mora Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 25, D:1) a +0 robe (5, -12, D:1) 23 stones (9, -20, D:1) a +0 hunting sling (12, -8, D:1) 28 stones (15, 23, D:1) a +0 club (16, -6, D:1) a +0 robe (20, -18, D:1) a +0 robe (21, 24, D:1) a +0 club (25, 13, D:1) a +0 dagger 2 stones (25, 14, D:1) a +0 short sword (25, 15, D:1) a +0 spear (25, 24, D:1) a +0 whip (31, -27, D:1) a +0 club (35, 25, D:1) a +0 spear (46, 11, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 17, D:2) a +0 dagger (2, 22, D:2) a +0 spear (7, 33, D:2) a +0 dagger (12, 15, D:2) a +0 club (16, 4, D:2) a +0 club (17, 10, D:2) 18 stones (17, 18, D:2) a +0 robe (24, 4, D:2) a +0 flail (25, 31, D:2) a +0 flail (26, 6, D:2) a +0 dagger (26, 29, D:2) a +0 ring mail (unseen) (26, 32, D:2) a +0 club (27, 17, D:2) a +0 hunting sling (27, 29, D:2) a +0 leather armour a +0 dagger of speed (36, 1, D:2) a +0 club (42, 10, D:2) 14 stones (43, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 13, D:3) a +0 robe (11, 4, D:3) 29 sling bullets (13, -1, D:3) a +0 robe (13, 8, D:3) a stone (13, 11, D:3) a +3 trident (20, -23, D:3) a +0 ring mail (27, 12, D:3) 19 stones (28, -18, D:3) 15 arrows (32, -5, D:3) a +0 club (34, -2, D:3) a +0 robe (44, -9, D:3) a +0 mace (50, 10, D:3) a stone (51, 19, D:3) a cursed +0 short sword a stone (52, 21, D:3) a stone (52, 22, D:3) a stone Level 4 of the Dungeon (5, 3, D:4) a +0 trident (8, -7, D:4) 7 poisoned needles (9, 7, D:4) 23 arrows (12, -11, D:4) a +0 short sword (13, 33, D:4) a +0 dagger (15, 29, D:4) a +0 robe a +0 scale mail (17, 27, D:4) a +0 morningstar a +0 scale mail (17, 28, D:4) a +0 mace a +0 ring mail (17, 29, D:4) a +0 whip a +0 leather armour (17, 36, D:4) a +0 pair of gloves (34, 14, D:4) a +0 giant spiked club (38, 21, D:4) a +0 trident a +0 ring mail (40, 14, D:4) a +0 ring mail (41, 3, D:4) 14 sling bullets (45, -11, D:4) a +0 leather armour (46, -14, D:4) 11 arrows (51, 19, D:4) a +0 whip a +0 whip a +0 spear (51, 20, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, 7, D:5) a +0 ring mail (15, -19, D:5) 5 tomahawks (16, -5, D:5) the +4 rapier "Hacuit" {pain, rF+ rN+ Str-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-2). It protects you from fire. It protects you from negative energy. a +0 hand axe (27, 14, D:5) a cursed -3 war axe (31, 12, D:5) an arrow (31, 13, D:5) an arrow (32, 8, D:5) a +0 shortbow 9 arrows (32, 10, D:5) an arrow (32, 11, D:5) an arrow (45, -21, D:5) 13 poisoned needles (47, -20, D:5) a +0 antimagic flail a cursed +0 robe (63, -7, D:5) 16 sling bullets Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (3, 8, D:6) 13 gold pieces (22, -12, D:6) 22 arrows (29, 10, D:6) 12 gold pieces a +0 falchion a scroll of recharging (29, 12, D:6) 12 gold pieces (30, -4, D:6) a +0 robe (31, 33, D:6) 14 gold pieces (34, 0, D:6) 22 sling bullets (36, -8, D:6) a +0 morningstar (41, 29, D:6) 7 gold pieces (42, 21, D:6) 16 stones (44, -3, D:6) a +0 hand axe (47, 15, D:6) a +0 whip (52, 5, D:6) 18 arrows (64, 10, D:6) 14 gold pieces the Ecumenical Temple