Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 12 mora the Skirmisher (level 2, 0/30 HPs) Began as a Naga Wanderer on Jan 25, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (179 turns). mora the Skirmisher (Naga Wanderer) Turns: 179, Time: 00:01:33 Health: 0/30 AC: 1 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) b - a +0 spear Missiles g - 26 arrows (quivered) Armour e - a +0 robe (worn) Potions c - a potion of curing d - a potion of lignification i - a potion of brilliance {unknown} Comestibles f - 2 rations h - 3 chunks of flesh Skills: + Level 4.2 Fighting - Level 1.7 Bows - Level 1.0 Throwing + Level 1.9 Armour + Level 1.6 Stealth Level 1.0 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History The jackal closely misses you. a - a +2 shortbow (weapon) Firing (i - inventory) g - 29 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. Firing (i - inventory) g - 28 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You shoot an arrow. The arrow closely misses the jackal. The arrow hits the kobold but does no damage. The jackal barely misses you. x2 Firing (i - inventory) g - 27 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You shoot an arrow. The arrow closely misses the jackal. The arrow barely misses the kobold. The jackal bites you. You die... #.....#.. #.......# #.....#. #...... ..... ... # #.# #'# .!. .#..#########.#..### ............@hK....(.. #.# ..####.###.#...### #.###.## #.# #.#...# #.#....# #.# #.# ..# #####.#.#..###.# #.. ..# ......#........# ### ## ####).####.##..### # #..##.......... # #.......##..#### You could see a jackal and a kobold. Vanquished Creatures 2 dart slugs (D:1) A goblin (D:1) 2 jackals (D:1) 2 bats (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Naga Wanderer began the quest for the Orb. 0 | D:1 | mora set off with the following items: a +2 shortbow, 29 | arrows, a potion of curing, a potion of lignification, a +0 | robe, a ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 32 | D:1 | Reached skill level 1 in Stealth 99 | D:1 | Reached XP level 2. HP: 26/30 MP: 2/2 179 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_short_road Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.6 Fighting | | 4.2 Bows | | 1.7 Throwing | | 1.0 Armour | | 1.9 Evocations | | 1.0 Action || total -------------------------++------- Melee: Spear || 39 Fire: Shortbow || 3 Armor: Robe || 4 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------