mora Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -2, D:1) 2 stones (6, 11, D:1) a stone (7, -2, D:1) a +0 helmet (8, -2, D:1) a +0 dagger (8, 16, D:1) 4 stones (14, 12, D:1) 9 arrows (16, 4, D:1) a +0 club (20, 8, D:1) a +0 short sword 2 stones (21, 17, D:1) a cursed +0 leather armour (21, 25, D:1) 27 sling bullets (24, 32, D:1) a +0 leather armour (25, 23, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (24, 1, D:2) a cursed +0 club (27, -16, D:2) 20 stones (43, -8, D:2) a +0 club (43, 11, D:2) 11 poisoned needles (45, -8, D:2) a +0 dagger (45, -7, D:2) a +0 club (49, -8, D:2) 16 poisoned needles (49, -4, D:2) a +0 whip Level 3 of the Dungeon (5, 16, D:3) 22 arrows (10, 8, D:3) a +0 club (18, -9, D:3) a +0 club a +0 leather armour (19, -9, D:3) a +0 dagger a +0 club a +0 mace (20, -8, D:3) a tomahawk (28, 6, D:3) a +0 spear (29, -1, D:3) a +1 whip of distortion 24 bolts (40, -12, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 leather armour a +0 ring mail (40, 26, D:3) a +1 dagger of holy wrath (41, 23, D:3) a +0 short sword a +0 hand axe (41, 38, D:3) a +0 dagger (43, 27, D:3) a stone (45, 28, D:3) a stone (46, 3, D:3) a +0 club (47, -12, D:3) a +0 dagger (47, 38, D:3) a +0 scimitar (49, 33, D:3) a +0 hunting sling (50, -19, D:3) 26 stones (59, 31, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Loseir's Weapon Boutique 19 arrows (53 gold) a +0 quarterstaff (56 gold) a +0 rapier (56 gold) 22 stones (30 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (1190 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. The Shining One disapproves of the use of such an item. a +2 hand crossbow of flaming (256 gold) 6 stones (8 gold) 14 arrows (39 gold) a +2 spear of piercing (231 gold) a cursed -1 war axe (1 gold) a +2 spear of piercing (231 gold) a +0 whip (35 gold) a +0 hunting sling (21 gold) the cursed +1 broad axe of Boed {drain, +Inv rF+} (422 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you turn invisible. It has a curse placed upon it. The Shining One disapproves of the use of such an item. a +0 hunting sling (21 gold) (4, -13, D:4) a +0 scale mail (5, -21, D:4) a +0 helmet (13, -32, D:4) 25 arrows (13, -31, D:4) a +0 shield (20, -12, D:4) a +0 club (27, -16, D:4) 20 bolts (29, -23, D:4) a +0 whip (29, -10, D:4) a +0 ring mail (32, -30, D:4) a +0 short sword (32, -23, D:4) a +1 rapier of venom (39, -40, D:4) a +0 robe (42, -31, D:4) a +0 shield (43, -23, D:4) 5 stones (48, -50, D:4) a +0 robe (49, -47, D:4) 23 arrows (52, -32, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 18 arrows (0, 5, D:5) a +0 plate armour (4, -27, D:5) 24 stones (15, -21, D:5) a +0 hand axe 5 tomahawks a +0 mace a +0 scale mail a +0 short sword a +0 hand axe (20, -19, D:5) a +0 robe (28, -15, D:5) a +0 leather armour (30, -17, D:5) 25 stones (37, 5, D:5) 8 stones (40, 0, D:5) a +0 ring mail (44, -21, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 1, D:6) an adder skeleton (12, 5, D:6) 14 stones (15, 5, D:6) 3 large rocks (unseen) (16, 5, D:6) a large rock (17, 1, D:6) a +0 quarterstaff (17, 7, D:6) 4 gold pieces