mora Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (2, 5, D:1) a stone (3, 6, D:1) 2 stones (7, 1, D:1) 18 stones (14, 0, D:1) a +0 scale mail (36, 10, D:1) a +0 club (41, -20, D:1) a +0 dagger (47, -8, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 17, D:2) a +0 leather armour (14, 18, D:2) a cursed +0 hunting sling (16, 25, D:2) a cursed -3 scythe a +0 robe (21, 40, D:2) an uncursed ring of ice (23, 21, D:2) 9 bolts (25, 38, D:2) a +0 hand axe (34, 1, D:2) a stone (35, 1, D:2) a stone (36, 2, D:2) a stone (37, 1, D:2) 4 stones (37, 3, D:2) 2 stones (38, 24, D:2) 9 poisoned needles (39, 21, D:2) a +0 spear (39, 22, D:2) a cursed -3 whip (39, 23, D:2) a +0 spear (43, 38, D:2) a +0 club (51, 27, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 0, D:3) 7 poisoned javelins (14, -22, D:3) a +0 war axe (17, -21, D:3) a +0 hand axe a +0 ring mail (33, -33, D:3) 28 bolts (34, -31, D:3) a +0 club (37, -8, D:3) a -3 ring of dexterity (42, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (6, 7, D:4) a +0 scale mail (8, -10, D:4) a +0 rapier (14, -28, D:4) a +0 dagger (19, -17, D:4) 12 arrows (28, -15, D:4) 23 stones (31, 6, D:4) a +0 rapier (32, 6, D:4) an uncursed staff of air (33, -34, D:4) a +0 whip (40, -18, D:4) 13 stones (49, -23, D:4) 9 arrows (58, 2, D:4) 17 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +1 vampiric falchion (1, 0, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 hand axe a +0 ring mail (2, 0, D:5) a +0 hand axe a +0 chain mail (16, -25, D:5) 12 stones (25, -23, D:5) 25 bolts (26, -18, D:5) 9 poisoned needles (33, -10, D:5) 15 arrows (37, -13, D:5) a cursed +0 dagger (41, -10, D:5) 13 arrows Level 6 of the Dungeon [Shop] Etinee's Gadget Boutique a crystal ball of energy (220 gold) a fan of gales (440 gold) a phial of floods (440 gold) a wand of polymorph (14) (176 gold) a wand of random effects (25) (148 gold) a fan of gales (440 gold) a wand of digging (11) (330 gold) (12, -1, D:6) a +0 ring mail a +0 dagger (12, 1, D:6) a +0 robe a +1 dagger of flaming (13, -17, D:6) a cursed +0 ring mail (13, 0, D:6) a +0 animal skin a +0 animal skin (13, 1, D:6) a +0 dagger (15, 4, D:6) a +2 robe a +1 whip of freezing (15, 17, D:6) 17 stones (16, -3, D:6) a +0 animal skin (19, 6, D:6) 13 arrows a +0 shortbow (19, 7, D:6) an arrow (19, 9, D:6) an arrow (19, 10, D:6) an arrow (19, 11, D:6) an arrow (23, 22, D:6) a +0 flail of crushing a cursed +0 chain mail (25, -2, D:6) 15 arrows (26, -4, D:6) a +0 robe (27, -1, D:6) 2 scrolls of noise (28, 12, D:6) a +0 hunting sling (36, -14, D:6) 5 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 whip (8, -8, D:7) a +0 chain mail (10, 26, D:7) a +0 flail a +0 leather armour (10, 27, D:7) a +0 ring mail a +0 club a +0 mace a +0 ring mail (10, 30, D:7) a +0 giant spiked club (24, 2, D:7) a +0 cloak (30, 30, D:7) the +8 dagger "Nukemek" {pierce, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (36, 6, D:7) an uncursed ring of fire (38, 6, D:7) a cursed +4 scimitar a +0 robe (38, 7, D:7) a cursed +2 mace of freezing a +0 robe (40, 6, D:7) a +4 mace a +0 robe (40, 11, D:7) 14 stones (42, -18, D:7) the cursed +1 long sword "Wimaib" {elec, +Inv rPois rF- rC+++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) 22 stones (3, 1, D:8) a +0 giant club a +0 giant club (15, -1, D:8) a +0 dagger a +0 robe (17, -18, D:8) a +0 mace (18, -1, D:8) a +0 ring mail a +0 short sword a +0 trident a +0 leather armour (26, -4, D:8) 19 bolts (41, -21, D:8) a +0 whip (49, -33, D:8) a +0 spear (50, -34, D:8) a +0 spear (50, -33, D:8) a +0 spear (51, -34, D:8) a +0 spear (55, -14, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (4, -14, D:9) a +0 trident (17, -10, D:9) 10 arrows (26, -20, D:9) a +0 giant spiked club (64, 2, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 22 stones (6, -52, D:10) 24 stones (11, -49, D:10) a +0 dagger (13, -41, D:10) a +0 rapier (13, 0, D:10) a +0 club 2 tomahawks (15, 0, D:10) a tomahawk a +0 short sword (16, -48, D:10) a +0 short sword (16, -47, D:10) a +0 great mace a +0 robe a +0 shortbow 13 arrows (16, -1, D:10) a tomahawk (16, 0, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (17, -48, D:10) a +0 whip (19, -47, D:10) an arrow (20, -47, D:10) an arrow (21, -47, D:10) an arrow (31, -26, D:10) a +0 dagger (32, -27, D:10) a +0 dagger a +0 robe (32, -26, D:10) a +0 dagger of protection a +0 leather armour (33, -27, D:10) a +0 trident (39, -16, D:10) a +0 longbow (40, -48, D:10) a +0 trident (41, -39, D:10) a +0 spear (42, -40, D:10) a throwing net (43, -10, D:10) a +0 giant club (45, -2, D:10) a +0 leather armour (57, -12, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (unseen) (0, 1, D:11) a +0 hand axe (unseen) (1, 3, D:11) a potion of degeneration (2, 0, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 quarterstaff of crushing (1, 8, Lair:1) a throwing net (4, 6, Lair:1) a +0 halberd a +0 ring mail (6, 19, Lair:1) a +0 leather armour (16, 40, Lair:1) a black mamba corpse (skeletalised by now) (20, 10, Lair:1) a +0 short sword (21, 15, Lair:1) 11 poisoned needles (24, 7, Lair:1) a +0 robe a +2 scimitar of flaming (35, 14, Lair:1) a +0 cloak (49, 33, Lair:1) a +0 ring mail (53, 0, Lair:1) a fan of gales (58, 9, Lair:1) 17 arrows (60, 12, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (12, 13, Lair:2) a +0 spear (12, 23, Lair:2) 20 poisoned needles