31, 3, D:4) a +0 mace (31, 28, D:4) a +0 ring mail (32, 16, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip of flaming a +0 robe (1, -3, D:5) a +0 rapier a +0 leather armour (2, -25, D:5) a +0 animal skin a cursed +0 animal skin (12, -4, D:5) 6 javelins (24, 3, D:5) a +0 giant spiked club (29, -31, D:5) a +0 war axe (30, -16, D:5) a +0 giant club (32, -33, D:5) the +7 hand axe of Pomuz {vamp, rC+ MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It affects your magic capacity (+9). (34, 5, D:5) 25 arrows (38, -14, D:5) a +0 club 3 tomahawks a +0 ring mail (41, -6, D:5) 31 stones (42, -8, D:5) a cursed -3 short sword a +0 ring mail a +0 war axe a +0 ring mail (42, -7, D:5) a +2 dagger of venom (43, 6, D:5) an uncursed staff of wizardry (48, 4, D:5) a +0 ring mail (49, -9, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (1, 8, D:6) 22 arrows (9, 8, D:6) a +0 flail a +0 ring mail (12, 9, D:6) 12 stones (14, -23, D:6) a +1 war axe of freezing a +0 robe (15, -22, D:6) a +0 club a +0 leather armour (16, -16, D:6) 21 arrows (16, -9, D:6) 19 poisoned needles (19, -28, D:6) a throwing net (24, -29, D:6) a +0 dagger (25, -29, D:6) a +0 dagger (25, -28, D:6) a cursed -1 dagger (26, 10, D:6) a +0 short sword a +0 scale mail (30, 3, D:6) a +0 dagger (31, 2, D:6) a +0 trident a +0 leather armour (31, 3, D:6) a +0 club a +0 chain mail (32, 3, D:6) a +0 trident (36, 7, D:6) a +0 spear (47, -9, D:6) a +0 giant spiked club (51, 10, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (23, -17, D:7) a cursed +2 mace a +0 robe (23, -16, D:7) a +2 falchion a +0 robe a cursed +5 morningstar a +0 robe (23, -15, D:7) a +0 battleaxe a +0 robe (25, -12, D:7) a +0 long sword a +0 robe