mora Level 1 of the Dungeon (0, 0, D:1) 21 stones (1, -33, D:1) a +0 club (1, -32, D:1) a +0 dagger (2, -17, D:1) a +0 dagger (11, -50, D:1) a stone (12, -49, D:1) a stone (13, -49, D:1) 3 stones (13, -19, D:1) a +0 club (14, -48, D:1) a +0 dagger 3 stones (15, -47, D:1) a +0 leather armour (18, -32, D:1) a +0 ring mail (34, -53, D:1) a stone (35, -54, D:1) a stone (36, -59, D:1) a +0 dagger (36, -54, D:1) a stone (38, -54, D:1) a stone (42, -50, D:1) a +0 robe (49, -38, D:1) a +0 club 3 stones (51, -37, D:1) 2 stones (60, -44, D:1) a +0 club (63, -43, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 9, D:2) a +0 club (6, -14, D:2) a +1 leather armour of positive energy (6, -3, D:2) a +0 scale mail (20, 3, D:2) a +0 short sword (22, 11, D:2) a cursed +0 club (25, -27, D:2) a +0 robe (33, 4, D:2) a +0 dagger (46, -16, D:2) a +0 robe Level 3 of the Dungeon (3, -27, D:3) 9 bolts (5, -4, D:3) a +0 club (6, -8, D:3) a +0 scale mail (11, -33, D:3) 15 stones (14, -39, D:3) a +0 flail a +0 leather armour (23, -31, D:3) a +0 hunting sling (27, -6, D:3) a cursed -2 hand axe a +0 ring mail (28, -34, D:3) a +0 short sword 4 stones (28, -31, D:3) a cursed -3 short sword (29, -6, D:3) a +0 dagger a +0 leather armour (30, -9, D:3) a +0 dagger a +0 robe (31, -32, D:3) 22 stones (31, -31, D:3) a steel tomahawk (31, -30, D:3) a steel tomahawk (31, -29, D:3) a steel tomahawk (31, -27, D:3) a +0 short sword (31, -26, D:3) a +0 dagger a +0 leather armour (31, -25, D:3) a +0 leather armour (31, -24, D:3) a +0 robe (31, -9, D:3) a +0 dagger (31, -8, D:3) 2 tomahawks (32, -25, D:3) a +0 dagger a +0 robe a +0 trident a cursed +0 leather armour (32, -4, D:3) 10 bolts (33, -24, D:3) a +0 trident (34, -24, D:3) a +0 club 4 tomahawks a +0 ring mail (35, -26, D:3) 16 bolts (35, -22, D:3) a tomahawk (48, -23, D:3) a +0 short sword (49, -22, D:3) a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (50, -12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a cursed -1 short sword (3, 7, D:4) a +0 whip (3, 9, D:4) a cursed +0 scale mail (4, 42, D:4) a +0 giant club (5, -2, D:4) a +0 long sword 12 stones a +0 shield (9, -2, D:4) a stone (10, -1, D:4) a stone (28, -6, D:4) a +0 leather armour (33, 29, D:4) 22 stones (34, 27, D:4) a +0 mace (37, 7, D:4) a +0 dagger (48, 9, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Zudwilug's Gadget Shop a phantom mirror (330 gold) a fan of gales (440 gold) a wand of acid (10) (308 gold) a lamp of fire (440 gold) a phial of floods (440 gold) a lamp of fire (440 gold) a wand of random effects (23) (137 gold) (0, 0, D:5) a +0 robe (0, 17, D:5) 15 arrows (3, 5, D:5) 27 stones (11, -2, D:5) a +0 whip (11, 8, D:5) 30 bolts (12, -2, D:5) a +1 whip of freezing (13, -2, D:5) a +0 whip (14, 39, D:5) a +0 leather armour (17, 4, D:5) a +0 chain mail (21, 23, D:5) 6 bolts (22, 16, D:5) a +0 leather armour (23, 29, D:5) 5 bolts (25, 31, D:5) 10 stones (42, 18, D:5) a +0 blowgun 4 poisoned needles a +2 dagger of speed (44, 19, D:5) a +0 club (44, 31, D:5) 25 stones (46, 31, D:5) a +0 giant club (46, 40, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Guciogeo's Jewellery Emporium the ring of Modesty {*Tele MR+ Str+3 Dex+5} (405 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It affects your dexterity (+5). It affects your resistance to hostile enchantments. an uncursed ring of magical power (220 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of flight (192 gold) an uncursed amulet of harm (330 gold) a +5 ring of intelligence (453 gold) an uncursed ring of fire (275 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of magical power (220 gold) an uncursed ring of flight (192 gold) (0, 0, D:6) a +0 halberd (0, 1, D:6) a +0 halberd (1, 0, D:6) a +0 club (2, 0, D:6) a +0 spear of pain a +0 scale mail (20, 25, D:6) 18 stones (29, 6, D:6) a +0 short sword (30, 6, D:6) a +0 robe a +0 spear (31, 5, D:6) a +0 robe a +3 dagger (31, 6, D:6) a +0 leather armour a +0 short sword (31, 7, D:6) a +0 giant club (32, 26, D:6) 15 sling bullets (40, -1, D:6) a +0 hunting sling (46, 26, D:6) a +0 falchion a cursed +0 robe (46, 27, D:6) a cursed +0 short sword a +0 robe a +1 mace of freezing a +0 robe a +5 halberd of freezing a +0 robe (48, 8, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (0, 5, D:7) 17 bolts (2, -10, D:7) a +0 giant spiked club (3, -9, D:7) an uncursed ring of loudness (7, -35, D:7) a +0 short sword a +0 blowgun 7 poisoned needles (7, -34, D:7) a stone (7, -33, D:7) a +0 short sword a cursed -1 short sword 4 stones (9, -34, D:7) a poisoned needle 2 stones (10, -34, D:7) a stone a poisoned needle (11, -34, D:7) a stone (12, -34, D:7) 2 stones (18, -14, D:7) 2 arrows (19, -13, D:7) 10 arrows (19, -12, D:7) a +0 shortbow 10 arrows (22, 2, D:7) 21 stones (27, 11, D:7) a +0 robe a +0 dagger (27, 12, D:7) a +0 club (28, -27, D:7) a cursed -3 dagger (28, 12, D:7) a +0 hand axe (32, 10, D:7) a +0 robe a +0 dagger (42, -10, D:7) 24 stones (44, 4, D:7) a +0 robe a +0 dagger (45, 4, D:7) a +0 morningstar a +0 hand axe (45, 18, D:7) a sling bullet (46, -10, D:7) a +0 giant club (47, 8, D:7) a +0 ring mail (48, 21, D:7) a sling bullet (48, 23, D:7) a sling bullet (49, 25, D:7) a +1 ring mail of magic resistance a +0 hunting sling 23 sling bullets a +3 quarterstaff of crushing (51, 26, D:7) a sling bullet (54, 10, D:7) a +0 robe a +0 dagger (55, -29, D:7) a +0 hand axe a +0 leather armour (55, -28, D:7) a +0 dagger a +0 robe (55, 19, D:7) a sling bullet (56, -29, D:7) a +0 dagger a +0 robe (57, -29, D:7) an uncursed staff of conjuration (65, -32, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (7, 1, D:8) a +0 robe (12, 8, D:8) a +0 leather armour (13, -30, D:8) a +0 plate armour (15, -4, D:8) a +0 dagger a cursed +0 robe (17, -16, D:8) 22 sling bullets (18, -14, D:8) a +0 giant club a cursed +0 giant club (23, -46, D:8) a +0 spear (25, -9, D:8) 7 tomahawks (30, 12, D:8) 23 bolts (31, -37, D:8) 15 sling bullets (31, 0, D:8) 16 stones (33, -34, D:8) a +0 falchion (36, 10, D:8) a +0 ring mail (38, -36, D:8) a +0 giant club (40, -25, D:8) 28 arrows (40, -2, D:8) a +0 falchion a +0 leather armour (41, -2, D:8) a +0 long sword a +0 chain mail (42, -2, D:8) a +0 mace a +0 leather armour (67, -12, D:8) 27 stones (67, -11, D:8) a +0 dire flail a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 naga barding (0, 45, D:9) a book of Frost (9, 10, D:9) a +0 giant club a +0 giant club (25, 44, D:9) a +0 ring mail (26, 43, D:9) a +0 spear (37, 3, D:9) 18 poisoned needles (40, 5, D:9) a +0 flail (45, 8, D:9) a +0 troll leather armour (46, 13, D:9) 10 arrows (48, 13, D:9) a +0 dagger of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (2, -15, Lair:1) a +0 dagger a +0 robe (9, -10, Lair:1) a +0 rapier of protection (22, -20, Lair:1) a +0 chain mail (22, -18, Lair:1) a +0 helmet of see invisible (23, -20, Lair:1) an uncursed amulet of rage (23, -19, Lair:1) a +2 chain mail of magic resistance (24, -27, Lair:1) 24 stones (33, -54, Lair:1) the +2 pair of boots of Weirdness {*Drain +Inv Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It lets you turn invisible. It causes draining when unequipped. (41, -44, Lair:1) a +0 ring mail (50, -37, Lair:1) a +0 spear (58, -17, Lair:1) 17 arrows (59, -55, Lair:1) 7 javelins of penetration (63, -18, Lair:1) a +0 trident (64, -50, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (19, -18, Lair:2) a +0 flail (23, 9, Lair:2) 11 stones (42, -23, Lair:2) 22 bolts (49, -20, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 stones (5, -37, Lair:3) 5 arrows (20, -47, Lair:3) 16 stones (25, -45, Lair:3) a +0 pair of boots (29, 3, Lair:3) 14 gold pieces (30, 2, Lair:3) a ration (30, 3, Lair:3) a +0 eveningstar (30, 4, Lair:3) 11 stones (31, 2, Lair:3) a scroll of enchant armour (31, 4, Lair:3) a ration (32, 3, Lair:3) 22 gold pieces (33, 2, Lair:3) a cursed -1 dagger (33, 3, Lair:3) 6 tomahawks (33, 4, Lair:3) the +9 halberd "Qeunnom" {protect, rElec rPois rN+} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (47, -21, Lair:3) 29 arrows (59, -34, Lair:3) 13 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 9 bolts (16, 14, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 sling bullets